Difference between revisions of "ExMod/ModernSolarDrive"
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<b><i>Master Mechanic's Eye</b></i> | <b><i>Master Mechanic's Eye</b></i> | ||
− | <b>Cost:</b> 1 mote | + | <b>Cost:</b> 1 mote\\ |
− | <b>Duration:</b> Instant | + | <b>Duration:</b> Instant\\ |
− | <b>Type:</b> Reflexive | + | <b>Type:</b> Reflexive\\ |
− | <b>Minimum Drive:</b> 1 | + | <b>Minimum Drive:</b> 1\\ |
− | <b>Minimum Essence:</b> 1 | + | <b>Minimum Essence:</b> 1\\ |
<b>Prerequisites:</b> <i>None</i> | <b>Prerequisites:</b> <i>None</i> | ||
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<b><i>Exemplary Focus and Control</b></i> | <b><i>Exemplary Focus and Control</b></i> | ||
− | <b>Cost:</b> 3 motes | + | <b>Cost:</b> 3 motes\\ |
− | <b>Duration:</b> Instant | + | <b>Duration:</b> Instant\\ |
− | <b>Type:</b> Reflexive | + | <b>Type:</b> Reflexive\\ |
− | <b>Minimum Drive:</b> 2 | + | <b>Minimum Drive:</b> 2\\ |
− | <b>Minimum Essence:</b> 1 | + | <b>Minimum Essence:</b> 1\\ |
<b>Prerequisites:</b> <i>Master Mechanic's Eye</i> | <b>Prerequisites:</b> <i>Master Mechanic's Eye</i> | ||
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<b><i>Soaring Steel Eagle</b></i> | <b><i>Soaring Steel Eagle</b></i> | ||
− | <b>Cost:</b> 5 motes | + | <b>Cost:</b> 5 motes\\ |
− | <b>Duration:</b> Instant | + | <b>Duration:</b> Instant\\ |
− | <b>Type:</b> Simple | + | <b>Type:</b> Simple\\ |
− | <b>Minimum Drive:</b> 3 | + | <b>Minimum Drive:</b> 3\\ |
− | <b>Minimum Essence:</b> 2 | + | <b>Minimum Essence:</b> 2\\ |
<b>Prerequisites:</b> <i>Exemplary Focus and Control</i> | <b>Prerequisites:</b> <i>Exemplary Focus and Control</i> | ||
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<b><i>Fivefold Faithful Steel</b></i> | <b><i>Fivefold Faithful Steel</b></i> | ||
− | <b>Cost:</b> 3 motes, 1 willpower, 1 lethal health level | + | <b>Cost:</b> 3 motes, 1 willpower, 1 lethal health level\\ |
− | <b>Duration:</b> Instant | + | <b>Duration:</b> Instant\\ |
− | <b>Type:</b> Reflexive | + | <b>Type:</b> Reflexive\\ |
− | <b>Minimum Drive:</b> 4 | + | <b>Minimum Drive:</b> 4\\ |
− | <b>Minimum Essence:</b> 3 | + | <b>Minimum Essence:</b> 3\\ |
<b>Prerequisites:</b> <i>Soaring Steel Eagle</i> | <b>Prerequisites:</b> <i>Soaring Steel Eagle</i> | ||
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<b><i>Steel Eagle Strategem</b></i> | <b><i>Steel Eagle Strategem</b></i> | ||
− | <b>Cost:</b> 1 mote | + | <b>Cost:</b> 1 mote\\ |
− | <b>Duration:</b> Instant | + | <b>Duration:</b> Instant\\ |
− | <b>Type:</b> Reflexive | + | <b>Type:</b> Reflexive\\ |
− | <b>Minimum Drive:</b> 2 | + | <b>Minimum Drive:</b> 2\\ |
− | <b>Minimum Essence:</b> 1 | + | <b>Minimum Essence:</b> 1\\ |
<b>Prerequisites:</b> <i>None</i> | <b>Prerequisites:</b> <i>None</i> | ||
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<b><i>Flow Through Traffic</b></i> | <b><i>Flow Through Traffic</b></i> | ||
− | <b>Cost:</b> 5 motes | + | <b>Cost:</b> 5 motes\\ |
− | <b>Duration:</b> One Scene | + | <b>Duration:</b> One Scene\\ |
− | <b>Type:</b> Simple | + | <b>Type:</b> Simple\\ |
− | <b>Minimum Drive:</b> 3 | + | <b>Minimum Drive:</b> 3\\ |
− | <b>Minimum Essence:</b> 3 | + | <b>Minimum Essence:</b> 3\\ |
<b>Prerequisites:</b> <i>Steel Eagle Strategem</i> | <b>Prerequisites:</b> <i>Steel Eagle Strategem</i> | ||
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<b><i>Steel Eagle Claws</b></i> | <b><i>Steel Eagle Claws</b></i> | ||
− | <b>Cost:</b> 10 motes, 1 willpower | + | <b>Cost:</b> 10 motes, 1 willpower\\ |
− | <b>Duration:</b> One scene | + | <b>Duration:</b> One scene\\ |
− | <b>Type:</b> Simple | + | <b>Type:</b> Simple\\ |
− | <b>Minimum Drive:</b> 4 | + | <b>Minimum Drive:</b> 4\\ |
− | <b>Minimum Essence:</b> 3 | + | <b>Minimum Essence:</b> 3\\ |
<b>Prerequisites:</b> <i>Flow Through Traffic</i> | <b>Prerequisites:</b> <i>Flow Through Traffic</i> | ||
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<b><i>Glimmering Golden Chariot</b></i> | <b><i>Glimmering Golden Chariot</b></i> | ||
− | <b>Cost:</b> 10 motes, 1 willpower | + | <b>Cost:</b> 10 motes, 1 willpower\\ |
− | <b>Duration:</b> One scene | + | <b>Duration:</b> One scene\\ |
− | <b>Type:</b> Simple | + | <b>Type:</b> Simple\\ |
− | <b>Minimum Drive:</b> 5 | + | <b>Minimum Drive:</b> 5\\ |
− | <b>Minimum Essence:</b> 3 | + | <b>Minimum Essence:</b> 3\\ |
<b>Prerequisites:</b> <i>Steel Eagle Claws, Fivefold Faithful Steel</i> | <b>Prerequisites:</b> <i>Steel Eagle Claws, Fivefold Faithful Steel</i> | ||
− | The Essence of Solars is that of desires made perfect. The desire for money, power, and virtue is trivial to the monumental abilities of the Solar Exalted. So is the desire for freedom. Bearers of this Charm roam the roads of the world unbound by the trivial concerns of fuel and automobile expense. Using this Charm, the Solar weaves a material vehicle from the ambient gauzy fabric of Essence that glitters in the world's soul. The vehicle drawn forth from Elsewhere is mirror-polished gold of the finest purity and glows ephemerally in direct sunlight. When purchasing this Charm, the Solar's player must determine the statistics of his vehicle. He recieves an amount of points to spend equal to the Solar's (Drive + Essence) x 3 to spend creating the vehicle along the guidelines at the bottom of | + | The Essence of Solars is that of desires made perfect. The desire for money, power, and virtue is trivial to the monumental abilities of the Solar Exalted. So is the desire for freedom. Bearers of this Charm roam the roads of the world unbound by the trivial concerns of fuel and automobile expense. Using this Charm, the Solar weaves a material vehicle from the ambient gauzy fabric of Essence that glitters in the world's soul. The vehicle drawn forth from Elsewhere is mirror-polished gold of the finest purity and glows ephemerally in direct sunlight. When purchasing this Charm, the Solar's player must determine the statistics of his vehicle. He recieves an amount of points to spend equal to the Solar's (Drive + Essence) x 3 to spend creating the vehicle along the guidelines at the bottom of /LiteDramaDriveSystems. Once set, the statistics of the vehicle cannot be changed - it is a part of the Solar's personality, now, be it a tank, jet ski or motorcycle. Later uses of this Charm simply call it forth again from the Elsewhere it evaporates to after one scene. If at a later time the Solar's Essence or Drive scores increase, the vehicle also improves a number of points proportionately to the improvement of the Solar. |
Revision as of 14:09, 12 November 2003
by JC McCormick (Balthasar)
Master Mechanic's Eye</b>
<b>Cost: 1 mote\\ Duration: Instant\\ Type: Reflexive\\ Minimum Drive: 1\\ Minimum Essence: 1\\ Prerequisites: None
The basic Essence of those Chosen by the Sun is consumed by the pulse of perfection. Of all things on Heaven and Earth, from the moment of Exaltation onward, only the finest things seem to resonate with a Solar. Usually these heroes are not too fine to settle for no less. Activating this Charm either allows a Solar to instantly reckon if a vehicle is in good shape (if it has its full potential of condition levels), or if he is somewhere near a massive collection of vehicles (such as a parking lot), this Charm directs him to the side of the best vehicle present.
Exemplary Focus and Control</b>
<b>Cost: 3 motes\\ Duration: Instant\\ Type: Reflexive\\ Minimum Drive: 2\\ Minimum Essence: 1\\ Prerequisites: Master Mechanic's Eye
One with all things, and unparallelled masters of all tools, a Solar behind the wheel of a vehicle is at one with both his tool-user expertise and the road. Activating this Charm dedicates his Essence to a vehicle. While these motes are committed to the Charm, the Solar receives a free reflexive Drive action every turn, independent of all other actions - or even Extra Action Charms. This Drive action is in effect so long as the Solar may in some way contact a steering device of the vehicle.
Soaring Steel Eagle</b>
<b>Cost: 5 motes\\ Duration: Instant\\ Type: Simple\\ Minimum Drive: 3\\ Minimum Essence: 2\\ Prerequisites: Exemplary Focus and Control
Seeking even the slightest incline, a Chosen of the Sun pivots the wheels of a vehicle off of the surface it's upon. The strength of the Solar's Exalted Essence motivating a combination of the pivot and momentum actually vaults the vehicle an amazing distance. A vehicle operated by a Solar activating this Charm executes an enormous leap, crossing ten yards for every point of Drive + Essence the Exalt has.
Fivefold Faithful Steel</b>
<b>Cost: 3 motes, 1 willpower, 1 lethal health level\\ Duration: Instant\\ Type: Reflexive\\ Minimum Drive: 4\\ Minimum Essence: 3\\ Prerequisites: Soaring Steel Eagle
The proud steel borne by the Chosen of the Sun glistens under His light, even in the city darkness lit only by neon lights. Under proper direction, a Solar-driven vehicle can cross walls of fire and leap clear of explosions with nary a scratch, but instead merely a telltale golden flash upon the chassis. This Charm may be reflexively activated by an Exalt, allowing a vehicle he operates to completely ignore one damage roll made against it. This is considered to be a perfect soak.
Steel Eagle Strategem</b>
<b>Cost: 1 mote\\ Duration: Instant\\ Type: Reflexive\\ Minimum Drive: 2\\ Minimum Essence: 1\\ Prerequisites: None
There is no ancestry apparent between one Chosen of the Sun and another. Seemingly, the call stretches farther than gender, nationality, creed or ideals. Still, there is a bond between the Golden Champions, shared between them all and the old machines of the Heavens, always meant for the hands of the Exalted. Activating this Charm allows the Exalt to instantly gain view of the most rudimentary metaphysical machine at the disposal of the Solar Exalted: the cities of man. The Solar may reflexively spend one mote in order to instantly map mentally the most efficient course throughout any cityscape, reducing travel times to half duration. Additionally, while traveling to this destination, the Solar's vehicle uses no fuel.
Flow Through Traffic</b>
<b>Cost: 5 motes\\ Duration: One Scene\\ Type: Simple\\ Minimum Drive: 3\\ Minimum Essence: 3\\ Prerequisites: Steel Eagle Strategem
Deft and quick-witted beyond human compare, a Solar is hardly ever shaken by mild deterrents, such as rush-hour traffic in downtown New York City. Activating this Charm allows the Solar to ignore any impediments he may have to travelling at top speed, for one scene. He may weave between debris, vehicles, trees, or any stationary object in his way, flawlessly. Mechanically, the Solar also suffers no Response penalties for going fast or very fast. Additionally, for the scene, the Solar's vehicle uses no fuel.
Steel Eagle Claws</b>
<b>Cost: 10 motes, 1 willpower\\ Duration: One scene\\ Type: Simple\\ Minimum Drive: 4\\ Minimum Essence: 3\\ Prerequisites: Flow Through Traffic
Integral as they are to his survival, nothing may separate the master from his tools. Similarly, nothing may separate his tool from its tools. Of the most recent ocurrences of Solar phenomena, this Charm is the most renowned. At least two known races have been reported wherein the drivers skated straight up the side of a skyscraper, leaving tire-track cracks all the way up the windows. Activating this Charm allows the Solar to drive any vehicle he operates across any surface he may, even in defiance of the normal laws of physics, so long as the surface is smooth and roadlike in some way. Additionally, the Solar may never be removed from his vehicle while this Charm lasts, even if he hangs out the side of the window by the steering wheel while his sportscar drives around the barrel of a jet fifty thousand feet in the air. Any attempts to remove him automatically fail.
Glimmering Golden Chariot</b>
<b>Cost: 10 motes, 1 willpower\\ Duration: One scene\\ Type: Simple\\ Minimum Drive: 5\\ Minimum Essence: 3\\ Prerequisites: Steel Eagle Claws, Fivefold Faithful Steel
The Essence of Solars is that of desires made perfect. The desire for money, power, and virtue is trivial to the monumental abilities of the Solar Exalted. So is the desire for freedom. Bearers of this Charm roam the roads of the world unbound by the trivial concerns of fuel and automobile expense. Using this Charm, the Solar weaves a material vehicle from the ambient gauzy fabric of Essence that glitters in the world's soul. The vehicle drawn forth from Elsewhere is mirror-polished gold of the finest purity and glows ephemerally in direct sunlight. When purchasing this Charm, the Solar's player must determine the statistics of his vehicle. He recieves an amount of points to spend equal to the Solar's (Drive + Essence) x 3 to spend creating the vehicle along the guidelines at the bottom of /LiteDramaDriveSystems. Once set, the statistics of the vehicle cannot be changed - it is a part of the Solar's personality, now, be it a tank, jet ski or motorcycle. Later uses of this Charm simply call it forth again from the Elsewhere it evaporates to after one scene. If at a later time the Solar's Essence or Drive scores increase, the vehicle also improves a number of points proportionately to the improvement of the Solar.