Difference between revisions of "DancingRubyWings/CinderCoil"

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COMBAT STATISTICS
 
COMBAT STATISTICS
 
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HUMAN:      Initiative: __      Soak ([[LDancingRubyWings/CinderCoil/B]]):    (1/2)          Mobility:      __
+
HUMAN:      Initiative: __      Soak ([[LDancingRubyWings/B]]):    (1/2)          Mobility:      __
  ARMOR: ____                    w[[DancingRubyWings/CinderCoil/Armor]]:        (__/__)
+
  ARMOR: ____                    w[[DancingRubyWings/Armor]]:        (__/__)
BEASTMAN:  Initiative: __      Soak ([[LDancingRubyWings/CinderCoil/B]]):    (1/3)
+
BEASTMAN:  Initiative: __      Soak ([[LDancingRubyWings/B]]):    (1/3)
  ARMOR: ____                    w[[DancingRubyWings/CinderCoil/Armor]]        (__/__)        Fatigue:        __
+
  ARMOR: ____                    w[[DancingRubyWings/Armor]]        (__/__)        Fatigue:        __
  
 
HEALTH LEVELS
 
HEALTH LEVELS

Latest revision as of 16:58, 8 June 2010

Character Sheet

NAME                                                            HOMELAND
Cinder Coil	                                                            
CASTE                                                           NATURE                                                                                                                                  
Half Caste Lunar                                                Caregiver        
TOTEM                                                           
Phoenix                                                         

--------------------------------ATTRIBUTES----------------------------------------------
PHYSICAL                        SOCIAL                          MENTAL
Strength        2(5)            Charisma        3               Perception      3
Dexterity       5(8)            Manipulation    3               Intelligence    2
Stamina         2(4)            Appearance      5               Wits            2

--------------------------------ABILITIES-----------------------------------------------
--WAR--                         --LIFE--                        --WISDOM--
□Archery        *               □Crafts       **                □Bureaucracy   
□Athletics      **              □Larceny                        □Investigation   * 
□Awareness      **              □Linguistics  ***               □Lore            ****           
□Brawl          **              □Performance  **                □Medicine      
■Dodge          ****            □Presence     **                ■Occult          *****       
□Endurance      **              □Ride         
□Martial Arts                   □Sail         
□Melee          ****            □Socialize    *   
□Resistance     *               □Stealth      *      
□Thrown                         □Survival     **                --SPECIALTIES--
                                                           
----------------------------------------------------------------------------------------
TEMPERS                         ESSENCE         ***             VIRTUES
----------------------------------------------------------------------------------------
Willpower: ******               Personal:       8:8             Compassion         ****
                                Committed:      0               Conviction         **   
Limit                           Peripheral:     12:19           Temperance         **      
O O O O O O O O O O             Committed:      7               Valor              ****
                                                                
                                                                
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                                BACKGROUNDS
----------------------------------------------------------------------------------------
BACKGROUND                      DESCRIPTION
Inheritance      *****          First Son of Alaethis and Dancing Ruby Wings
Mentor           ***            Ruby and Alaethis
Resources        ****            
Patron           ***  
Influence        ** 

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				MERITS AND FLAWS
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Name                         Cost                 
Longevity                    2 (Merit)
God Body                     10 (Merit)
Awakened Essence             5 (Merit)
Aura of Power                4 (Flaw)
Anima Power                  3 (Merit)
Inherited Curse              5 (Flaw)
Dynasty of Inheritance       2 (Merit)
Essence Attunement           4 (Merit)
----------------------------------------------------------------------------------------
                                DEADLY BEASTMAN TRASNFORMATION
----------------------------------------------------------------------------------------
GIFTS                   EFFECT                                           ATTRIBUTE BONUS
Enhanced Senses                                                          Strength     +3
Ghost Sight                                                              Dexterity    +3
Soaring Pinions                                                          Stamina      +2
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				COMBAT STATISTICS
----------------------------------------------------------------------------------------
HUMAN:      Initiative:	__      Soak ([[LDancingRubyWings/B]]):     (1/2)           Mobility:       __
 ARMOR: ____                    w[[DancingRubyWings/Armor]]:        (__/__)
BEASTMAN:   Initiative: __      Soak ([[LDancingRubyWings/B]]):     (1/3)
 ARMOR: ____                    w[[DancingRubyWings/Armor]]         (__/__)         Fatigue:        __

HEALTH LEVELS
   -0   -1      -2        -4    Incapacitated    Negative
    O    O O     O O       O    O                O O O O O ( O O O O O O O )
 
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				COMBAT ACTIONS
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ATTACKS

WEAPON                  SPEED      ACCURACY       DAMAGE        DEFENSE
____________(Human)     _____      _____          _____         _____
____________(Beastman)  _____      _____          _____         _____

DODGE (Human)           _____
DODGE (Beastman)        _____                   
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				CHARM DESCRIPTIONS
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CHARM                              COST      DURATION    TYPE           EFFECT

Finding the Spirits Shape          1 Mote    

Deadly Beastman Transformation(x2) 5 Motes

Sensing the Deadly Flow            1 Mote/
                                   per die

Calling Luna's Favor               5 Motes                              Use DBT gift for a scene

Shaping the Ideal Form             1 Mote

Terrestrial Circle Sorcery         1 Will



SPELLS

Infalliable Messanger              10 Motes

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				ARTIFACTS
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Name: Silver Fang
Rating: ***
Commitment: 7 Motes
Description: Silver Fang is a moonsilver daiklave given to Cinder Coil by his father, Alaethis
upon reaching manhood.  The weapon is usually passed from mentor to student and was originally given
to Endless Chase, who returned the object to Alaethis once he felt he no longer needed it.  The weapons
acts as if it is the fangs of a snake, using its poison to cause greater damage and to wear down its 
enemies.
Stats:
  Spd +7
  Accy +5
  Dmg +6L
  Def +2
  Rate 5
Special Qualities:
  -Silver Fang reduces the soak of the object it hits by 1 each time it connects
  -Any enemy that receives Silver Fang's bite takes +1L of unsoakable damage
  -Wound penalties are +1 if wounded by Silver Fang