Difference between revisions of "Nekomimi-Maiden/LunarCharisma"

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=== Interaction Charms ===
 
<b>Natural Inspiration Presence</b><br>
 
<b>Cost</b>: --(+1wp), <b>Type</b>: Permanent<br>
 
<b>Mins</b>: Charisma 5, Ess 3<br>
 
<b>Keywords</b>: None, <b>Duration</b>: Permanent<br>
 
<b>Prerequisites</b>: Terrifying Lust Infliction or Perfect Fear Scent<br>
 
A swan's grace inspires awe.  A lion's roar chills the blood.  A Steward creates any emotional response she desires.  This charm permanently augments the Lunar's capabilities.  The Lunar may increase the cost of Supplemental charm that creates an Emotional influence [such as Terrifying Lust Infliction, Perfect Fear Scent, or any similar charms created in this vein] by 1wp in order to change it into a Simple action (5 short ticks, DV -1); for the remainder of the scene, she inspires this emotion in anyone who sees her, with a social attack equal to (Relevant Attribute)+(Essence/2) successes, round up, augmented by relative Appearance; thus a Lunar who just learned this charm might inflict a 7 success "Desire for companionship" in any witnesses.  She can augment the successes for an instant during the scene by using an excellency, in order to attempt to ensnare those she failed to affect before, but those who have resisted this use of the charm earlier in the scene remain immune.
 
 
=== Military Unit Charms ===
 
Despite the title, these work primarily for small units rather than warfare; however, none of the other existing 'categories' fit.
 
<b>Overwhelming Pack Methodology</b><br>
 
<b>Cost</b>: 3m, <b>Type</b>: Supplemental<br>
 
<b>Mins</b>: Charisma 4, Ess 2<br>
 
<b>Keywords</b>: Combo-OK, <b>Duration</b>: Instant<br>
 
<b>Prerequisites</b>: Any Charisma Excellency<br>
 
The Stewards were most often seen fighting alongside their mates, their presence adding the ferocity of many warriors to the battle.  This charm supplements the roll to make a coordinated attack; the Lunar may increase the effective number of participants by her Charisma, for the purposes of how effective a coordinated attack is.  This does not increase the difficulty of the roll, only relax the limit on the maximum penalty the Lunar's coordination may impose.
 
 
 
<b>Swarm Strikes as One</b><br>
 
<b>Swarm Strikes as One</b><br>
 
<b>Cost</b>: 2m per person, +1wp; <b>Type</b>: Simple (Speed 5, DV -2)<br>
 
<b>Cost</b>: 2m per person, +1wp; <b>Type</b>: Simple (Speed 5, DV -2)<br>
<b>Mins</b>: Charisma 5, Essence 3<br>
+
<b>Mins</b>: Charisma 4, Essence 3<br>
<b>Keywords</b>: Combo-Basic, Obvious, <b>Duration</b>: Instant<br>
+
<b>Keywords</b>: Combo-Basic, <b>Duration</b>: Instant<br>
<b>Prerequisites</b>: Overwhelming Pack Methodology<br>
+
Prerequisites: (to be decided)<br>
 
A Steward knows, the correct moment for an attack is now; encouraging allies and spurring them on, she may grant them a burst of swiftness for a single attack, though they may be exhausted by the effort.<br>
 
A Steward knows, the correct moment for an attack is now; encouraging allies and spurring them on, she may grant them a burst of swiftness for a single attack, though they may be exhausted by the effort.<br>
This charm creates an instant opportunity for a coordinated attack, as if the Lunar had just completed the normal Speed 5 attack coordination action.  She rolls Charisma+War against the difficulty as normal for the action and participants, spending 1wp, plus two motes for every ally who she invites to participate in the attack.  All allies who join in the coordinated attack may make their attack immediately, as if a reflexive part of their current action.  However, they increase the speed of their current action by their own weapon speed.  This charm cannot affect an ally a second time until their DV has refreshed twice.<br>
+
This charm creates an instant opportunity for a coordinated attack, as if the Lunar had just completed the normal Speed 5 attack coordination action.  She rolls Charisma+War as normal for the action.  All allies who join in the coordinated attack may make their attack immediately, as if a reflexive part of their current action.  However, they increase the speed of their current action by their own weapon speed.  This charm cannot affect an ally a second time until their DV has refreshed twice.<br>

Revision as of 20:42, 13 December 2009

Swarm Strikes as One
Cost: 2m per person, +1wp; Type: Simple (Speed 5, DV -2)
Mins: Charisma 4, Essence 3
Keywords: Combo-Basic, Duration: Instant
Prerequisites: (to be decided)
A Steward knows, the correct moment for an attack is now; encouraging allies and spurring them on, she may grant them a burst of swiftness for a single attack, though they may be exhausted by the effort.
This charm creates an instant opportunity for a coordinated attack, as if the Lunar had just completed the normal Speed 5 attack coordination action. She rolls Charisma+War as normal for the action. All allies who join in the coordinated attack may make their attack immediately, as if a reflexive part of their current action. However, they increase the speed of their current action by their own weapon speed. This charm cannot affect an ally a second time until their DV has refreshed twice.