SolarExcellency/Heru

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Revision as of 22:00, 23 December 2007 by Heru (talk) (New Charms)
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Solar Excellency Charms

(Ability) Difficulty Reduction

Cost: --; Mins: (Ability) 5; Essence 3; Type: Permanent
Keywords: Excellency
Duration: Permanent
Prerequisite Charms: Any (Ability) Excellency

The nature of the Solar Exalted is such that in their chosen fields that which is hard for others become easy for them. This Charm permanently enhances its chosen Ability by reducing the difficulty of all rolls involving that Ability. The reduction of difficulty is equal to (1/2 Essence) rounded up with a minimum difficulty of 1. The right of a Solar with this Charm to reduce the difficulty of a roll using that Ability cannot be impeded.

(Ability) Success Shuffler

Cost: --; Mins: (Ability) 2; Essence 1; Type: Permanent
Keywords: Excellency
Duration: Permanent
Prerequisite Charms: Any (Ability) Excellency

It is the purview of the Lawgivers to be the paragons of excellence and ability in the world. This Charm permanently enhances the Exalt's capabilities in the particular Ability. When the Exalt performs multiple, identical actions, the successes can be moved from one action to another in the chain. As with all success adders the max dice pool is (Attribute + Ability).


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