SolarLore/Telgar

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Revision as of 00:47, 22 October 2004 by Telgar (talk) (lore-related lore charm! gasp!)
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Glorious Sunlight (Item)</b>

 <b>Cost: 2 motes
 Duration: One Scene
 Type: Simple
 Min Lore : 3  
 Min Essence: 3
 Prereqs: None

Orichalcum, the metal of the Sun, is mighty and versatile. Using this Charm, a Solar channels some of the raw might of the Unconquered Sun himself into a weapon of his chosen metal. Multiply the Orichalcum bonuses to a weapon by the character's Essence.

A secondary version of this Charm exists for armor, which multiplies the Orichalcum soak bonus by half the character's Essence, rounded up.


Essence Delaying Payment</b>

 <b>Cost: 1+ motes, 2 willpower
 Duration: Varies
 Type: Simple
 Min Lore : 3  
 Min Essence: 3
 Prereqs: Essence-Lending Method

A Solar who has mastered the art of essence manipulation to a certain degree can store motes within his lower soul and allow the power within him to feed upon itself, increasing until it fills him with power. By committing any number of motes to this Charm a Solar can store his Essence away and regain it at any time by ending this Charm. The motes instantly return to the Solar's pool along with an additional number of motes equal to the number of turns this Charm was left in effect. Motes gained from this Charm can take a Solar beyond his normal pool limits, but no further beyond then his Essence + Occult score. Essence Delaying Payment can not create more motes then were originally invested in it and the limit of additional motes for storage time is Essence + Occult motes. Motes gained from this charm that go beyond the normal pool limits are treated in all ways as normal peripheral essence with the exception that they may not be committed to Artifacts.
Because the lower soul feeds on the motes stored in it by this Charm, any Hungry Ghost rising from an Exalted who knew this Charm is treated as if its living Essence score was one higher then it truly was.


Slicing the Falsehoods Discipline</b>

 <b>Cost: 6 motes
 Duration: Instant
 Type: Simple
 Min Lore : 3 
 Min Essence: 2
 Prereqs: None

Everything people say is tempered by their own view on the subject and when a message is relayed across several people, or worse sevearl generations of people, much of the truth is lost. Using this Charm a Solar Exalted can peer through the layers of personal variations and elaboration to the truth at the center of some bit of information. Rumors become accurate news and myths become reliable historical accounts to the ears of a Solar using this technique. For particularly convoluted messages the Storyteller may require a Perception + Lore roll at varying difficulty to see the real truth of the issue.

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