Difference between revisions of "BoXPInfernalsOccult"

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== Meaning of the Ability ==
 
 
''That all might be understood, All appeared to him.''
 
 
 
== Charm Writeups ==
 
== Charm Writeups ==
  
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There should be a Shadowland-closing Charm somewhere up in the tree. --[[MUrielw]]
 
There should be a Shadowland-closing Charm somewhere up in the tree. --[[MUrielw]]
  
As far as the sorcery charms go, the Yozies apperently <i>invented</i> sorcery, so their servants should be bloody good at it as well as getting some charms that branch off from the three sorcery circles that let them mess with spells, cheaply summon demons, and do other infernal sorcery type stuff.  Or something.  <br><i>--[[BrilliantRain]] who liked the idea of an "I can't belive it's not sorcery charmset" and hopes the Infernals get space/time warping powers as no exalt has those kind of powers</i>
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As far as the sorcery charms go, the Yozies apperently <i>invented</i> sorcery, so their servants should be bloody good at it as well as getting some charms that branch off from the three sorcery circles that let them mess with spells, cheaply summon demons, and do other infernal sorcery type stuff.  Or something.  <br><i>--BrilliantRain who liked the idea of an "I can't belive it's not sorcery charmset" and hopes the Infernals get space/time warping powers as no exalt has those kind of powers</i>
 
 
:Well, this was supposed to be some kind of Space[[/Time]] manipulation charm. I mean, it's inflecting an alien Geometry on whatever your trying (and sense you could eailiy get more then fifty successes, sucesseding) to break. I don't think they could have Solar Sorcery (it's called that for a reason), or Void circle necromancy (they haven't fed their names to the void, so they lack that conection) however, I could easiliy see them with sorcery enhancing charms. - [[Dasmen]] <I>Who vanishes along a path you only see for a moment</I>
 

Revision as of 23:03, 26 February 2006

Charm Writeups

Charm ideas and Commentary

If we're lining up Virtues with Abilities, I'd be inclined to leave Occult as the "blank" ability, since the Yozis have such an ambivalent relationship with Sorcery. --MUrielw

Here's a quick charm idea

All-Seeing Eye of the Unmaker

Cost: 1 mote {int+occult}successes
Type:: Supplemental
Duration: Instant
Minimum Occult: 4
Minimum Essence: 2
Prerequisites: something that hasn't been thought up yet

Creation is build from the flesh of gods and the work of men - a monstrous working that has taken thousands of years to get to where it is now - but to eye of one born before substance it's all so fragile. Understanding a more perfect geometry then what is currently used to found creation, the Exalt pushes upon a structural weakness that other can't comprehend.

When performing a feat of strength to break something, rather then rolling the Exalt may buy automatic successes for one mote per (int+occult)successes, up to a limit of (whatever the stander limit is) motes. Objects or Landscapes broken like this tend to come apart at odd angles, and their are ussually more (or less) parts then the size would account for. Thing so destroy can only be put back together with magic. --Dasmen

Perhaps make it interact with the physical/spritual distinction in some odd way, to make it more Occult-y? Maybe one peice stays materialized and another, its spiritual reflection, dematerializes - you've severed body from soul. Or something to that effect. --MUrielw

There should be a Shadowland-closing Charm somewhere up in the tree. --MUrielw

As far as the sorcery charms go, the Yozies apperently invented sorcery, so their servants should be bloody good at it as well as getting some charms that branch off from the three sorcery circles that let them mess with spells, cheaply summon demons, and do other infernal sorcery type stuff. Or something.
--BrilliantRain who liked the idea of an "I can't belive it's not sorcery charmset" and hopes the Infernals get space/time warping powers as no exalt has those kind of powers