Difference between revisions of "MartialArts/FifteenMonthsAscendingFire"
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== Ascending Fire Style == | == Ascending Fire Style == | ||
− | *Back to | + | *Back to MartialArts |
− | *Back to | + | *Back to TerrestrialMartialArts |
*Back to [[MartialArts/ByContributor|Martial Arts listed by contrubutor]] | *Back to [[MartialArts/ByContributor|Martial Arts listed by contrubutor]] | ||
− | *Back to | + | *Back to IanPrice (the creator of this style) |
*Back to [[MartialArts/FifteenMonths|The Fifteen Cyclic Elemental Styles]] | *Back to [[MartialArts/FifteenMonths|The Fifteen Cyclic Elemental Styles]] | ||
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Any melee weapon with a blade is a form weapon for this style. No armor is allowed. | Any melee weapon with a blade is a form weapon for this style. No armor is allowed. | ||
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=== Charms === | === Charms === | ||
<b><i>Evasive Flicker</i></b> | <b><i>Evasive Flicker</i></b> | ||
− | <b>Cost:</b> 1m | + | <b>Cost:</b> 1m/DV |
<b>Minimums:</b> Essence 1, MA 3 | <b>Minimums:</b> Essence 1, MA 3 | ||
<b>Type:</b> Reflexive | <b>Type:</b> Reflexive | ||
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<b>Prerequisite Charms:</b> None | <b>Prerequisite Charms:</b> None | ||
− | With limber, athletic bodies, Ascending Fire students can bend exceptionally well to avoid blows. This charm adds up to half the student's Martial Arts score (including applicable specialties | + | With limber, athletic bodies, Ascending Fire students can bend exceptionally well to avoid blows. This charm adds up to half the student's Martial Arts score (including applicable specialties) to her Dodge DV. This increase counts as automatic successes, not bonus dice from charms. |
<b><i>Leaping Flame Tongue</i></b> | <b><i>Leaping Flame Tongue</i></b> | ||
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<b><i>Scorching Deflection</i></b> | <b><i>Scorching Deflection</i></b> | ||
− | <b>Cost:</b> 1m | + | <b>Cost:</b> 1m/DV |
<b>Minimums:</b> Essence 2, MA 5 | <b>Minimums:</b> Essence 2, MA 5 | ||
<b>Type:</b> Reflexive | <b>Type:</b> Reflexive | ||
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Ascending Fire Form represents a mastery of the first and second year principles of this style. As such, all three prerequisite charms have their cost reduced by 1m while this form is active. | Ascending Fire Form represents a mastery of the first and second year principles of this style. As such, all three prerequisite charms have their cost reduced by 1m while this form is active. | ||
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Revision as of 01:59, 19 January 2007
Ascending Fire Style
- Back to MartialArts
- Back to TerrestrialMartialArts
- Back to Martial Arts listed by contrubutor
- Back to IanPrice (the creator of this style)
- Back to The Fifteen Cyclic Elemental Styles
Background
Sorry about your arm, but I don't suggest trying to hit me again.
Training
Attacking an Asecending Fire master is like thrusting your hand into an open flame - you grasp nothing and get burned. To achieve this, students begin each day with rigorous stretching exercises. Gymnastics follow, leading directly to sparring practice. First year students are never allowed to strike their sparring partners; they are graded on how few times they get hit. Second year students are allowed to strike only when countering their partner's blows. The masters who oversee the training punish severely any second year student who strikes at an illegal moment. Only in their third year are students taught the deadly, and difficult to assail, direct offensive moves of the style.
Weapons and Armor
Any melee weapon with a blade is a form weapon for this style. No armor is allowed.
Charms
Evasive Flicker
Cost: 1m/DV Minimums: Essence 1, MA 3 Type: Reflexive Keywords: Combo-OK Duration: Instant Prerequisite Charms: None
With limber, athletic bodies, Ascending Fire students can bend exceptionally well to avoid blows. This charm adds up to half the student's Martial Arts score (including applicable specialties) to her Dodge DV. This increase counts as automatic successes, not bonus dice from charms.
Leaping Flame Tongue
Cost: 5m Minimums: Essence 2, MA 4 Type: Reflexive Keywords: Combo-OK, Immovable Duration: Instant Prerequisite Charms: None
Much like fire will leap to any place it can keep burning, students of this style can reach a safe place to keep living if it exists. This charm is used against an undodgeable attack, allowing the martial artist to use her Dodge DV normally against it.
Scorching Deflection
Cost: 1m/DV Minimums: Essence 2, MA 5 Type: Reflexive Keywords: Combo-OK Duration: Instant Prerequisite Charms: Evasive Flicker, Leaping Flame Tongue
With Scorching Deflection, the Ascending Fire second year student boosts his Martial Arts Parry DV in the same way as the first year student boosts her Dodge DV with Elusive Flicker. However, Scorching Deflection has an additional effect: if the attack is parried, then roll dice equal to twice the amount the attack failed by as the attack roll in a counterattack. Damage for the counterattack is as per a melee weapon the charm user is currently wielding, or punch, kick, or other natural appendage damage if otherwise unarmed. The maximum number of health levels of damage this charm can result in to the attacker is the Essence of the defender.
Ascending Fire Form
Cost: 6m Minimums: Essence 3, MA 5 Type: Simple (Speed 5, DV -0) Keywords: Form-Type Duration: Scene Prerequisite Charms: Scorching Deflection
Ascending Fire Form represents a mastery of the first and second year principles of this style. As such, all three prerequisite charms have their cost reduced by 1m while this form is active.