TheHoverpope/Tototh

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Tototh, The Savant Who Has Known Your Pain or Will

Tototh is a scholar. It is a being who has come into being to seek knowledge, and knowledge on a topic - the travails of the world. He seeks out pain, it embraces it. Not because it enjoys it, not in any way; it suffers every wound as any person would, or else its purpose would be meaningless. It is its meaning to catalogue every possible suffering that the world has to offer. Where it is Aiomina's greater purpose to endure existence, it is Tototh's purpose solely to experience it, and one aspect of it only. None know why this is what he does, and if asked, he will only start to catalogue the things that he has suffered.

Tototh is a bizarre looking being. It does have the head of a wizened scholar, wrinkled skin on an androgynous face, but that is the extent of its resemblance to a human. The head is on a long neckstalk of green reptilian skin, and its body is the shape of a hunting dog, but horse-sized. The body is covered in patches of every different type and texture of skin imaginable. He speaks in all of the tongues of men, beasts, spirits and nature, and will attempt to coax any being he meets into attacking him. For he must know what that experience would be. He has counted over ten thousand wounds from clubs alone over his lifetime.

Nature: Martyr
Attributes: Strength 4, Dexterity 3, Stamina 10, Charisma 3, Manipulation 2, Appearance 2, Perception 7, Intelligence 2, Wits 3.
Virtues: Compassion 2, Conviction 5, Temperence 2, Valor 4
Abilities: Athletics 2, Awareness 4, Brawl 2 (Bite +2), Endurance 5, Lore 2 (Catalogue of pain +7), Occult 2, Presence 3, Resistance 5
Charms: Hurry home, Memory Mirror, Banish, Transport, Words of Power, Memory Transferance, Dreambane.
Cost to Materialize: 60
Dodge pool: 1 Soak: 26B/21L (Impervious flesh, 16B/16L)
Willpower: 9
Health Levels: -0 x 1, -1 x 4, -2x 6, -4 x 8
Essence: 7 Essence pool: 126
Other notes: Tototh may spend 10 motes and two willpower to heal all of its bashing and lethal damage, and convert all of its aggravated damage to lethal. Tototh may spend six motes and a willpower for a scenelength charm that cures a level of lethal damage every turn, and two bashing per turn. Transport functions despite lacking the prerequisites. It may use memory trasference or dreambane to inflict its pains on others, with accompanying wound penalties, and does not lose memories that it transfers.