Difference between revisions of "TheHoverpope/SolarStealth"
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=== Eyeblink's Time Vanishing === | === Eyeblink's Time Vanishing === |
Revision as of 09:05, 3 April 2010
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Eyeblink's Time Vanishing
Cost: 3m; Mins: Stealth 4, Essence 2; Type: Reflexive (Step 9)
Keywords: Combo-OK, counterattack
Duration: Instant
Prerequisite Charms: Mental Invisibility Technique
The Solar dances across the fields of battle into and out of the sight of his enemies. With a moment's opportunity, they can be gone from the scene, to strike when their foes least expect it. The solar may, in response to an attack, activate this charm. It allows them, in step 9, to as a counterattack attempt to reestablish surprise reflexively. This charm negates the two die bonus his opponents normally receive.
Humble Mortal Mien
Cost: 4m; Mins: Stealth 4, Essence 2; Type: Reflexive
Keywords: Combo-OK, Immovable
Duration: Instant
Prerequisite Charms: Easily Overlooked Presence Method
The solars often had to hide their nature, and now must practically always do so. This is one of the many tools in that arsenal. The solar activates this charm in response to any attempt to detect his exalted nature by supernatural means, whether charms like Measure the Wind or artifacts like Essence Flare Pillars. Any attempt to divine the solar's nature will register them as a heroic mortal. This is a perfect defense. Note that if the character uses peripheral essence to activate this charm, while the magical divination attempt will fail, they will almost certainly be found out.
Unblemished Perfection Practice
Cost: 3 or 4m; Mins: Stealth 4, Essence 2; Type: Reflexive
Keywords: Combo-OK, Stackable
Duration: One Scene
Prerequisite Charms: Easily Overlooked Presence Method
The solar hides their features and becomes like their namesake, the flawless Unconquered Sun, an idyllic paragon of unblemished perfection.
The solar hides one single distinguishing feature for the duration of the charm, whether it be a recognizable face, a tattoo, or a set of wings. This charm cannot hide equipment, but only personal features. If the feature is reasonably damaging to one's appearance, grotesque scarring for example, the character may pay 4 motes instead of 3 and also increase their appearance by 1 for the duration of the charm. This can counter our bonuses that would normally count against Easily Overlooked Presence.