CrownedSun/Hecate

From Exalted - Unofficial Wiki
Revision as of 16:48, 8 June 2010 by Wordman (talk | contribs) (Script: fix links messed up in conversion)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Hecate, as of Jan 13, 2004

NAME				NATURE				CASTE
Hecate				Bravo				Full Moon

CONCEPT				HOMELAND			ANIMA
Pirate Buttkicker		the waters of the West		Double running/jumping

TOTEM				FACE/RANK			TELL
Giant Squid							Tentacle Hair

--------------------------------ATTRIBUTES---------------------------------------
FULL MOON 9 			CHANGING MOON 5			NO MOON 7
[[CrownedSun/Strength]]/	5		Charisma	4		Perception	4
[[CrownedSun/Dexterity]]/	5		Manipulation	3		Intelligence	4
[[CrownedSun/Stamina]]/	5		Appearance	3		Wits		3

--------------------------------ABILITIES 25 ---------------------------------------
WAR				LIFE				WISDOM
Archery				Craft		 		Bureaucracy	
Athletics	3		Larceny				Investigation	
Awareness	3		Linguistics	3		Lore		
[[CrownedSun/Brawl]]/		5		Performance			Medicine	5
[[CrownedSun/Dodge]]/		5	[[CrownedSun/Presence]]/	3		Occult		2	
Endurance	3		Ride		
Martial Arts			Sail		3		SPECIALITIES
[[CrownedSun/Melee]]/				Socialize			Brawl: Clinches
Resistance	3		Stealth		3		Performance: Manipulation
Thrown			[[CrownedSun/Survival]]/	2		

--------------------------------------------------------------------------------
TEMPERS			ESSENCE	*****		VIRTUES	5		RENOWN 20
--------------------------------------------------------------------------------
Willpower	8	Personal:	21	Compassion	2	(succor: )

x x x x x | x x x - -				Conviction	3	(mettle: )

			Periphereal:	51(56)
						Temperance	2	(cunning: )

Limit Break		Committed:		Valor		5	(glory: )

- - - - - | - - - - - 	0/21 Pers; 5/56 Peri		

EXPERIENCE:	6	Virtue Flaw: the Curse of the Raging Bull

--------------------------------------------------------------------------------
				COMBAT STATISTICS
--------------------------------------------------------------------------------
Initiative:	8+weapon	Soak (L/B):	(0/1)		Mobility:	-0
ARMOR:	self			w/Armor	(0/1)		Fatigue:	0

HEALTH LEVELS	0	1		2		5	Incapacitated
  ((/*xX))	/	//		///////////	/	/
					///////////

BACKGROUNDS 7		value	notes
Artifact		3	Lightning Bracelet. See below.
Cult			2
Heart's Blood		3	Your palate is cultured and experianced, having roamed the entirity of your Direction. Your library contains all non-predators and nearly all predators from your region, most non-predators from your Direction, and a variety of predators	and rare species from your Direction. Plus, your prowess as a hunter has been proven, as you have managed to kill and consume one of the mightiest beasts of Creation. Your Library includes a single super-predator, such as a tyrant lizard, pelagic dragon, or giant squid.	
Manse			5(7)	An underwater city populated by merpeople. Stone of Emerald and Sapphire
Mentor			2
Renown			1
Resources		



--------------------------------------------------------------------------------
				PERSONAL WEAPONS
--------------------------------------------------------------------------------
WEAPON			DAMAGE		ACC	DEFENSE		SPEED
Lightning Bracelet	+5L/B		+0	+4		+4

Moonsilver Lightning Bracelet		commit 5 ess

	This bracelet of moonsilver wires turns into a whip upon spending 2m which
	can vary in length from 6" to 20'. In addition to striking, the 'whip' may
	be wrapped around an opponent.

		entangle: 	+1 diff vs normal opponents. normal difficulty vs inanimate
				once wrapped, can knockdown Str+Brawl vs Dex+Resist
				target's diff is +1 if mounted or on unstable surface

		entangle weapon:Diff 3.  Imposes +2 penalty on its use, and allows disarm
			leg	limits movement to 10'/turn, +2 penalty on avoiding knockdown
			arm	+2 penalty for all actions using that arm

	The chain can be commanded to lock itself around a victim. If not locked, the target
	can free himself via Dex+Ath diff 3. This takes a full turn.
	if locked, the bracelet must be broken to get free. Str+Ath dif 6, or attack by any
	magical weapon that does at least 7L. (soak 7L)

	Lightning Bracelets also make it exceedingly easy to climb. Reduce all climbing penalties
	to 0.

--------------------------------------------------------------------------------
				CHARM DESCRIPTIONS
--------------------------------------------------------------------------------
Charms					page #	type		cost
CM Finding the Spirit's Shape		pg.124	Reflexive	1 mote

CM x5 Deadly Beastman Transformation	pg.124	Instant		5 motes
	19 att, 6 gifts

	
	Attributes:
			+6 Str	(12)
			+3 Dex	(8)
			+7 Sta	(13)
	Gifts:
		Horrifying Might
			+2 Att		

		Gift of Hands
			I have 4 hands! -1 to multiple-action penalties

		Arm-Array
			No, I have 10 tentacles! -3 to multiple action penalties

		Fearsome Appearance
			beings w/WP less than Ess+2 (7) are at -1 when attacking or defending, and intimidation is +3

		Poison Bite
			when bitten, Sta+End diff my Sta, or suffer extra 3L Armor does not apply

		Deadly Breath
			breathe acidic ink

				Range 30	Acc +2	Dam (essx4)+extra sux. 
			use Athletics/Archery to attack.
			
			OR 1 mote, +3 to intimidation


	
CM Calling Luna's Favor
	Use DBT gift in Human form

CM Towering Beast Form
	Be huge!

CM Humble Mouse Shape			pg.128	Special		None
	Be small!

CM Shaping the Ideal Form		pg.129
	adjust features

CM Many-Faced Moon Transformation
	Swap Gender

CM Prey's Skin Disguise
	be a people

FM x5 Ox Body Technique
	20x -2 HL

FM Predator Grace Method

FM Body Weapon Technique
	bashing to lethal

FM Bear Embrace Method				Supp		1m per die
	buy Dex in wrestling MA or Brawl

FM Spine-Breaking Technique			Supp		3 m
	make clinch, then do lethal damage.  add Str in auto-sux to resist breaking free

FM Mighty Bear Crush				Reflexive	2m per die
	in clinch, after soak applied, buy autosux up to Str or Ess. Works against any percieved foe, incl spirits.

CM Cunning Porcupine Defense		pg.145	Simple		5m 1wp
	grow spines!  str+5L damage to any clinchers/clinchees/unarmed attackers

FM Door-Breaking Method
	break inanimate shit

CM Hunter's Eye Technique
	Find the weak points, reduce soak for single attack

CM Armor-Rending Claw Fist
	Attack armor, reducing soak permanently

FM Deadly Claw Blow			pg.137	Reflexive	2 motes per success
	Buy up to Dexterity successes, roll the rest of the damage normally. You can attack even dematerialized spirits 
	this way.

FM Claws of the Silver Moon		pg.138	Simple		4 motes
	Turn fangs and claws into moonsilver. Yay! Unarmed attacks at:

		Claw:	Spd +6	Acc +1	Dmg +3L	Pry +1
			14	11	8
		DBT-		14

		Fang:	Spd +0	Acc +2	Dmg +5L	Pry +0

	Moonsilver enhancing charms work on these.


FM Scimitar Claw Technique		pg.138	Simple		4m
	Scenelong fangs and claws

		Claw:	Spd +6	Acc +4	Dmg +5L	Pry +4
		Fang:	Spd +3	Acc +2	Dmg +8L	Pry +0

FM Hide-Toughening Essence		pg. 166	Simple		1m per 2 pts
	Buy bashing soak

FM Armor-Forming Technique		pg. 166	Simple		1m per pt
	Buy Lethal Soak for scene

FM Scales of the Dragon			Pg. 166	Simple		6m 1wp
	Grow moonsilver armor/scales  +9L/+9B soak. Natural armor, only counts as armor against agg damage.
	not compatible with armor  (add (1/2) Stamina)

FM Infection-Resisting Method		pg. 172	Reflexive	1m per die
	Resist infection/disease auto sux

FM Bruise-Relief Technique		pg. 173	Reflex		1m per HL
	heal bashing damage

FM Halting the Scarlet Flow		pg. 173	Reflex		2m per HL
	heal up to Sta Lethal damage

NM Lick Wound
	help others resist disease

NM Mother's Touch			pg. 173	Simple		2 or 3m per HL or 3m 1WP per HL
	2m per HL Bashing damage healed
	3m per HL Lethal damage turned bashing
	3m 1wp per HL Agg damage turned lethal
	limit of Stamina per turn

NM Sense-Sharpening Change		pg. 174	Simple		1m per die
	buy up to per extra dice on per rolls for a scene

NM Ever-Wary Fox Technique		pg. 174	Reflexive	1m
	add Per dice to Per+awareness to avoid ambush


CM Foe-Taunting Utterance		pg. 187	Simple		3m
	Manip+Presence, diff opponent's Temperence
		1-2 = -1 to attacks, dodges, parries
		3-4 = ", and -3 to inits on next turn
		5+  - target may not parry/dodge, nor attack others.
		

NM Brotherhood of Lake and River	pg. 190	Simple		5m 1wp per person
	bond with your brothers. Always aware of where they are, can read surface thoughts w/in 100 yds

NM Spirit Scenting Technique		pg. 191	Simple		2m
	see spirits for a scene


When I was young, maybe 18 years old, the Sickness came. A trader entered the tribe, and was welcomed, for he brought exotic foods and spices, cloth and many other things for which we hungered. Soon, however, it became apparant that he was unwell. He would sweat even in the cool breeze from the ocean, his face red. He was taken by chills, and wracked by fits of shivering. Soon, he collapsed beneath his wagon. Within two days, the trader began to scream, as blood ran from every orifice in his body. His eyes, ears, nose, soon his very pores leaked blood, soaking between the cracks of his wagon to the ground below.

Soon, the panic began to spread. Fevers broke out among the members of the tribe, and any who even began to feel warm were forced into the hall. To my horror, I felt the warmth take hold of my body, followed by the shaking chills. I tried to hide it, but the paranoia rampant in my people made them quick to see the signs.

I was cursed and sent to be with the other sick. That night, the chieftain called to us. We were to take ourselves, dragging those who could not walk on their own, to our largest ship, there to set sail to rid the tribe of the sickness. I looked around me, in the hall were over a hundred sick and dying - over half of the tribe. As much as I hated it, I saw the wisdom in the Chieftain's words.. we were already lost, but leaving could save the rest of the tribe.

The Ocean called to me as I stumbled toward it, dragging my father and sister with me - my mother had left long ago, just two years after I was born. I ached, but worse than the pain was the fear, and the smell of death that traveled with us. As I slumped onto the boat, near my dying family I suddenly smelled oil. In shock, I said nothing, and nobody else seemed to notice. Last onto the boat was the Chieftain, himself already starting to bleed.

After the boat left the harbor and had sailed beneath the cool white moon for some time, the Chieftain struggled to his feet, and took the lit torch from its sconce, once there to guide us through the darkness. "We must not let this disease spread any further" he said grimly, and gently laid the torch into a puddle of oil that had not yet seeped into the wood. He took a small knife - one that we all carried, and slit his own throat as he collapsed into the roar of flames, his last words a prayer to the gods. Others, in the face of the fire did likewise, but many just screamed and tried to run... but there was nowhere to run, and they were caught in the living flame. We were at one end of the boat, being nearly trampled by the others trying to get away from the fire in the center. My father begged me to kill him and my sisters, as I was the only one strong enough to even lift the knife by that time. I gave them mercy, along with the prayers to send their souls to rest. Just as I was about to use the knife on myself, the boat screamed, and cracked, splitting in half. The water enveloped the flames with a hiss and a gout of steam that mingled with the smoke and ash already in the air.

I spied a chunk of the deck floating where it had landed, several yards away from the boat, and threw myself into the ice-cold waters. As the blessed cold numbed my limbs, I realized that fire was not the only element that could kill. Still, I struggled onward, and with my last conscious thought, clung to the floating wood with my waning strength.

When I awoke, it was night, but there was no sign of what had happened, save a thin coating of ash on the water, and a few pieces of bobbing wood. My upper body was coated with dried blood, and there was a sticky pool beneath my face that had not yet dried. As I pulled my face away from the bloody wood and looked into the sky I saw a beautiful woman descending a staircase made of moonlight. She hovered above the piece of deck, and leaned forward, giving me a single kiss on my forehead. In that moment, I felt the power fill me with renewed strength and power beyond all reckoning. Luna -for that was who it was - laughed, and danced away. I breathed in the dirty air, and felt the life within me. I had survived, and this gift was mine.

I slid into the water, feeling it wash away the blood and pus, and found my second True Form. When the sun was high, and I, as the Giant Squid stretched my tentacles onto the land, my people were afraid. When I, shifting midway between Squid and Human, into my battleform drew myself from the sea, my people were terrified. And when I struck down and crushed those that had reviled me in my sickness, my people sought to flee.

I did not let them.

I declared myself the new chieftain, and none dared challenge my might. In return, I became human once more, and breathed my fortitude into the mouths of those who came to me, and none who came to me sickened. I laid my hands upon the sick and dying, and healed those who had not yet begun to bleed. I called for a great sacrifice to Luna, of those who had already succumbed to bleeding and death, and to each I gave a quick death, so they did not suffer long. The bodies were burned in a great pyre, mirroring the conflagration that had almost taken my own life, but done without secrecy and betrayal, as the silvery pyre of Luna's blessing rose above me.

I ruled for long years, over my people. All who came before me with grievances were judged fairly, and if found guilty, I broke their bodies with my tentacles, and consumed them whole. If found innocent, they were sent home with my blessing, and gifts. So it was that my people loved, and feared me.

So it was, that my people worshipped me, and made me their Goddess, for I did not perish at the end of a mortal lifetime, and the children soon knew only a time where I was their Ruler. It was my custom to take lovers as both male and female, and none dared protest, for it was a blessing to lay with me. To the favored, I came in my glorious melded form, and gave them children who bore my mark, and were stronger and faster than the others.

Each year, I took a moon's cycle to travel the lands around me. In my fifth year as the Blessed of Luna, I found another of my kind. She called herself a No-Moon, and showed me that she could fix my Caste so my true nature could hold sway at all times. Thus, during the height of the Full Moon, she carved my skin with Moonsilver Tattoos, and the light on my brow stayed forever Full.

In time, my rule over my people became tedious, and I longed for adventure. I held a festival to mark the day, and declared that I would come back once every ten years to make sure that the tribe was following the customs I had laid out for them. I gave the rulership to my strongest child, to hold in my absence.

I spent the first of those years on a pilgrimmage to find my mother, Akuma, who I had known of only through tales told in hushed voices. She also was blessed by Luna, thus my journey was spent seeking the mark of her footsteps upon those she met, tales of her passing, her deeds great and terrible.

I have traveled the vast oceans, and walked upon the many islands of the West in my three true forms. I have consumed creatures great and small, and become them. I have battled many, but few know of me, for they do not live to spread the tale. I am a rumor, a shadow to all but my people.

I am Hecate, and I bow to no man.