Difference between revisions of "CallMeCanon/Kitsune/CharacterCreation"

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(Abilities)
(Abilities)
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== Abilities ==
 
== Abilities ==
 
Mark Stealth and Shape (Your Element) as Racial Abilities. Note your Clan's Abilities and mark them as well. Then choose two other Abilities and mark them as Favored.<br>
 
Mark Stealth and Shape (Your Element) as Racial Abilities. Note your Clan's Abilities and mark them as well. Then choose two other Abilities and mark them as Favored.<br>
Distribute 25 Ability dots, 13 of which must be from marked Abilities. Racial and Favored Abilities must have at least one dot each. If you are starting at Essence 3 or higher, you must have a minimum of 2 dots each in Awareness, Dodge, Occult, and Stealth, one dot in Shape and each Clan Ability, and one dot in either Archery, Martial Arts, Melee, or Thrown.
+
Distribute 25 Ability dots, 13 of which must be from marked Abilities. Marked Abilities may be raised to 4 and Unfavored Abilities may be raised to 3 without spending Bonus Points. Racial and Favored Abilities must have at least one dot each. If you are starting at Essence 3 or higher, you must have a minimum of 2 dots each in Awareness, Dodge, Occult, and Stealth, one dot in Shape and each Clan Ability, and one dot in either Archery, Martial Arts, Melee, or Thrown.
  
 
= Advantages =
 
= Advantages =
 
== Backgrounds ==
 
== Backgrounds ==
 
= Finishing Touches =
 
= Finishing Touches =

Revision as of 06:22, 27 November 2015

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Tribe/Element

Attributes

Clan

Virtues

Abilities

Mark Stealth and Shape (Your Element) as Racial Abilities. Note your Clan's Abilities and mark them as well. Then choose two other Abilities and mark them as Favored.
Distribute 25 Ability dots, 13 of which must be from marked Abilities. Marked Abilities may be raised to 4 and Unfavored Abilities may be raised to 3 without spending Bonus Points. Racial and Favored Abilities must have at least one dot each. If you are starting at Essence 3 or higher, you must have a minimum of 2 dots each in Awareness, Dodge, Occult, and Stealth, one dot in Shape and each Clan Ability, and one dot in either Archery, Martial Arts, Melee, or Thrown.

Advantages

Backgrounds

Finishing Touches