Difference between revisions of "Thus Spake Zaraborgstrom/DeathlordsPlan"

From Exalted - Unofficial Wiki
Jump to: navigation, search
m
 
 
Line 99: Line 99:
  
 
Suddenly, I know how the campaign I'm running will end! - anon
 
Suddenly, I know how the campaign I'm running will end! - anon
 +
 +
== See Also ==
 +
[[Thus_Spake_Zaraborgstrom]]

Latest revision as of 20:03, 12 June 2010

rebeccaborgstrom - 12/16/2003 05:09:48

Sidereal: So.

Solar: I can tell by your tone that a significant faction of Sidereals is plotting to destroy my kind and imprison our Exaltations forever to prevent the world from descending into fire and darkness.

Sidereal: Yah.

Solar: You've called us together because you think we can keep the world from descending into fire and darkness some other way.

Sidereal: Yah.

Solar: . . . you're guarding your tone.

Sidereal: Sorry.

Solar: You want us to TALK TO THE MALFEANS?

Sidereal: Look . . .

Solar: What good would that possibly do?

Sidereal: Fa--.

Solar: So you drew up a really great prophecy, and it doesn't show any good alternatives. But you know that your prophetic abilities are fundamentally limited to Creation---so we have to turn to creatures outside it. Otherwise, nothing will work.

Sidereal: Okay, cut that out! I *like* my voice.

Solar: Well, SORRY.

Sidereal: Look. Here's my plan.

Solar: It's risky. We'd be seen as monsters forever.

Sidereal: *grinding it out* My plan is---

Solar: NINETY PERCENT OF CREATION?

Sidereal: It's---

Solar: You want us to sacrifice NINETY PERCENT of Creation? I'm stunned into silence.

Sidereal: It's enough to tear the fabric of the prophecy. It's enough to tear the world. It'll make the whole structure weak enough . . . and if you invite the fey in, it's bollocks to the whole prophecy from A to Z. Then there's a chance, if you're powerful enough and deep enough in the Malfeans' confidence, that we can fix things.

Solar: Okay, I'm done being stunned now. Your voice sucks.

Sidereal: My voice sucks.

Solar: . . . hey, I can't read anything from Sidereals when they're just parroting things I make them say. That blows.

Sidereal: If---

Solar: Do you honestly believe the Malfeans will fall for it?

Sidereal: you---

Solar: I guess I *am* a pretty good actor---but I'd be *dead*. I mean, I suppose I could preprogram my ghost. How do you think I'd look in a mask?

Sidereal: want---

Solar: Trying to beat the Malfeans by playing their own game. Huh. I'd need allies.

Sidereal: to---

Solar: Solar allies. Hey, where are they planning to keep the Solar essences they lock up?

Sidereal: save---

Solar: Squawk like a parrot!

Sidereal: *brak-a-brak-brak!*

Solar: Okay, go on.

Sidereal: the---

Solar: You know, we really are decadent monsters. It's kind of fun, but I have to acknowledge that. That's probably why you chose us, right? I mean, that I can look you in the eye and admit, "I'm pretty evil."

Sidereal: world ...

Rebecca


rebeccaborgstrom - 12/16/2003 20:56:00

It's not canonical. That's not what the Deathlords are in the setting.

I was, however, postulating that, and yes, I think it would be kind of cool for a game. It'd be cooler if the 'one weakness' of the Deathlords wasn't actually how you kill them, but how you trigger them to remember who they really are and what they're really doing there. :)

You could run a kind of neat Solar-themed or Sidereal-themed Abyssals game that way, with the note that it'd totally blow up your ability to run an Abyssal-themed Abyssals game.

Rebecca

Comments

And suddenly, the REAL reason the Siddies offed the Solars is made clear. Squak like a parrot! :) - DS

Suddenly, I know how the campaign I'm running will end! - anon

See Also

Thus_Spake_Zaraborgstrom