Difference between revisions of "Zenleigha/Charsheet"
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NAME CONCEPT HOMELAND | NAME CONCEPT HOMELAND | ||
− | Cynis Falen Marin Courtier/Assasin Blessed Isle | + | Cynis Falen Marin Courtier[[/Assasin]] Blessed Isle |
ASPECT HOUSE ANIMA BANNER | ASPECT HOUSE ANIMA BANNER | ||
Wood Cynis | Wood Cynis | ||
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COMBAT STATISTICS | COMBAT STATISTICS | ||
----------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------- | ||
− | Initiative: __ Soak (L/B): (__/__) Mobility: __ | + | Initiative: __ Soak (L[[/B]]): (__/__) Mobility: __ |
− | ARMOR: __________ w/Armor: (__/__) Fatigue: __ | + | ARMOR: __________ w[[/Armor]]: (__/__) Fatigue: __ |
HEALTH LEVELS | HEALTH LEVELS |
Revision as of 09:06, 3 April 2010
Cynis Falen Marin
NAME CONCEPT HOMELAND Cynis Falen Marin Courtier[[/Assasin]] Blessed Isle ASPECT HOUSE ANIMA BANNER Wood Cynis NATURE EXPERIANCE Visionary ----------------------------------------------------------------------------------------- ATTRIBUTES ----------------------------------------------------------------------------------------- PHYSICAL SOCIAL MENTAL Strength * * * Charisma * * * Perception * * * Dexterity * * Manipulation * * * Intelligence * * * Stamina * * Appearance * * * * * Wits * * * ----------------------------------------------------------------------------------------- ABILITIES ----------------------------------------------------------------------------------------- --AIR -- --EARTH-- --FIRE-- □Linguistics * * □Awareness * * □Athletics * * □Lore * * □Craft - - - - - □Dodge * * □Occult - - - - - □Endurance * □Melee * * □Stealth * ■Martial Arts * * * * ■Presence * * * □Thrown - - - - - □Resistance * ■Socialize * * * * --WATER-- --WOOD-- □Brawl - - - - - ■Archery * --SPECIALTIES-- □Bureaucracy * * ■Medicine * * □Investigation * * ■Performance * * * * □Larceny - - - - - ■Ride * □Sail - - - - - ■Survival * ----------------------------------------------------------------------------------------- TEMPERS ESSENCE * * VIRTUES ----------------------------------------------------------------------------------------- Willpower: 7 Personal: 14:__ Compassion * * O O O O O O O Committed: __ Conviction * * * Limit Peripheral: 30:__ Temperance * * * O O O O O O O O O O Committed: __ Valor * ---------------------------------------------------------------------------------------- BACKGROUNDS ---------------------------------------------------------------------------------------- BACKGROUND DESCRIPTION ----------------------------------------------------------------------------------------- COMBAT STATISTICS ----------------------------------------------------------------------------------------- Initiative: __ Soak (L[[/B]]): (__/__) Mobility: __ ARMOR: __________ w[[/Armor]]: (__/__) Fatigue: __ HEALTH LEVELS -0 -1 -2 -4 Incapacitated Negative O O O O O O O O ----------------------------------------------------------------------------------------- COMBAT ACTIONS ----------------------------------------------------------------------------------------- ATTACKS WEAPON SPEED ACCURACY DAMAGE DEFENSE __________ _____ _____ _____ _____ __________ _____ _____ _____ _____ __________ _____ _____ _____ _____ Dodge ____ ----------------------------------------------------------------------------------------- CHARM DESCRIPTIONS ----------------------------------------------------------------------------------------- CHARM ASPECT COST DURRATION TYPE EFFECT Five Dragon Earth 2 Instant Reflexive Soak: 1 mote/ 2 lvl Bashing, Fortitude 1 mote/ 1 lvl Leathal Five Dragon Claw Earth 1 Instant Supplimental Blow w/ deadly force, leathal damage, not Bashing Loquatious Courtier Fire 1 One Scene Simple More interesting in conversation Meathod two die/ 1 mote. Limited to max. # dots in Socialize Warm Faced Fire 2 Instant Supplimental Socialize dice Seduction Style up 5, 1 mote ea. Memorable Performance Wood 1 Instant Supplimental Improve Performance Technique 2 die/ 1 mote Enchanting Wood 2 Instant Simple Performance Dragon-Graced Fire 2 Instant Supplemental +2 damage, thorns cover everything Weapon
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