CallMeCanon/Alchemicals/Colossus

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Keyword: Colossus

Charms with this keyword are designed for the massive bodies of Colossal Alchemicals, and all have Essence Minimums of 6 or 7. While they can in theory be installed by Eclipse Solars or others who can learn Alchemical charms, that Exalt’s body must be altered to meet the size requirement on top of meeting all other prerequisites.
Colossus Charms with minimum Essence 6 have a minimum height requirement of 15 feet.
Colossus Charms with minimum Essence 7 have a minimum height requirement of 20 feet.

Keyword: Municipal

Municipal Charms are designed for Me/Patropoli, and all have Essence Minimums of 8 or higher. Again, it is theoretically possible for Eclipse or others to install such Charms, but they must somehow have a body the size of a city in order to do so. There will be no set of rules listed here to allow this: it is up to the Storyteller to judge whether a given charm is possible to install.

Colossus Charms

Remote Drone-Body Guidance

Cost: Varies [5m]
Minimums: Essence 6
Type: Simple
Keywords: Colossus, Internal, Obvious
Duration: Indefinite
Prerequisite Charms: Mobile Sensory Drone
The Colossus creates a copy of her old human-sized body. This process takes a number of hours based on the Essence rating of the copy. The cost and other effects of this Charm also vary with the Essence rating of the copy. This Charm can make a Drone-Body of up to Essence 3; for higher Essence Drones, you need the Municipal version of this Charm, Avatar-Launching Silo, or the Core Transplant Submodule.
The Drone-Body functions as a human-sized Mobile Sensory Drone, and may benefit from the “Playback” and “Upgraded Senses” Submodules if they are installed for that charm. It is automatically considered to have the Communication Submodule. Its mote pools are calculated using its Essence rating and half the Willpower and Virtue ratings of the Alchemical, rounded up.
Controlling the Drone-Body requires the Alchemical's entire attention. While she remains fully aware of her own body, she cannot use it and the Drone-Body in the same action, even with a flurry or a Charm. Any time she spends an action controlling the Drone-Body, her own DV becomes 0 until her next action, and cannot be raised except by Charms that are explicit exceptions to this rule.
The Drone-Body’s Strength, Dexterity, Stamina, and Appearance start at one dot each, and the Alchemical may distribute a number of dots among them depending on which version of the Charm is used at the time of the Drone-Body’s creation; these dots remain fixed until and unless the Drone-Body is disassembled and rebuilt. For all other Attributes, Abilities, Virtues, and Willpower, it uses the Alchemical’s ratings.
Any Charm Slots equipped to the Drone-Body may be outfitted with any charms the Alchemical owns and has access to, and for which the Drone-Body meets all prerequisites. Each version of this Charm transfers a different number of Charm Slots from the Alchemical to the Drone-Body, so long as she has them to spare. At minimum, her Alchemical body must keep enough Charm Slots to hold this Charm and all its prerequisites. As part of using this Charm, the Alchemical may use banked Experience points to buy new Charm Slots.
So long as the Alchemical has Perfected Lotus Matrix installed and her consciousness is actively controlling the Drone-Body, it may use any Martial Arts Charms the Alchemical knows.
The Drone-Body has its own Health-Levels and damage track, calculated as normal for an Alchemical of its Attributes and Essence Rating. It can never have any Dying Health Levels. If the Drone-Body dies, treat it as this Charm being amputated. If the Alchemical’s consciousness was inhabiting the Drone-Body at the time of its death, she takes one level of Aggravated damage.

Essence 1:

Cost: 10m, 1wp, 1lhl, 5 hours
The Alchemical may distribute 4 dots among the Drone-Body’s physical Attributes.
It may have up to one Dedicated Charm Slot and one General Charm Slot.
Its mote pools are halved, rounded down.

Essence 2:

Cost: 15m, 2wp, 2lhl, 10 hours
The Alchemical may distribute 6 dots among the Drone-Body’s physical Attributes.
It may have up to three Dedicated Charm Slots and two General Charm Slots.

Essence 3:

Cost: 25m, 3wp, 4lhl, 20 hours
The Alchemical may distribute 10 dots among the Drone-Body’s physical Attributes.
It may have up to six Dedicated Charm Slots and four General Charm Slots.

Submodules:

Long Range Frequency (2xp)

Double the range of the Drone-Body.

Heavy Equipment (4xp)

Double the Drone-Body’s number of allowed Charm Slots.

Core Transplant

The Alchemical may transfer her own Core into the Drone-Body, making it the semi-permanent home for her consciousness, removing the distance limitation and making it immune to any attempt to force her consciousness back to her “true body” such as protection against scrying; for most intents and purposes, the Drone-Body becomes her true body. This submodule adds a fourth version of the base Charm:

Essence 4:
Cost: 10m(20m), 3wp, 4lhl, 25 hours
The Drone-Body uses the Alchemical’s ratings for all Attributes, though any with base rating 6 or greater are treated as though they are base rating 5. She may transfer any number of Charm Slots from her Colossus body to the Drone-Body, with the exception of the ones holding this Charm and all its prerequisites. If she wishes to perform Martial Arts Charms, she must bring Perfected Lotus Matrix with her to the Drone-Body.
The Drone-Body may now have Dying Health-Levels, but the Colossus Body loses any it had for the duration of the Charm. If the Colossus is destroyed, the Drone-Body is treated as the Alchemical’s true and only body until she can get to a Vats complex and regrow her Colossus body, which requires half the time, effort, and materials that it took to ascend to Colossus form in the first place. If the Drone-Body dies, the Alchemical dies.
The Alchemical brings her full mote pool with her in the Drone-Body. This version of the Charm costs 10m to activate, but the Alchemical must keep another 20m committed to the Colossus Body for the duration of the Charm. She may not willingly decommit these motes, and if they are ever forcibly decommitted for any reason, the Colossus body begins taking unsoakable Aggravated damage at a rate of 1 level per 5 hours. Damage taken this way cannot be healed by any means until she can both reunite her two bodies and recommit the 20 motes, at which point the damage stops accruing. Once her bodies are fully reintegrated, she may freely decommit the motes.

Integrated Mobile Sanctum

Municipal Charms

Avatar-Launching Silo