TheKawaiiEdition/Tenma

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Tenma (100 XP Skilled Diplomat Miko Bishoujo)

Attributes

  • Physical: Secondary
    • Strength: 2
    • Dexterity: 4
    • Stamina: 3
  • Mental: Tertiary
    • Perception: 3
    • Intelligence: 1
    • Wits: 3
  • Social:
    • Charisma: 5
    • Manipulation: 4
    • Appearance: 4


Abilities

(Bold are Favored)


Kensai:

  • Archery: 5 (Longbow +3 dice)
  • Brawl:
  • Martial Arts:
  • Melee: 2
  • Thrown:

Stalwart:

  • Endurance: 1
  • Perform: 5
  • Presence: 5 (+3 dice diplomacy)
  • Resistance:
  • Survival:


Meight:

  • Crafts:
  • Investigation: 1
  • Lore: 2
  • Medicine:
  • Occult:

Shinobi:

  • Athletics: 3
  • Awareness:
  • Dodge: 4
  • Larceny:
  • Stealth:

Peacemakers: All are Caste Abilities

  • Bureaucracy: 4
  • Linguistics: 2 (High Realm, Rivertongue, Seatongue)
  • Ride:
  • Sail: 2
  • Socialize: 5


Backgrounds:

  • Allies (Eri, Akira, Mikoto, Harima, Yakumo) 5
  • Resources 3
  • Manse 3


Charms and other powers:

Anima Power: I Believe in You - By selecting a single ally anywhere in the entire universe, clasping their hands together and simply saying "I believe in you!" or something equivalent the Miko can aid them in their darkest hour. The target feels a warmth spring up in their soul and hears the prayer as clearly as if the Miko was standing right behind him. This renews them. This ability cost 5 Moe. It instantly heals one health level (bashing, lethal or aggravated, starting with the most severe) and restores the Miko's Moe x 2 to the targets Moe pool. This ability may only be used once, then can not be used again until the sun next crosses the horizon.


Archery:

  • Graceful Bishonen Archery
  • Superior Bishonen Archery
  • Keen Arrow
  • Arrow Sharpening Stance
  • Piercing Shot
  • Crevice-Seeking Shot

Endurance:

  • Resoundingly Pretty Body Method: Tenma has taken it once, giving her 1 -1 and 2 -2 health levels.

Performance:

  • Graceful Bishonen Performance


Presence:

  • Graceful Bishonen Presence
  • Superior Bishonen Presence
  • You Can Do It!
  • Favorable Impression
  • Instant Contact Method
  • Ally Summoning Method
  • Devotion Inspiring Technique

Socialize:

  • Graceful Bishonen Socialize
  • Read Social Currents
  • Adjust Social Currents


Nature, Moe, Willpower, and Virtues

Nature: Friendly

  • Permanent Moe: 3
    • Personal: 15
    • Peripheral: 37 ( 12 motes committed)

Willpower: 6

Virtues

  • Compassion 4
  • Temperance 1
  • Conviction 3
  • Valor 2

Virtue Flaw: Childishness: When confronted with the real ugliness of human behavior and unable to do anything about it, she gains a point of limit. When she limit breaks, she reverts to a fully childish view of the world.

Possessions

Equipment:

  • Excellent Straight Sword (Spd 0, Acc 2, Dam 4L, Def 2. So in her hands, Spd 7, Acc 8, Dam 6L, Def 8)
  • Riding Horse
  • Lots of pretty clothing

Artifacts

  • Orichalcum Reinforced Buff Jacket (9L/12B, -1 mobility, no fatigue, 3 motes)
  • Orichalcum Power Longbow (7 motes, Acc 2, Dam 4, Rate 2, Range 400 yards. So in her hands, Acc 14, Dam 8L, Rate 2, 400 yds)

Miscellaneous

  • Lethal Soak: 11
  • Bashing Soak: 15
  • Dodge: 8 dice ( 7 dice with armor)
  • Fatigue: 0
  • Mobility Penalty: -1
  • Health:
    • 1 –0
    • 3 –1
    • 4 –2
    • 1 –4
    • Incap.

Appearance

Tenma is rather oddly child-like in appearance for a grown woman, short and slender of figure with a childish face. She has long black hair and wears the fanciest clothing she can afford. Her trademark is a pair of little hair antennae which jut out on opposite sides of her head and sometimes move to indicate her emotional state.


Fetishes

Her Moe 2 fetish is her Miko status; her Moe 3 fetish is her hair antennae.

Personality:

Tenma is a kind and loving person, open and friendly, who easily surrounds herself with friends and allies everywhere she goes. However, she's not very bright and prone to fantasizing and sudden impulsive action. She falls in love easily, but is poor at finding the courage to express it. She loves to dress up and to cosplay. Tenma is very protective of her younger sister, Yakumo, even if Yakumo ends up mostly taking care of Tenma.


History:

Born to a merchant family of the Western Isles, Tenma spent her youth being hauled back and forth between the Scavenger Lands and the Grand Line. Her family eventually settled her down to help run the eastern operations while her parents went searching for the treasure of the Grand line. They're still out there searching, while she ended up Exalting during a particularly intense Karaoke session, perhaps the least impressive moment of Exaltation ever, though she finally overcame her old Karaoke rival and won a prize, so it was worth it.

For her, anyway.

She continues to run her family's business, waiting for the parents to resurface, and sometimes adventuring with her gang of Exalted Friends (see Allies).


Storyteller's Notes:

Tenma's gang of friends may turn up just about anywhere, usually to make a giant mess. She always means well, though.

Comments

It's kind of hard to see Tenma-chan as a "skilled diplomat miko", but it was fun to see how appropriate this character sheet turned out to be. What's the Longbow's name? "Karasuma-kuuun"? --Wings