TheHoverpope/SolarIntegrity

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Inviolable Body and Mind

  • Edition: Second Exalt: Solar
  • Cost: 5m; Mins: Integrity 4, Essence 3; Type: Reflexive
  • Keywords: Combo-OK, Immovable
  • Duration: Instant
  • Prerequisite Charms: Elusive Dream Defense

The Solar exalted shrug off the imprecations of gods and beasts, standing firm throughout. This charm is a perfect defense against effects that would alter the Lawgiver's attributes or abilities, or associated pools or static values; thus, it may defend against a god's Imprecation, or an Abyssal's necrotic powers.

Inviolable Spirit

  • Edition: Second Exalt: Solar
  • Cost: 3m; Mins: Integrity 4, Essence 3; Type: Reflexive
  • Keywords: Combo-OK, Immovable
  • Duration: Instant
  • Prerequisite Charms: Inviolable Body and Mind

The Solar exalted have faced many hardships over their the years, and perhaps the most insidious are those attacks which would impugn the very source of their power. The solars activate this charm in response to an attempt to affect their essence pools or means of spending essence. This is a perfect defense against such effects. This would therefore protect a solar against Essence Disruption Attack, Breath Draining Prana, Wood Dragon Armor's powers, or any other affect that would drain a solar's essence pools or affect rates of expenditure. For effects with a longer duration, this charm must be activated when the effect first takes hold; the effect is then defended against. At essence four, this charm may also be invoked to protect against attacks against or damage to willpower, temporary willpower, virtues, or virtue channels.

Eternal Inviolability

  • Cost: NA; Mins: Integrity 5, Essence 5; Type: Permanent
  • Keywords: Combo-OK, Immovable
  • Duration: Permanent
  • Prerequisite Charms: Inviolable Body and Mind, Inviolable Spirit

The Solar exalted learned to enhance their charms, such that they were stunningly difficult to surprise with the most bizarre effects of the world. This charm is a permanent enhancement to its two prerequisites. It grants them both the flow keyword, and they may be activated to end an ongoing effect has already been successful against them for an additional cost of 1 willpower.