Difference between revisions of "Discussions/TransformingAlchemicals"
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− | As mentioned on my page | + | As mentioned on my page TransformingAlchemicals, I'm a bit stuck for ideas on how to model it. |
− | I'm considering a DBT style transformation where the alchiemcal pays for the differnt form using mutation points, but that leaves some questions. | + | I'm considering a DBT style transformation where the alchiemcal pays for the differnt form using mutation points, but that leaves some questions. |
* How do we handle charm slots or charms that can only be used in one form. | * How do we handle charm slots or charms that can only be used in one form. | ||
* what about forms that have artifact weapons built in. If an Alechemical changes into a warstrider with essence cannons, should they cost a charm, or do we simply force the Alchemical to buy them as per the artifact background? | * what about forms that have artifact weapons built in. If an Alechemical changes into a warstrider with essence cannons, should they cost a charm, or do we simply force the Alchemical to buy them as per the artifact background? | ||
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Revision as of 11:57, 10 January 2007
As mentioned on my page TransformingAlchemicals, I'm a bit stuck for ideas on how to model it.
I'm considering a DBT style transformation where the alchiemcal pays for the differnt form using mutation points, but that leaves some questions.
- How do we handle charm slots or charms that can only be used in one form.
- what about forms that have artifact weapons built in. If an Alechemical changes into a warstrider with essence cannons, should they cost a charm, or do we simply force the Alchemical to buy them as per the artifact background?