Difference between revisions of "BogModWeapons/HonorOfHesiesh"
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− | + | These weapons charge themself with activity. Each time one of them strikes successfully they both gain a stacking +1L die of bonus fire damage to the attacks made with them up to a max of +5. Upon 5 such stacks the twin weapons can be struck together. Instead of a metalic clang there is a roar like that of a dragon and one of those who have been hit by this attack suffers an unblockable and undodgeable attack as they explode, taking 10L in dice of damage which ignores armor as the person combusts from within. Doing so consumes the bonus damage of the weapons requiring new hits to build up the inferno. | |
− | Speed 4, Accuracy 4, Damage + | + | |
+ | Speed 4, Accuracy 4, Damage +4L, Defense +1, Rate 3, Mins Str 2, Attune 5 each, Cost •••• for both, Tags - | ||
[[BogModWeapons]] | [[BogModWeapons]] | ||
== Comments == | == Comments == |
Revision as of 08:33, 5 July 2011
Artifact ••••
Honor of Hesiesh is a pair of thin slightly curved reaper daiklaives. The hilt slightly longer than normal for this blade type and wrapped in a white leather that never stains or darkens. The inlay of on the flat of the blades is a single line of dragonscales which work their way from up until a scale forms the tip rather then the regular line of the weapon making the tip of the swords larger and of a slightly different shape and curve. If one were to slide unwrap the hilt the line of scales would be visable extending onto it as well. Crafted of Red Jade they are warm to the touch and almost burn when drawn with violent intent. They each possess one hearthstone socket.
These weapons charge themself with activity. Each time one of them strikes successfully they both gain a stacking +1L die of bonus fire damage to the attacks made with them up to a max of +5. Upon 5 such stacks the twin weapons can be struck together. Instead of a metalic clang there is a roar like that of a dragon and one of those who have been hit by this attack suffers an unblockable and undodgeable attack as they explode, taking 10L in dice of damage which ignores armor as the person combusts from within. Doing so consumes the bonus damage of the weapons requiring new hits to build up the inferno.
Speed 4, Accuracy 4, Damage +4L, Defense +1, Rate 3, Mins Str 2, Attune 5 each, Cost •••• for both, Tags -