Difference between revisions of "Sabis/TwiceClashingLightning"
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== Comments and Questions== | == Comments and Questions== | ||
+ | So, this should be the final build for Essence 5 (barring any mistakes on my part). It's easy enough to drop it to Essence 3 if someone wants to challenge it on that playing field, although the character feels more complete at this level. I've made it so he doesn't auto die to surprise attacks, he has decent offense, big defense pools and soak, and more or less is as well balanced as i can see. With heaven and earth stairway, it seems like I should be able to adapt to almost any strange attack or circumstance that comes up. |
Revision as of 18:59, 22 April 2010
Character Sheet
Solar Exalt
Name: Twice Clashing Lightning
Caste: Dawn
Motivation: Clear the world of undesirable elements
Anima: +2 DV's vs Low Valor (+ Improved)
Concept: Focused, Righteous Monk
XP: Left/Total: 2/50
Attributes
- 8 Strength: 4, Dexterity: 5, Stamina: 5
- 4 Charisma: 5, Manipulation: 1, Appearance: 1
- 6 Perception: 2, Intelligence: 2, Wits: 5
- 24 xp (Str 1-4)
Abilities
- Archery: , Athletics: 5, Awareness: 5, Bureaucracy:, Craft():
- Dodge: 4, Integrity: 3, Investigation: , Larceny: , Linguistics(): 1
- Lore:, Martial Arts: 5 , Medicine: , Melee: , Occult: 3
- Performance: , Presence:, Resistance: 5, Ride: , Sail: ,
- Socialize:, Stealth: 3, Survival: , Thrown:, War:
- 25 + 8BP + 7xp (Athletics 4 to 5)
Specialties
- Martial Arts: Unarmed 3
- Dodge: Close Quarters 1
- 2BP
Languages
- Old Realm, High Realm
Backgrounds
- Artifact: 4 (Bracers)
- Artifact: 1 (Breastplate)
- Artifact: 1 (Fivefold Harmonic Adapter)
- Manse: 3
- 2bp
Virtues
- 5 Compassion: 1, Conviction: 4, Temperance: 1, Valor 5.
- 3 BP, Valor to 5 9xp Conviction to 4
- Intimacies: My Students
- Virtue Flaw: Foolhardy Contempt
Willpower: 9
Essence: 5
Essence pool: 24(14) Personal / 55 Peripheral / 10 Personal & 0 Peripheral Committed
Health Levels -0/-1/-1/-1/-2/-2/-2/-2/-4/Incap/Dying
Charms
Key = (Essence 3 Set)Essence 5 Set/Exp Charms
- Arms of the Unconquered Sun Style (11)1
- Day and Night Kata
- Spirit Over Clouds Approach
- Rising Sun Form
- Shining Sun Form
- Fading Sun Form
- Sleeping Sun Form
- Meditation Upon the Spear
- Meditation Upon the Horn
- Meditation Upon the Shield
- Meditation Upon the Laurel
- Heaven and Earth Stairway
- Crowned Sun Form
- Martial Arts (3)0
- Second Martial Arts Excellency
- Martial Arts Essence Flow
- Infinite Marital Arts Mastery
- Integrity (0)1
- Shedding Infinite Radiance
- Resistance (5)0/1
- Durability of Oak Meditation
- Iron Skin Concentration
- Iron Kettle Body
- Adamant Skin Technique
- Armored In Righteousness Stance
- Ox-Body (1x-1, 2x-2)
- 8xp (Adamant Skin)
- Awareness (0)1
- Surprise Anticipation Method
- Athletics (1)3
- Monkey Leap Technique
- Graceful Crane Stance
- First Athletics Excellency
- Lightning Speed
Combos
- Burned into Night 3
- Spirit Over Clouds Approach, Second Martial Arts Excellency, Day and Night Kata
- Cost: 1w, 4m +0-10m per attack, +4m +0-10m if attacked
- Form+IMAM: 1w, 2m +0 per attack, 2m +0m if attacked
- Unanswerable Clarion 4
- Meditation Upon the Shield, Second Martial Arts Excellency, Adamant Skin Technique, Surprise Anticipation Method
- Cost: 1w, 1m/Surprise, +0-10m per attack/defense +4m per soak +4m per counter.
- Form+IMAM: 1w, 1m/Surprise, +0m per attack/defense +4m per soak +2m per counter.
- Girded in Holy Light 5
- Iron Kettle Body, Graceful Crane Stance, Monkey Leap Technique, Lightning Speed, Adamant Skin Technique
- Cost: 1w, 13m 1w (+2/4 Motes per attack on me)
Equipment
- Jade Perfected Kata Bracers
- Orichalcum Breastplate (6B/8L/8A Hardness 3/3/0)
- Orichalcum Fivefold Harmonic Adapter (On Bracers)
- Precision of Form Gemstone
Combat
- Join Battle: 10
- Soak:
- Armor B/L/A 11/13/8 Hardness: 3/3/0
- All Forms Soak: B/L/A 16/18/13 Hardness: 3/3/0
- Fading Sun Soak: B/L/A 21/23/13 Hardness: 3/3/0
- Iron Kettle Body + Anyform: B/L/A 29/31/13 Hardness: 3/3/0
- Iron Kettle Body + Fading Sun: B/L/A 34/36/13 Hardness: 3/3/0
- Pierced: B/L/A -3/-4/0
Defense Values
- DDV: 8 (5 Dex + 4 Dodge + 5 Essence + 1 Spec = 15/2 = 8)
- PDV: 8 (5 Dex + 5 MA + 3 Spec + 2 Def = 15/2 = 8)
- DMDV: 8 (3 Integrity + 7 Willpower + 5 Essence = 15/2 = 8)
- PMDV: 3 (Honest)(Cha 5 + Ability 0 = 5/2 = 3)
Attacks:
- Punch: Spd- 5, Acc- 14, Dmg- 4B, Def- 8, Rate- 3
- Kick: Spd- 5, Acc- 13, Dmg- 7B, Def- 5 , Rate- 2
- Clinch: Spd- 6, Acc- 13, Dmg- 4B, Def- N/A, Rate- 1
- Rising Sun Punch: Spd- 5, Acc- 20, Dmg- +10B/L, Def- 11, Rate- 5
- Other Form Punch: Spd- 5, Acc- 19, Dmg- +9B/L, Def- 10, Rate- 5
- Dawn Anima (Improved): +1 Acc +2 Dmg
Movement
- Move: 5 (+5 Lightning Speed +5 Rising Sun form)
- Dash: 11 (+5 Lightning Speed +5 Rising Sun form)
- Jump: High: 10 (20 if Monkey Leap Technique is up)
- Jump: Long: 20 (40 if Monkey Leap Technique is up)
Comments and Questions
So, this should be the final build for Essence 5 (barring any mistakes on my part). It's easy enough to drop it to Essence 3 if someone wants to challenge it on that playing field, although the character feels more complete at this level. I've made it so he doesn't auto die to surprise attacks, he has decent offense, big defense pools and soak, and more or less is as well balanced as i can see. With heaven and earth stairway, it seems like I should be able to adapt to almost any strange attack or circumstance that comes up.