AdventureDesign
From Exalted - Unofficial Wiki
Revision as of 08:59, 18 August 2004 by BrokenQuill (talk)
What makes a good adventure? Is it the surprising plot or maybe colorful descriptions by the Storyteller? This Howto offers some advice on the design of a good adventure. Of course there are myriad ways to tell a good story, so please feel free and encouraged to add your own ideas in best Wiki tradtion. -- BrokenQuill
Content
- /Players
- /Plot
- /Setting [todo]
- /Cast [todo]
- /Connections [todo]
- /Decor [todo]
- /CheatSheets
- /Checklist
Comments
Please add section specific comments on the subpages. -- BrokenQuill