IsawaBrian/SolarPerformanceExclusion
Master Orator Trance</i>
Cost: 3m per exclusion; Mins: Performance 3, Essence 2; Type: Supplemental Keywords: Combo-OK, Obvious, Social Duration: Instant Prerequisite Charms: Any Performance Excellency
One of the problems for a Solar who is a master of oratory or a performing art is that it is impossible to control who is affected by the power in their voice and artistry. While it can be quite nice to have an entire audience hanging on his every word, a Solar who is attempting to distract a crowd away from a more stealthy colleague may not wish to distract that colleague as well! Similarly, when inciting a crowd to riotous vengeance, it may be vexing for a Zenith demagogue who wishes his well-trained bodyguards to retain their calm to see them oin in the fury of the mob. Although the name of the charm mentions oration, where it sees the most use, it may be used for any application of the Performance skill.
By utilizing essence harmonics and control, the Solar who knows how to enter a Master Orator Trance can pick certain individuals or social units that will not be affected by a Performance social attack. The Solar may choose a number of individuals or units equal to his Charisma +1. Each individual or unit so excluded costs 3 motes. The Solar must be able to identify targets to be excluded. When excluding social units the Solar must choose to exclude an entire social unit or not; he cannot choose to only affect half of a certain social unit (though if the unit is small enough, the Solar may be able to exclude half by using individuals rather than units.) Each "exclusion" is independent of another, so a Solar with Charisma 3 may exclude 4 individuals, 4 units, 3 units and 1 individual, 2 units and 2 individuals, or any other configuration.
<i>Selective Appreciation Method</i>
Cost: 12m, 1 wp; Mins: Performance 5, Essence 2; Type: Supplemental Keywords: Combo-Basic, Obvious, Social Duration: Instant Prerequisite Charms: Master Orator Trance
By now, the Lawgiver can pitch the harmonics of her voice, or create subtle masteries of movement to have total control over who is affected by her performance or not. When using Selective Appreciation Method, the Solar's player must select one of two options. She may either directly exclude up to (her Essence) x 3 individuals, or she may select up to her Essence in units to "manage". For each unit so managed, the Solar may choose not to exclude up to (the character's Essence) x 10 percent of the people in those units. Unless the character knows each individually, she will probably have to select a type, like, "Those in the crowd who already like me," "All members of the Hundred God Heresy," and so on. If these are too many, the Charm will perform in the best interests of the character for those excluded, as determined by the game master. In such situations, the player should explain to the GM the purpose of the performance, the exclusions, and the lack thereof.
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