Difference between revisions of "ExMod/ModernSolarBrawl"
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Revision as of 00:35, 6 April 2010
Boxer Dodges Bullet Cost: 1 mote Type: Reflexive Duration: Instant Minimum Brawl: 3 Minimum Essence: 2 Prerequisite Charms: None
The bane of the modern warrior is firearms- the coward's weapon, cleanly ending any fight from a distance. The consumate fighter doesn't allow such trivia to overmuch bother them, however- filling their hands with Essence, they instinctively meet any bullet with an open hand slap, closing their fist around the lead as though it were a bothersome fly.
Using Boxer Dodges Bullet provides a parry at Dexterity+Brawl against a single Firearms attack that the character is aware of. If they fail, one die of the attacks post soak damage is automatically converted into a success. If they succede, they have grabbed the bullet and snuffed any further ill effect from it.
Leaden Punch Cost: 4 motes Type: Reflexive Duration: Instant Minimum Brawl: 3 Minimum Essence: 2 Prerequisite Charms: Boxer Dodges Bullet
Building on their knowledge of hardening their hands with Essence, the brawler now takes the fight back to their opponent. Closing their fist, they no longer catch the bullet, but strike it back with the roaring crack of a discharged flame.
Using Leaden Punch provides a parry at Dexterity+Brawl against a single Firearms attack that the character is aware of. If they fail, one die of the attacks post soak damage is automatically converted into a success. If they succede, they may make a counter attack against anyone within their Essence + Brawl in yards, with a number of bonus dice equal to their margin of success. This attack deals base lethal damage equal to the Exalt's Strength. Any magics that had enchanted the bullet after a bullet is parried with Leaden Punch are snuffed and do not carry over to the new target.
-By DariusSolluman