Sorcery/FourWillowsWeeping

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The Terrestrial Circle

Invocation of Precious Lineage

Cost: 15 motes
Taking the seed of a hundred-year-old tree, the sorceror immerses it in a crucible full of molten treasure - a mortal metal or jewel. He plants this in a specially-prepared plot. Within a day, it will sprout. In a week, it will be a stout sapling, with a strange metallic sheen to its leaves. By the time a month has passed, it will have become a full-grown tree with copper leaves and bark; it will bear fruit of the material infused into the seed at the end of the season, and once a year thereafter. This produces, at each harvest, gems or metal baubles worth the Resources cost of the seed. Cuttings can be taken from the copper tree, and they will grow but never flower.

The Solar Circle

Diamond Crucible Fortress

Cost: 30+ motes
For every Hearthstone that can exist, there is at least one Manse that can create that stone. With this spell, a Solar can summon that Manse. He engraves the design for a Hearthstone onto a plate made of the appropriate Magical Material. It requires an Intelligence + Occult roll at a difficulty of the Hearthstone's level to engrave this design correctly, and the plate has a Resources cost of that level as well. Throwing the plate into the air over the centre of power in a Demesne of the proper level, he calls out the words of power that activate it. The design sublimates, and luminous vapors spread over the Demesne as pillars and walls burst from the earth. In a matter of moments, a Manse forms that will create the Hearthstone the Solar desires - but it is the simplest possible Manse that can accomplish this effect. It thereflre may be strange-looking, ill-decorated, or have unexpected features. To accommodate anything more complex, the sorcerer needs to engrave additional instructions onto the plate, and devote additional motes to the effect - he can add a minor subtle effect for 5 motes, and a major subtle effect for 10 motes, up to the limit of the Manse level. Applying subtle effects requires an additional design roll using Intelligence + Lore; each success indicates that one subtle effect has been applied properly.