Difference between revisions of "Taerinshar/Willem Grex"
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Serenity: Craft 0, Dodge 3, Linguistics 2, Performance 1, Socialize 1 <br> | Serenity: Craft 0, Dodge 3, Linguistics 2, Performance 1, Socialize 1 <br> | ||
Battles: Archery 0, Melee 0, Presence 1, Resistance 2, War 0 <br> | Battles: Archery 0, Melee 0, Presence 1, Resistance 2, War 0 <br> | ||
− | Secrets: <b>Investigation | + | Secrets: <b>Investigation 1 </b>, <b>Larceny 2 </b>, Lore 3, Occult 2, Stealth 1 <br> |
− | Endings: <b>Athletics 2 </b>, Awareness 2, Bureaucracy | + | Endings: <b>Athletics 2 </b>, Awareness 2, Bureaucracy 2, <b>Martial Arts 2 </b> Medicine 0 <br> |
− | 10 Extra dots are currently going into Integrity 1, Thrown 3, Dodge 3, | + | 10 Extra dots are currently going into Integrity 1, Thrown 3, Dodge 3, Presence 1, Investigation 1, Larceny 2) <br> |
Charms (Start with 12 at least 6 favoured)<br> | Charms (Start with 12 at least 6 favoured)<br> | ||
− | Survival: Adopting the Untamed Face, Sky and Rain Mantra<br> | + | <b>Survival: Adopting the Untamed Face, Sky and Rain Mantra </b><br> |
− | Thrown: Willful Weapon Method | + | <b>Thrown: Willful Weapon Method <br> |
− | Martial Arts: Air Dragon Sight <br> | + | <b>Martial Arts: Air Dragon Sight</b> <br> |
− | Athletics: Burn Life <br> | + | <b>Athletics: Burn Life </b> <br> |
− | Investigation: Efficient | + | <b>Investigation: Efficient Secretary</b><br> |
− | Resistance: Ox Body <br> | + | <b> Larceny: Though Swiping Distraction |
+ | Resistance: Ox Body x1 <br> | ||
Lore: Methodology of Secrets<br> | Lore: Methodology of Secrets<br> | ||
− | |||
− | |||
Awareness: Prior Warning <br> | Awareness: Prior Warning <br> | ||
+ | Dodge: Absence, Duck Fate<br> | ||
+ | <br> | ||
<br> | <br> | ||
Line 42: | Line 43: | ||
2 - Acquaintances (Halta)<br> | 2 - Acquaintances (Halta)<br> | ||
3(4) - Manse in Yu-Shan, gives Wilderness Stone (+4 sux on survival, supernatural tracking) <br> | 3(4) - Manse in Yu-Shan, gives Wilderness Stone (+4 sux on survival, supernatural tracking) <br> | ||
− | 3 - Resources (1 free) <br> | + | 2(3) - Resources (1 free) <br> |
Artifacts: <br> | Artifacts: <br> | ||
− | + | 2 - Starmetal Bracers<br> | |
2 - [[Taerinshar/Centre Cannot Hold]] (Artifact Chakrams) <br> | 2 - [[Taerinshar/Centre Cannot Hold]] (Artifact Chakrams) <br> | ||
1 - Starmetal Breastplate<br> | 1 - Starmetal Breastplate<br> | ||
Line 52: | Line 53: | ||
<b>Flaws and Merits </b> <br> | <b>Flaws and Merits </b> <br> | ||
Flaws:<br> | Flaws:<br> | ||
− | 5 | + | 5 - Strict Vegetarian<br> |
3 - Greater Curse <br> | 3 - Greater Curse <br> | ||
2 - Short-sighted <br> (1 pt penalty on handling small objects)<br> | 2 - Short-sighted <br> (1 pt penalty on handling small objects)<br> |
Revision as of 15:45, 2 September 2009
Chosen of Journeys
Motivation: Determine if lunars are fit for power and bring them back to prominence in the realm.
Attributes:
Str/Dex/Sta : 4/5/2
Cha/Man/App : 4/1/2
Per/Int/Wit : 3/2/4
Abilities:
Journeys: Integrity 1, Ride 0, Sail 3, Survival 2, Thrown 3
Serenity: Craft 0, Dodge 3, Linguistics 2, Performance 1, Socialize 1
Battles: Archery 0, Melee 0, Presence 1, Resistance 2, War 0
Secrets: Investigation 1 , Larceny 2 , Lore 3, Occult 2, Stealth 1
Endings: Athletics 2 , Awareness 2, Bureaucracy 2, Martial Arts 2 Medicine 0
10 Extra dots are currently going into Integrity 1, Thrown 3, Dodge 3, Presence 1, Investigation 1, Larceny 2)
Charms (Start with 12 at least 6 favoured)
Survival: Adopting the Untamed Face, Sky and Rain Mantra
Thrown: Willful Weapon Method
<b>Martial Arts: Air Dragon Sight
Athletics: Burn Life
Investigation: Efficient Secretary
Larceny: Though Swiping Distraction
Resistance: Ox Body x1
Lore: Methodology of Secrets
Awareness: Prior Warning
Dodge: Absence, Duck Fate
Virtues (Starting):
Temperance 3
Requital 3
Compassion 1
Valor 2
Backgrounds
1 - Sifu
2 - Connections (Bureau of Nature)
2 - Acquaintances (Halta)
3(4) - Manse in Yu-Shan, gives Wilderness Stone (+4 sux on survival, supernatural tracking)
2(3) - Resources (1 free)
Artifacts:
2 - Starmetal Bracers
2 - Taerinshar/Centre Cannot Hold (Artifact Chakrams)
1 - Starmetal Breastplate
<b>Flaws and Merits
Flaws:
5 - Strict Vegetarian
3 - Greater Curse
2 - Short-sighted
(1 pt penalty on handling small objects)
Merits
2 pts - Lucky!
Bonus Point Spending: 15 normal +10 flaw - 2 merit = 23
6 - Virtues to 4 for Temperance and Requital
1 - Linguistics Specialty (Old Realm and Flametongue, have Foresttongue as natural language)
3 - Martial Arts to 5
3 - Survival 5
2 - Thrown 5
Sub: 15
1 - Thrown Specialty - Chakrams +2
2 - Athletics 2 to 4
1 - Sail 4
1 - Investigation specialty (Uncovering corruption +2)
2 - Manse 4
1 - ??
Willpower: 8
Essence: 2
Personal Essence = 2*2+8 = 12
Peripheral Essence = 2*6+8+11 = 31
Colleges:
The Wheel - 3
The Mast - 3
The Corpse - 1