Difference between revisions of "Thus Spake Zaraborgstrom/MarvelousInclusionofDetails"

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It's designed so that, having studied the behavior of a specific Solar shard for decades, you can look at the stars in the sky, narrow your eyes at an odd comet, and say, "Of course! Watson, the horses! She's going to appear in Gem!"
 
It's designed so that, having studied the behavior of a specific Solar shard for decades, you can look at the stars in the sky, narrow your eyes at an odd comet, and say, "Of course! Watson, the horses! She's going to appear in Gem!"
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*Back to [[Thus_Spake_Zaraborgstrom]]
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Latest revision as of 20:15, 12 June 2010

Originally Posted by Berkeley Hunt I'm just looking for a way to use it in a game. I would like to know how it is done from the Sidereal point of view so I can understand what the new Solar can or can't do to avoid being located. I didn't see much in the books about it and figured I'd ask. I didn't expect one of the authors to reply. So how would you say they actually do the tracking? What can or can't be done about it?

Marvelous Inclusion of Details

This is an Investigation Charm.

It's designed so that, having studied the behavior of a specific Solar shard for decades, you can look at the stars in the sky, narrow your eyes at an odd comet, and say, "Of course! Watson, the horses! She's going to appear in Gem!"