Difference between revisions of "Taerinshar/Sura Nigaq"

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<b>Comboes </b> <br>
 
<b>Comboes </b> <br>
 
Undead Slaying Stance: Essence Arrow, 7 Shadow, 1st Archery <br>
 
Undead Slaying Stance: Essence Arrow, 7 Shadow, 1st Archery <br>
 +
Over the Horizon: There is no wind, 1st Archery, Essence Arrow <br>
  
 
<b>Combat</b> <br>
 
<b>Combat</b> <br>
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Dodge DV: 9 (5 dex + 5 dodge + 4 essence + 3 bracers) <br>
 
Dodge DV: 9 (5 dex + 5 dodge + 4 essence + 3 bracers) <br>
 
PDV: 2 <br>
 
PDV: 2 <br>
Mental DDV: 7 (3 Int + 7 WP + 4 essence, excellency optional) <br>
+
Mental DDV: 8 (4 Int + 7 WP + 4 essence, excellency optional) <br>
  
 
Attacks: Orihalcum Longbow (Ignores Cover)<br>
 
Attacks: Orihalcum Longbow (Ignores Cover)<br>

Revision as of 22:53, 6 April 2009

Back to Taerinshar

Sura is a disturbingly handsome barbarian from the far north. After a betrayal left his tribe scattered by the undead he has taken up his bow on a quest to seek vengeance against those who destroyed his family. Not one of the brightest minds around, but he survives by the sheer force of his personality and uncanny skill with a bow.

Name: Sura Nigaq
Caste: Zenith
Essence 4
Motivation: Vengeance against undead and their once-human allies.

Attributes
Str/Dex/Sta: 4/5/3
Cha/Man/App: 3/1/5
Per/Int/Wit: 3/1/3

Abilities
Dawn: Archery 5 (Longbow, Against Creatures of Darkness), Melee 0, MA 0, Thrown 0, War 0
Zenith: Integrity 4, Performance 0, Presence 5, Resistance 2, Survival 4
Twilight: Investigation 3 , Craft 0, Occult 1, Lore 0, Medicine 0
Night: Athletics 3, Awareness 3, Dodge 5 Larceny 0, Stealth 0
Eclipse: Bureaucracy 0, Linguistics 1, Ride 0, Sail 1, Socialize 0


Backgrounds
Familiar 5 (/Aciara)
Artifact 3 - Long Powerbow (ignores cover)
Artifact 1 - Ori. Breastplate
Artifact 2 - Hearthstone Bracers
Cult 1 (Personality cult from the survivors of his tribe currently living in Whitewall)
Manse 3

Hearthstone is Icestalker stone, identical to Gladestalker (+3AC/+3Dmg to bow)


Flaws and Merits:
Iron Allergy (-3)
Too Perfect (-2)

Virtues:
Compassion 3
Conviction 4
Temperance 1
Valor 2
Willpower: 7

Charms Known
1st Archery
There is no Wind
Essence Arrow (adds Holy)
1st Awareness
Keen Sense (sight)
2nd Presence
Majestic Radiant Presence
1st Survival
Friendship with Animals
Bestial Traits Technique
3rd Dodge
Shadow over Water
7 Shadow Evasion
1st Integrity
Ox Body
Body Mending Meditation
Accuracy without Distance
Integrity Protecting Prana
1st Investigation Excellency

Comboes
Undead Slaying Stance: Essence Arrow, 7 Shadow, 1st Archery
Over the Horizon: There is no wind, 1st Archery, Essence Arrow

Combat

Soak: 9B/9L w/ armor
Dodge DV: 9 (5 dex + 5 dodge + 4 essence + 3 bracers)
PDV: 2
Mental DDV: 8 (4 Int + 7 WP + 4 essence, excellency optional)

Attacks: Orihalcum Longbow (Ignores Cover)
Speed 6, Acc: 16 (17 vs CoD), Dmg: 13L +Arrow, Rate: 4, Range 400, Tags: 2H
Acc: 5 dex + 5 archery + 3 hearthstone + 2 Ori. bow bonus + specialties
Dmg: 4 str + 3 hearthstone + 4 bow + 2 Bracers + arrow

Experience Expenditures: Total XP (March 24): 159

Integrity Excellency - 8
Occult 1 - 3
Essence 3 - 16
Majestic Radiance Presence - 8
Ox Body - 8
Archery Specialty (Longbow) - 3
Archery Sp. (Darkness) - 3
Keen Sense (sight) - 8
Survival 4 - 5
62 Bestial Traits Technique - 8
Body Mending Meditation - 8
Accuracy without Distance - 8
Integrity Protecting Prana - 8
Essence 4! - 24
Infinite Archery Mastery - 8
1st Investigation Excellency - 8
Judge's Ear Technique - 8
Integrity 4 - 5
Temptation Resisting Stance - 8
Over the Horizon Combo - 4 xp (Essence Arrow, 1st Archery, There Is No Wind)
Subtotal: 159