Difference between revisions of "SolarPerformance/BogMod"
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− | <b>Heart of City Pronouncement</b> | + | <b>Heart of City Pronouncement</b><br> |
− | <b>Cost:</b> | + | <b>Cost:</b> 7m, 1wp; <b>Mins:</b> Performance 4, Essence 3; <b>Type:</b> Supplemental |
+ | <b>Keywords:</b> Obvious | ||
<b>Duration:</b> Instant | <b>Duration:</b> Instant | ||
− | + | <b>Prerequisite Charms:</b> Phantom-Conjuring Performance | |
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− | <b>Prerequisite Charms:</b> | ||
− | A solar's aura and magnatism can spread throughout entire cities. By moving to a central point of a city, where speaches or | + | A solar's aura and magnatism can spread throughout entire cities. By moving to a central point of a city, where speaches or gatherings for announcements and the like are made and by making her own speach the solar's words can echo throughout the city and influence all. The solar makes a social roll and makes a speach about something. The successes on this roll apply to everyone in the city of lower essence then the character using this charm though everyone hears the words. A character can not limit who hears the message. This can be broad like helping to lift spirits after a plague ravaged the city or specific like warning a city about two infiltraiting Dragonblooded. In this way entire cities can be swayed or mobilized in moments by a powerful Solar. While its main use is in cities it need not be so. The requirements must be the same. Examples of other places this can be used would be on ships, just the one large building the Solar is in, the Solar's army as he speaks from his command tent, etc. It can not be used to speak to nations or vast empty areas that have no such place. |
== Comments == | == Comments == | ||
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*Woops, thanks for fixing this. Yes it is now fixed to read Charisma as it is more to do with raw social impression then careful manipulation. -BogMod | *Woops, thanks for fixing this. Yes it is now fixed to read Charisma as it is more to do with raw social impression then careful manipulation. -BogMod | ||
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+ | **New edits to convert to 2e. -BogMod |
Revision as of 22:43, 9 October 2007
Heart of City Pronouncement
Cost: 7m, 1wp; Mins: Performance 4, Essence 3; Type: Supplemental Keywords: Obvious Duration: Instant Prerequisite Charms: Phantom-Conjuring Performance
A solar's aura and magnatism can spread throughout entire cities. By moving to a central point of a city, where speaches or gatherings for announcements and the like are made and by making her own speach the solar's words can echo throughout the city and influence all. The solar makes a social roll and makes a speach about something. The successes on this roll apply to everyone in the city of lower essence then the character using this charm though everyone hears the words. A character can not limit who hears the message. This can be broad like helping to lift spirits after a plague ravaged the city or specific like warning a city about two infiltraiting Dragonblooded. In this way entire cities can be swayed or mobilized in moments by a powerful Solar. While its main use is in cities it need not be so. The requirements must be the same. Examples of other places this can be used would be on ships, just the one large building the Solar is in, the Solar's army as he speaks from his command tent, etc. It can not be used to speak to nations or vast empty areas that have no such place.
Comments
I was just about to copy the nice Heart of City Pronouncement Charm for my own game when I noticed the "Presence + Performance" roll. Surely you mean something else? Resplendence
- Woops, thanks for fixing this. Yes it is now fixed to read Charisma as it is more to do with raw social impression then careful manipulation. -BogMod
- New edits to convert to 2e. -BogMod