LunarStealth/BogMod
Flawless Possum Method
Cost: 3m Duration: One scene Type: Reflexive Minimum Manipulation: 3 Minimum Essence: 3 Prerequisite Charms: Stealthy Fox Method
The lunar seems to be dead. The lunar rolls Manipulation + Stealth and adds to this roll any normal wound penalty they would have for the level of damage they have taken to a maximum of +4. There is no wound penalty on this roll from any source. Charms which ignore or add wound penalties do not count for this bonus, just the ones you would take normally for damage. This is the difficulty on a Perception + Medicine roll for people to see through the ruse. Though she can not move all senses work as normal. The character can act the turn she ends the charm almost surely gaining suprise. Any charms in effect still work and even if they are regenerating people deceived by the charm will miss it. This charm can be activated when knocked unconscious and works even with an anima banner flaring. If the lunar does not use it on the turn he received a hit then the difficulty for them to see through the charm is reduced by one to a minimum of 1.
Example: Raging Steel is fighting 4 dragon-blooded and after slaying two he is in serious danger of being killed himself. Rather then risk trying to escape he uses Flawless Possum Method. He is at Crippled from damage so he rolls his Manipulation+Stealth+4. He gets 7 successes. Neither of the two remaining Dragon-blooded beat that and the hit that crippled makes him fall to the ground 'dead'. Since he is in his DBT he just needs a few turns to heal which the blooded provide as they check on their companions. 30 seconds later he is back to full health and returns from the grave to finish the fight.
Sun-before-Moon Method
Cost: 5 motes Duration: 1 scene Type: Simple Minimum Wits: 5 Minimum Essence: 3 Prerequisite Charms: Ally-Concealing Method
The solar is like a light in the darkness, blazing bright and drawing all attention to him. The lunar is like the new moon, hidden and invisable. With this charm a mated lunar draws on the strength of his partner to hide. They must be within the same general area. The solar can not perform stealth while this charm is up.
The lunar makes a dexterity+stealth+the mate's essence as a roll. For anyone to notice him they must gain more successes then the lunar on a perception+awareness roll. The lunar need not actively seek to hide, just standing nearby or walking around slowly is fine as the solar is drawing attention from his mate to himself. The effect immediently ends if the lunar wants to end it, attacks someone or actively seeks to draw attention to himself by yelling or something. Whispering quietly and quietly checking the room out is not enough to dispell the effect.
Claws Under Velvet
Cost: 3 motes Duration: One Scene Type: Simple Minimum Appearance: 4 Minimum Essence: 3 Prerequisite Charms: Object-Concealing Method
The Lunar weaves a powerful, yet subtle deception over people so that they don't notice an item she is carrying. The item doesn't even have to be hidden for this to work and can something that would normally instantly bring attention to the lunar. They just sort of exude an aura that makes people regard the possessions of the Lunar as trivial and beneath notice. The human mind makes thousands of such mental blocks a day for countless things a person sees, and all it takes is the right touch to stimulate that part of them in regards to something the lunar has. The lunar rolls Wits + Larceny to hide the object, and that is the difficulty for anyone to spot the item for what it is under a search. This charm does not work on those with an essence greater that that of the Lunar's.
Wild Ways
Cost: 7 motes, 1 willpower Duration: Until dropped Type: Simple Minimum Charisma: 4 Minimum Essence: 4 Prerequisite Charms: Chameleon Skin Disguise, Traceless Passage Technique
The lunar's body is now a rippling ever changing disguise. Shape and colour and even scent and texture changing to disguise him and let him blend into his surroundings. Seeming to be a tree or a bush or part of a rocky outcropping or even a wall or tapestry. A lunar may move as well with this charm active. While this charm is up the lunar converts all his dexterity dice into automatic successes. Furthermore charms which automatically detect the lunar no longer do and a supernatureal tracker is needed to find the lunar. This charm provides no benift if the lunar is clothed or armored. The Shapeshifting Mesh is compatible with this charm. This charm does not provide any help against other lunars though they still require magical enhancements to be able to spot or track the lunar.
Elsewhere Mouse Transformation
Cost: 8 motes, 1 willpower Duration: One Scene Type: Simple Minimum Wits: 4 Minimum Essence: 4 Prerequiste Charms: Traceless Passage Technique, Object-Concealing Method
To one who can instinctively place things away in Elsewhere to harness it and move part of yourself there as well as a way to move around is an almost natural extension of it. A lunar using this charm becomes a small mouse that can move around at his normal human form movement rate. Anytime anyone spots the mouse the lunar may make a reflexive Wits + Stealth roll at a difficulty of their essence to fade away to elsewhere and disappear from all their perceptions. This also lets a lunar who moves around like this to move through inanimate objects no thicker then her essence in feet. Living creatures can not be passed through and a lunar can not pass through weapons of people trying to strike him if he fails to hide from them.
Comments
Sun-before-Moon Method is absolutely awesome. - SMK
- Agreed. - Tardach
- Thanks. - BogMod