SolarThrown/Toram

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Revision as of 14:56, 17 May 2004 by Moxiane (talk) (BPed Toram's Solar Thrown page - thus completing Dawn Charms)
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Buffalo Hurling Style</b>

 <b>Cost: 3 motes
 Duration: Instant
 Type: Supplemental
 Min Thrown: 3
 Min Essence: 2
 Prereqs: None

When this charm is used to supplement a thrown attack, the thrown object is guided by the character's Essence, acquiring the following minimum characteristics:

 Accuracy = The character's permanent Essence
 Speed    = 0
 Rate     = 2
 Range    = (Strength x 5) Yards

If the weapon already has characteristics superior to these, they are unaltered.

Comments

Hm. This is pretty weird, being not only a dice-adder and also a 'throw anything' Charm. In its dice-adding aspect, it's cool and a little tricky-scary the way Thrown usually is (since it lets you bypass the cap); I like that a lot. It's very elegantly executed.

As for the 'throw anything', I'm not sure what to do with it; I think it's not what I'd think of as a Solar Thrown effect. I'd rather have blanket rules for throwing anything, I think, and then have the Buffalo Hurling Style allow you to throw unusual things, maybe doubling your Strength for the purposes of throwing any object. I realize this isn't a really good critique of the Charm itself... it's just some food for thought. - willows

I had not envisioned it as being a 'throw anything' charm; it doesn't allow you to pick up something which would normally be too heavy. What it does do is allow a character to throw unwieldy objects as though they were well-balanced, and possibly allow throwing an object which you could normally lift, but not throw effectively. - Toram

In my game--in which Toram is a player--you can throw anything you can lift, usually with a piss-poor Accuracy and Range, a Rate of 1 and a largish Damage modifier. (Why wouldn't you be able to?) This Charm is meant to improve those characteristics. "Throw anything" is very much Toram's schtick in combat; he's a Brawl/Thrown monkey with Increasing Strength Exercise and a Thrown specialty in "improvised weapons." Anyway, I like it. It might make sense to have Triple-Distance Throwing Technique as a prereq, though. --MF