MoTerrestrials

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Revision as of 08:53, 20 March 2006 by Morpheus (talk)
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Shared

  • Craft
  • Occult
  • Paths
  • Pilot
  • Survival

Air

  • Awareness
  • Lore
  • Stealth
  • Thrown

Earth

  • Brawl
  • Integrity
  • Martial Arts
  • Resistance

Fire

  • Athletics
  • Melee
  • Performance
  • Presence

Water

  • Bureaucracy
  • Investigation
  • Larceny
  • War

Wood

  • Archery
  • Medicine
  • Ride
  • Socialize

Terrestrial Essence Pools

  • Personal: Essence + Willpower
  • Peripheral: Essence x 5 + Highest Virtue + Breeding x 2

Comments

You know, it's really very unfair to leave 2/5 Aspects with only three In-Aspect Abilities, considering how confined to their Aspect Abilities DB's are. I don't really understand why you have Aspectless abilities. Crafts isn't Earthy? Occult isnt Airy? I mean, I can see SORCERY being Aspectless, but not the whole of Occult. And what about Dodge and Socialize? I'm just not getting this, especially when it destroys the balance between the five Aspects. - Telgar

This was never done. That's why it's uneven. Thanks for the comments, Telgar. - Morpheus

What was never done? Your pronoun lacks a clear antecedent! - Telgar, enjoying grammar for the first time ever.

This whole page was never done. Sorry for the confusion. - Morpheus