Difference between revisions of "VirtueFlaws/Temperance"

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Temperance

Larcenous Impulse

By ArndisAsgeirsdattir

Having been thwarted in her desire to examine an artifact, text, building, or other object of interest, the character's restraint snaps. Overwhelmed by curiosity, she will attempt to acquire or gain entry to the object of interest, using abilities (especially stealth and larceny), charms, and spells as appropriate. As well as acquiring the initial object of interest, she will liberate any other item that catches her eye. (It must be something of professional or academic interest to the character, typically magical or containing new knowledge, not merely expensive.) Her larcenous impulse drives her to be sneakier and more secretive than normal. After Temperance days, the impulse fades. If the character so wishes, liberated items may then be returned to their owners -- although especially interesting ones, or ones unlikely to be missed might be tempting enough to keep -- but if she cannot return an item subtly enough, its appearance may cause an embarrassing scene.

Limit Break Condition: Being denied the opportunity to examine the object of interest sufficiently.


Self-Indulgent Immorality

By CrownedSun

The characters dearest ideals and measure of right and wrong vanish into an Endless Void of Self Indulgence. Unlike Overindulgence, when this character Limit Breaks he maintains the veneer of respectability but just like the sufferer of that Curse he is prone to excess and lets nothing hold him back. Vows, oaths, and honor mean nothing and his Word is worth even less than the effort he takes to give it. No crime or betrayal is too petty if it will service his own desires, and there is no limit to how far he will go to acquire what he wishes – including the use of Charms, and any resources he has to offer. The Character under the thrall of this Curse prefers cunning to outright action, and will protect his reputation as much as he can – but he truly cannot resist the opportunity to acquire what he wishes, especially if it involves abusing others. This episode of Immorality lasts a number of days equal to the characters Temperance, but unlike many other Limit Breaks those under the Thrall of Self-Indulgent Immorality often come to understand the unique nature of their condition and plan for the next Limit Break in their plotting.

Limit Break Condition: Some code of honor or matter of responsibility prevents the character from getting something that he truly desires.


Unceasing Wanderer

By CrownedSun

The character grows discontent and bored with her current surroundings, wishing to explore and discover new horizons. When the Character’s Limit Breaks she will immediately abandon her current home and any responsibilities tied to that location, setting off on an epic journey to some exotic location “never to return again”. Goodbyes are typically quite short, or absent all-together, as the character simply leaves one night without forewarning. Few possessions are taken with her, and much is simply left behind. This Limit Break only occasionally results in a permanent resettling (unless the character is the type to wander on his own, or really takes to the wandering lifestyle – in which case this Curse will result in it being impossible for him to settle down in one location), as it only lasts a number of days equal to his Temperance roll before wearing off. The Character will often complete whatever journey she has set out upon, explore her destination to some degree, and then return back home as is sensible. Anyone following her to convince her to come back will have no luck for the duration of the Curse, but could convince her to turn around once the time limit has passed if the need was pressing enough or the character turns out not to really wish to travel to whatever her destination is after all.

Limit Break Condition: The character hears stories or meets people of far-off and exotic location, or begins to get too bored in her current location.


Irrational Saintliness

By Shataina

The character despises self-indulgence, and particularly hates herself for ever giving in to it. When her Limit breaks, the character is completely and utterly unable to do anything she perceives as self-indulgent. For a number of days equal to her Temperance, she will only do things for herself that she thinks are absolutely necessary. She will only sleep, eat or allow any wounds to be treated if she will otherwise faint or die; she will probably under no circumstances drink, take drugs or have sex. If she's having a good time, or is even comfortable, she'll stop and find something to do that she perceives as less self-centered (and most importantly, demands more of her). On the plus side, the character is essentially unseduceable during this time, even by means of Charms -- unless the seducer persuades her that this particular indulgence is not, in fact, an indulgence, but a necessity.

Limit Break Condition: the character gives in to temptation, or sees someone else give in to temptation, and the results are negative or particularly counterproductive.


Vengeful Pride

By Shataina

The character hates her own weakness, and by extension, hates those who witness it. When she snaps, she will attempt to eliminate anyone who has humiliated her, seen her humiliated or who has seen her when she considered herself to be in a weakened state. Dependent on what is important to the character in question, examples may include: a doctor who treated her wounds; a courtier who laughed at her when she dropped a fork; a servant who saw her when she was falling-down drunk. It should be noted that the character does not go into a red rage in the fashion of the canonical Virtue Flaws "Red Rage of Compassion" or "Berserk Anger"; she will be as careful and cold as necessary, but still single-minded in her pursuit of the elimination of those who have seen her weakness.

Note that "elimination" is here intended to mean destruction, but not necessarily death. The character's aim is to destroy the hopes and dreams of each target and to remove them as any kind of threat. If the character can do it without killing them, she probably will. For example, the aforementioned courtier who laughed at the character when she dropped a fork might better be eliminated by having his fortunes ruined, his marriage annulled, his friends turned away from him and his status removed. This effect explicitly will not spare those whom the character loves, and lasts until she has either eliminated a number of such targets equal to her Temperance, or her Temperance in days has passed, whichever comes first.

Limit Break Condition: the character feels humiliated by what she considers to be her own shortcomings.