Difference between revisions of "JesseLowe/SanasarJernazian"
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<i>Fists:</i> Speed +0, Accuracy +1, Damage +0B, Defense +2, Rate 5<br> | <i>Fists:</i> Speed +0, Accuracy +1, Damage +0B, Defense +2, Rate 5<br> | ||
<i>Kick:</i> Speed -3, Accuracy +1, Damage +3B, Defense -3, Rate 3<br> | <i>Kick:</i> Speed -3, Accuracy +1, Damage +3B, Defense -3, Rate 3<br> | ||
− | <b>Dodge:</b> 5, <b>Soak:</b> | + | <b>Dodge:</b> 5, <b>Soak:</b> XB/XL/0A<br> |
<b>Health Levels:</b> -0/-1/-1/-2/-2/-4/ Incapacitated | <b>Health Levels:</b> -0/-1/-1/-2/-2/-4/ Incapacitated | ||
Latest revision as of 14:14, 9 June 2010
Name
Description: All business. Stiff. Calculating. Not particularly liked, but extremely respected due to his skill and professionalism. Think the personality of Odo in the first few seasons of DS9. Head of White Pines military intelligence.
Roleplaying Notes:
Type:
Nature:
Attributes: Strength, Dexterity, Stamina, Charisma, Manipulation, Appearance, Perception, Intelligence, Wits
Abilities: Archery, Athletics, Awareness, Brawl, Bureaucracy, Craft, Dodge, Endurance, Investigation, Larceny, Linguistics, Lore, Martial Arts, Medicine, Melee, Occult, Performance, Presence, Resistance, Ride, Sail, Socialize, Stealth, Survival, Thrown
Note: * = Favored skill.
Virtues: Compassion, Conviction, Temperance, Valor
Backgrounds:
Willpower: , Essence: , Essence Pool:
Merits:
Flaws:
Anima:
Charms
Spells
Thaumaturgy
Equipment
Base Initiative: 5
Attacks
Clinch: Speed -6, Accuracy +0, Damage +0B piercing, Defense +0, Rate 1
Fists: Speed +0, Accuracy +1, Damage +0B, Defense +2, Rate 5
Kick: Speed -3, Accuracy +1, Damage +3B, Defense -3, Rate 3
Dodge: 5, Soak: XB/XL/0A
Health Levels: -0/-1/-1/-2/-2/-4/ Incapacitated
Experience Points:
Unspent XP: