Jimcrimson/DKareProblemPC
Dragon Kings are Problem PC's.
Jimcrimson here are some thoughts about how to fix them.
I understand why DK’s with essence of 2 can get path 3 and essence of 3 can get path 5 - it makes them more viable. But it seems off. I feel like essence, virtues and path ratings are more intertwined than that.
The rules as written seem ok for occasional NPC DKs, but PC and close ally/recurring enemy NPC’s seem to need more interrelations between these stats.
What if favored/racial paths work as written, but other paths require path rating to be no more than essence and requires a favored virtue of at least path rating -1.So,as an example, if Growing Wood is not a favored path then learning step 3 requires essence 3 and temperance 2. if it is favored, then step 3 requires essence 2. I think that this lets them “keep up” in the short term, while still giving a better “alien” feel. It also gives Dragon Kings a good reason to get essence 4 and 5. it also explains why there society falls apart as they stop trying to further enlighten their essence.