Difference between revisions of "Falcon/Cangiri"
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Cangiri
Cangiri has no origins that he admits to. One day, he was simply there, and once he was there it was clear that he had always been there. He travelled from court to court, seamlessly integrating himself into their plots and games with moderate ease. Indeed, he provided many amusing tales simply through the machinations he used to insinuate himself.
Still, Cangiri felt incomplete. He tried everything he could think of to fill the void that nagged at him so badly, and that was a lot of things, and some were good and some were bad, but none fulfilled him. He swore oaths and Oaths, and quested into the Deep Wyld to wrest secrets, spells and companionship from the Unshaped, but still he felt empty. Then Nengaldo, a commoner previously of no interest, arrived at court with his twin creations. Cangiri decided in that moment that possession of the two would make him whole, and bent his will to achieving this task.
Although Nengaldo was but a commoner, and vanishingly weak when confronted with Cangiri's web of negotiations, oaths and treachery, his two children proved adept at defending him despite their inexperience. The simple machination became complicated and worthy entertainment in its own right, but Nengaldo seemed displeased anyway.
Cangiri appears as an androgynous and stunningly beautiful Easterner, with perfect skin the colour of chocolate and long black hair that flows down his back in cascades that incite adoration and suicide in weak-willed mortals. He wears robes of green and grey, and a cloak of transient darkness that casts the scent of fresh pine all about. His inhuman nature is hinted at by the ram's horns that curl from his temples and the delicate talons of glass that sit in the place rightfully accorded to fingernails, and borne out by the boneless way that his body can move. Although he usually chooses to imitate the limited range of motion known to beings of shape, the better to win their trust, each of his joints is capable of a full range of movement in all directions.
Cangiri's Heart is the silver necklace he wears, bearing a glass tear that contains a miniature image of himself. His Ring takes the form of his ring of office, capable of stamping his seal in anything from wax to stone to flesh to the dreams of mortals. His Staff is sunk into the Sublime Airborne Palace to form its Throne Room, and he remains attuned to and in control of it. His cup is the Chalice that he bears instead of a weapon, a ritual device so potent that just by having it near improves his ability to impress guests (+1 dice on Presence, Performance and Socialise while the Chalice is about. This bonus does not apply to shaping, only mundane entertaining). Finally, his Sword was crafted into the cloak that he wears, the better to protect him from harm.
Caste: Scribe (Diplomat/Worker)
Concept: Cunning Diplomat
Nature: Conniver
XP: 40
AttributesFalcon/Cangiri/B>
Strength 4
Dexterity 5
Stamina 4
Charisma 6
Manipulation 7
Appearance 6
Perception 5
Intelligence 6
Wits 5
<B>Virtues and GracesFalcon/Cangiri/B>
Compassion 1 (Cup 1)Falcon/Cangiri/I>
Conviction 4 <I>(Staff 4)Falcon/Cangiri/I>
Temperance 3 <I>(Ring 3)Falcon/Cangiri/I>
Valour 2 <I>(Sword 1)Falcon/Cangiri/I>
.... <I>(Heart 3)Falcon/Cangiri/I>
<B>AbilitiesFalcon/Cangiri/B>
<I>PRESENCE 6Falcon/Cangiri/I>
<I>PERFORMANCE 6Falcon/Cangiri/I>
<I>SOCIALISE 6Falcon/Cangiri/I>
<I>Linguistics 3Falcon/Cangiri/I>
<I>Occult 3Falcon/Cangiri/I>
<I>Bureaucracy 4Falcon/Cangiri/I>
<I>Lore 4Falcon/Cangiri/I>
<I>Thrown 3Falcon/Cangiri/I>
Investigation 2
Larceny 2
Stealth 1
Awareness 2
<I>Caste abilities.Falcon/Cangiri/I>
<I>FAVOURED ABILITIES.Falcon/Cangiri/I>
<B>BackgroundsFalcon/Cangiri/B>
Artefact 3
Birth 3
Freehold 1
Gossamer 3
Style 2
<B>CharmsFalcon/Cangiri/B>
Assumption
- Assumption of Elemental Shape: Wood <I>(Assumed)Falcon/Cangiri/I>
Feeding
- Ravishing the Created Form
- Banquet of Crumbs
Defence
- Writhing Ego Evasion
- Swallowed Grace Defence
Cup Combat
- Heart Cutting Style
Ring Combat
- Flesh-Carved World
- Wyld-Curdling Attack
- Shuddering Wyld Inference
- Luminous Exhalation
Society-Forging
- Oath Gossamer
- Eight-Corner Ring Building
Laughing Monster Style
- Furiously Stalling Destiny
- Deeper Into Trouble Technique
- Laughing Monster Stance
Glamour Charms
- Essence-Forging Art
- Awakened Dream Manufacture
Mutations
- Hiding the Wyld's Touch <I>(Permanently Assumed)Falcon/Cangiri/I>
<B>Combat StatsFalcon/Cangiri/B>
Base Initiative: 10 Shaping Initiative: 7 <I>Attacks:Falcon/Cangiri/I> Punch: Spd 10, Atk 5, Dmg 4B, Def 5 Kick: Spd 7, Atk 4, Dmg 6B, Def 4 Thorn Claws: Spd 7, Atk 6, Dmg 8L, Def 4 Dodge Pool: 5 Soak: 9B/8L/6A Cloak of Woodland Shadows (Sword Grace, +5B/+6L, no mobility penalty or fatigue) Willpower: 7 Mutation: 5 Health Levels: -0/-1/-1/-2/-2/-4/Incap Essence: 3 Essence Pool: 23 Committed Essence: 7
<B>ArtefactsFalcon/Cangiri/B>
<I>"I shall defend myself with efficiency until violence is expelled from the world."Falcon/Cangiri/I> (Samhara Oath, Artefact •)
Grants the mutation charm Armament of Flesh.
<I>Harmonium, The Song That Brings OrderFalcon/Cangiri/I> (Resonant Chorus Bow, Artefact •)
Harmonium is a great bow of wood and sinew that sings with the melodies of creation and form at all times. It fires arrows made of pure harmony that explode in symphonies that sing order into the chaos of the Wyld.
<I>The Chain That Binds Lust and MadnessFalcon/Cangiri/I> (Waking Circle Spell, Artefact •)
When summoned into Creation, this spell manifests as a length of silvery chain that catches and refines lust and madness into things that its wearer can use. It contains the charms Assumption of Elemental Shape (Earth), Spectacular Insanity, Ambrosial Ascension, Bedlam Masterworks, and Imposition of Law (Charisma, Socialise, Seduction).
<I>The Society Bending Incantation of Dorai-LatFalcon/Cangiri/I> (Desire Circle Spell, Artefact •••)
Upon entering a new city within Creation, the lorekeeper of this spell can call it forth. It manifests as a small shrine constantly surrounded by an obscure basso chant just too quiet to make out the words. The chant assures its lorekeeper of a good welcome wherever he goes. It contains the charms Assumption of the City's Heart, Gladdening Visage, Adored By All The Worlds, Heaven Rains Wisdom, The Naming of Secrets, and Unlimited Resplendence.
<I>Dahlia, The Scorpion That Walks Like A WomanFalcon/Cangiri/I> (Behemoth, Artefact •)
Knife-Hand Dream, Armament of Flesh, Glorious Hero Form, Surpassing Excellence (MA With Claws), Toxin (Wyld Affliction, 2 points), Shiftless Untamed Beauty.
Dahlia is an impossibly beautiful woman who bears the form of a human female but partakes of the essence of the scorpion. She is no army-slaying behemoth, but a useful tool for assassinations and seductions, both in Creation and in the storytelling wars of the fair folk. She usually goes naked unless circumstances dictate otherwise, and although her claws are long and sharp, they are hardly ever noticed. She is surrounded at all times by a faint, tuneless humming and her saliva is a potent venom. (See p214 of the Lunar book for details.)
Stats are as her handler, +1 Dexterity, +2 on Martial Arts rolls with her claws, an addictive presence, venomous spittle and subtle claws. She can also simply block blades and arrows with her bare skin, hence her usual disregard for clothing.
<B>Combat StatsFalcon/Cangiri/B>
Base Initiative: 11 <I>Attacks:Falcon/Cangiri/I> Punch: Spd 11, Atk 6, Dmg 4B, Def 6 Kick: Spd 8, Atk 5, Dmg 6B, Def 5 Claws: Spd 8, Atk 9, Dmg 8L, Def 9 Dodge Pool: 6 Soak: 4B/2L/0A Health Levels: -0/-1/-1/-2/-2/-4/Incap
<B>Staff-Shaping WeaponsFalcon/Cangiri/B>
A courtier's caul, some hunting clans and some litany bones.