LunarRangedCombat/GoldenCat

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Lunar Ranged Combat

All Charms in this Cascade may freely be used with Archery or Thrown, or for some styles, even Martial Arts.


Eagle Eye Advantage
Cost: 1 mote
Duration: Instant
Type: Supplemental
Minimum Perception: 1
Minimum Essence: 1
Prerequisite Charms: Silver-Soul’s Perception.
The Lunar hones his senses, and his strike becomes simply one of striking the opponent in the right place. Careful observers(A Perception+Awareness roll at difficulty 3) can notice the change on the Lunar's eyes, that take an avian aspect, but she is otherwise unchanged. For one ranged attack, the Lunar may substitute his Dexterity with his Perception.


Nature’s Harmony Advantage
Cost: 1 mote
Duration: Instant
Type: Supplemental
Minimum Perception: 2
Minimum Essence: 2
Prerequisite Charms: Silver-Soul’s Perception.
Listening to her instincts, the Lunar can ignore enviromental penalties, such as wind and rain, on the path of her ranged attack. The projectile always flies true, allowing the Exalt to ignore all enviromental penalties on her ranged attack. This has no effect on visibility or cover penalties.


Wind-Wings Carry Technique
Cost: 2 motes
Duration: Instant
Type: Supplemental
Minimum Perception: 2
Minimum Essence: 2
Prerequisite Charms: Nature’s Harmony Advantage.
Honing his senses to supernatural levels, the Exalt becomes able to see the flows of essence in the air, and to steer a projectile through them to its target, greatly increasing its range! The Lunar can attack at two-times its listed range at -1, three times its listed range at -2, and at four times the weapon's range at -4. This Charm adds +1 to the Lunar's accuracy if targetting opponents at shorter distances.


Riding the Secret Wind
Cost: 4 motes, 1 willpower
Duration: Instant
Type: Simple
Minimum Perception: 5
Minimum Essence: 4
Prerequisite Charms: Wind-Wings Carry Technique.
By attuning her senses to the flows of Essence and the senses of beasts on an area, the Lunar may target any opponent on the reach of his weapon... even if no clear line of sight exists between her and the target, even moving impossibly and taking detours. As long as there is some unblocked route the projectile could take to its target, it will attempt to strike the victim. The usual range penalties apply, but the target receives no cover penalties, and will be taken by surprise unless it makes a Wits+Awareness roll with a difficulty equal to the Lunar's Essence. If it suceeds, it may parry as usual, if it fails, only defenses that specifically state they can defend attacks the victim is not aware of may defend against it.


Harmony with the World Instinct
Cost: 6 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Perception: 5
Minimum Essence: 3
Prerequisite Charms: Wind-Wings Carry Technique, Eagle Eye Advantage.
The Lunar attunes her senses to the world around her, his eyes becoming as a hawk's, knowing the path of every projectile, knowing how to strike and where. For the remainder of the scene the Lunar may not be surprised by foes unless they are immaterial – not even invisibility and shapeshifting will fail to make the Lunar notice something. The Lunar also adds a number of dice equal to her Perception to all ranged attacks.


Arrow-Shaping Method
Cost: 4 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Perception: 4
Minimum Essence: 3
Prerequisite Charms: Silver-Soul’s Dexterity, Nature’s Harmony Advantage.
So long as she is surrounded by raw materials - stones, twigs, bones, reeds, blades of grass and the like - a Lunar will not run out of ammunition. The Lunar picks an appropriate piece of raw material - anything long and thin for arrows, or roughly the correct shape for thrown weapons - and transforms it into a suitable missile, becoming a functional, non-magical item of that type. The Lunar may shape a number of arrows per turn equal to the her Perception, and must use them in a number of days equal to her Essence, or they return to normal. An arrow that returns to normal inside a creature as they revert deal 1L extra damage.


Knowing the Wind’s Path
Cost: 1 motes
Duration: Instant
Type: Supplemental
Minimum Perception: 2
Minimum Essence: 2
Prerequisite Charms: Silver-Soul's Perception.
Cover is a target's best defense against missile attacks, but the preternaturally enhanced senses and reflexes of a Lunar may degrade its effectiveness. Using this Charm, the Lunar ignores any and all cover penalties, including those of a shield, when firing at an opponent.


Deadly Assassin's Shot
Cost: 1 mote
Duration: Instant
Type: Supplemental
Minimum Perception: 3
Minimum Essence: 2
Prerequisite Charms: Knowing the Wind’s Path.
Tapping into the predatory senses of insects and other creatures that know how to kill with swift stings, the Lunar's strike is so swift and precise that it strikes at vital points of a target, inflicting deadlier damage than it should otherwise be! When rolling damage, the Lunar counts all 10s as two successes.


Silver Waterfall Technique
Cost: 3 motes per attack
Duration: Instant
Type: Extra Action
Minimum Dexterity: 3
Minimum Essence: 2
Prerequisite Charms: Knowing the Wind’s Path, Silver-Soul’s Dexterity.
Shifting her body to receive an efficient, fluid grace, the Lunar Archer can make her missiles fire through the air at a preternatural speed. For every 3 motes of essence spent, the Lunar may make an extra ranged attack. The Lunar may buy more extra actions than her permanent essence rating, and may not make any ranged attacks unless she has the ammunition to do so.


Rain of Silver Death
Cost: 2 motes per target
Duration: Instant
Type: Extra Action
Minimum Dexterity: 5
Minimum Essence: 3
Prerequisite Charms: Silver Waterfall Technique.
The Lunar cna, using her mighty grace, cover the sky with missiles, covering her foes in a rain of silver death. The Lunar throws a number of missiless equal to (her Dexterity x the Rate of her weapon) aiming two missiles per target, in a number of targets in an area equal to her Dexterity in yards. All those struck receive a difficulty to defend equal to the Lunar's Essence, and receive no cover or movement bonuses.


Finding the Needle’s Eye
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Perception: 2
Minimum Essence: 2
Prerequisite Charms: Knowing the Wind’s Path.
With this Charm, the Lunar attempts to deflect a missile aimed at him with a missile of his own! The Lunar throws his own missile in the path of the attack, and receives a parry with his full Dexterity + Ranged Ability, with each success reducing the enemy's successes as usual.


Arrow-Breaking Shot
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Perception: 3
Minimum Essence: 2
Prerequisite Charms: Finding the Needle’s Eye.
With this Charm, the Lunar may protect his allies from missile assaults as readily as she protects herself! The Lunar rolls her full dice pool to attempt to strike an enemy missile. This is, however, an all or nothing attempt - if the Lunar does not manage to fully deflect the missile, she does not reduce the successes to strike at the target.


Lighting Stroke Attack
Cost: 6 motes
Duration: Instant
Type: Supplemental
Minimum Strength: 5
Minimum Essence: 2
Prerequisite Charms: Strength of the Moon-Kissed.
Some attacks are so swift and powerful that the target does not even see it coming, and has no chance to avoid it. The attacks enhanced by this charm are rolled normally, but they are unparriable and undodgeable - the target has to rely on its soak to defend against the attack unless it possesses applicability-trumping defenses.