Difference between revisions of "Nekomimi-Maiden/Lilang"

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Name: 'Resplendent Lilac' Lilang Hu<br>
+
<b>Name:</b> 'Resplendent Lilac' Lilang Hu<br>
Caste: Chosen of Endings<br>
+
<b>Caste:</b> Chosen of Endings<br>
Concept: Gentle priestess healer<br>
+
<b>Motivation:</b> End suffering in the South.<br>
Motivation: End suffering in the south<br>
+
<b>Anima:</b> A violet suffusion like light through silken shades.<br>
Intimacies: Love for Leena<br>
+
<b>Concept:</b> Gentle priestess healer<br>
Anima: Violet suffusion as of light through silk<br>
+
<b>XP:</b> <nowiki>Total/Spent</nowiki>: 81/49[32]
EXP [total/spent [left]]: 81/49 [32]<br>
 
  
<b></i>Attributes</i>
+
<b><i>Attributes</i></b><br>
Strength: *, Dexterity: ****, Stamina: **<br>
+
<b>Strength &bull;, Dexterity &bull;&bull;&bull;&bull;, Stamina &bull;&bull; </b><br>
Charisma: ***, Manipulation: **, Appearance: ****<br>
+
<b>Charisma &bull;&bull;&bull;, Manipulation &bull;&bull;, Appearance &bull;&bull;&bull;&bull; </b><br>
Perception: ****, Intelligence: ****, Wits: ***<br></b>
+
<b>Perception &bull;&bull;&bull;&bull;, Intelligence &bull;&bull;&bull;&bull;, Wits &bull;&bull;&bull; </b><br>
  
<b><i>Abilities [Underlined = favored/caste]
+
<b><i>Abilities</b></i><br>
--Journeys--
+
<b><i>Journeys:</b></i>Ride 1, Survival 2<br>
Resistance *, Survival **
+
<b><i>Serenity:</b></i>Craft (Fate) 2, Dodge 3, Linguistics 2 [Firetongue, Old Realm, Riverspeak], Performance 3, Socialize 1<br>
--Serenity--
+
<b><i>Battles:</b></i>Athletics 1<br>
<i>Craft (Fate)</i> **, Dodge ***, Linguistics ** [Firetongue, Old Realm, Riverspeak], Performance ***, Socialize *
+
<b><i>Secrets:</b></i>Investigation 2, Lore 3, Occult 3, Stealth 2<br>
--Battles--
+
<b><i>Endings:</b></i>Awareness 2, Bureaucracy 2, Integrity 2, Martial Arts 4, Medicine 4<br>
Athletics *
 
--Secrets--
 
Investigation **, <i>Lore</i> ***, <i>Occult</i> ***, Stealth **
 
--Endings--
 
<i>*Awareness **, *Bureaucracy **, *Integrity **, *Martial Arts ****, *Medicine ****</i>
 
-Specialties-
 
  
=Backgrounds= 15
+
<b><i>Virtues</b></i><br>
Acquaintences: **
+
<b>Compassion &bull;&bull;&bull;&bull;, Conviction &bull;, Temperance &bull;&bull;&bull;&bull;, Valor &bull;&bull;</b><br>
Allies:
+
<b>Limit</b>0
Artifacts: **** [Gentle Admonishment Bracers], **** [Satchel of Resplendent Healing]
 
Backing: ** [South]
 
Celestial Manse: **
 
Connections:
 
Familiar:
 
Manse:
 
Salary: *
 
Savant: **
 
Sifu: ***
 
  
=Virtues=
+
<b>Willpower &bull;&bull;&bull;&bull;&bull;&bull;&bull;&bull;/8</b><br>
Compassion ****
+
<b>Essence &bull;&bull;&bull;&bull; </b><br>
4/4
+
<b>Personal</b> 16<br>
Conviction *
+
<b>Peripheral</b> 43<br>
1/1
+
<b>Committed</b> 10m [5 Bracers, 5 Satchel]<br>
*Temperance ****
 
4/3
 
Valor **
 
2/2
 
Limit Break: 10/0
 
Virtue Flaw: Curse of Endings
 
Paradox: 10/0
 
  
Essence: ****
+
<b><i>Intimacies</b></i><br>
Personal: 16/16
+
Love for Leena
Peripheral: 43/33
 
  Scenelong Charms Used:
 
Committed: 10 Artifacts [5 bracers, 5 satchel]
 
Willpower: ********/7
 
  
[Combat]
+
<b><i>Backgrounds:</b></i><br>
Dodge DV: 5 [6 with DoSJ]
+
<b>Artifact(4) &bull;&bull;&bull;&bull;</b> (Gentle Admonishment Bracers)<br>
Parry DV: 5 [6 in form]
+
<b>Artifact(4) &bull;&bull;&bull;&bull;</b> (Satchel of Resplendent Healing)<br>
Dodge MDV: 6
+
<b>Backing</b>: Convention on the South &bull;&bull;<br>
Parry MDV: 3
+
<b>Celestial Manse</b> &bull;&bull;<br>
 +
<b>Salary</b> &bull;<br>
 +
<b>Savant</b> &bull;<br>
 +
<b>Sifu</b> &bull;&bull;&bull;<br>
  
Health Levels [Soak: B , L , A ]
+
<b><i>Health Levels</b></i> -0*1, -1*2, -2*2, -4*1, Incap
-0:
 
-1:
 
-1:
 
-2:
 
-2:
 
-4:
 
Incapacitated:
 
  
Charms:
+
<b><i>Charms</b></i><br>
[Dodge]
+
<b>[Dodge]</b><br>
Primordial Ewer: Flows Downhill Protection [3m]
+
Primordial Ewer: Flows Downhill Protection
Techniques: Like an Unblocked Stream [Trade levels of post-soak damage for yards of knockback]
+
*Techniques: Like an Unblocked Stream
Ascending Ewer: Trouble-Reduction Strategy [9m]: Protect [Essence] people of 1 or more Essence score lower, letting them call on Like an Unblocked Stream 1/tick.
+
Ascending Ewer: Trouble-Reduction Strategy
[Linguistics]
+
<b>[Linguistics]</b><br>
Primordial Pillar: Always Coming Home [1m]: Techniques help her blend in with locals
+
Primordial Pillar: Always Coming Home [1m per technique, per scene]<br>
Techniques: Favored Features Disguise [appearance shifts to appear native]
+
*Techniques: Faultless Ceremony (perform any formal or religious ceremony without error, act as a priest of any god)<br>
[Performance]
+
<b>[Performance]</b><br>
Primordial Musician: The 10,001 Dances
+
Primordial Musician: The 10,000 Dances [Permanent, variable motes]<br>
Techniques: Dance of Shining Joy [5m1wp]: Dancing (Speed 5, DV -0) adds +Performance to DV calculations, negates DV penalties, and prevents coordinated attack and onslaught penalties.
+
*Techniques: Dance of Shining Joy [+Performance to Dodge DV, actions do not impose DV penalty, no Onslaught or Coordinated Attack penalties; must dance every action as Speed 5, DV -0, diceless misc action (can be flurried), or else charm ends]
[Investigation]
+
<b>[Investigation]</b><br>
Primordial Key: Auspicious Prospects [1m]
+
Primordial Key: Auspicious Prospects
Techniques: Endings, Serenity
+
*Techniques: Endings, Serenity
[Lore]
+
<b>[Lore]</b><br>
Primordial Treasure Trove: Of the Shape of the World [5m]: Perception+Lore when sleeping, apply successes to techniques
+
Primordial Treasure Trove: On the Shape of the World [5m]: Perception+Lore when sleeping, apply successes to techniques<br>
Techniques: Lucky Break [1 success / -1 TN applied during the day]
+
*Techniques: Lucky Break [1 success / -1 TN applied during the day]<br>
[Occult]
+
<b>[Occult]</b><br>
Primordial Sorcerer: Native of Heaven Perquisities: Permanent enhancements for dealing with gods
+
Primordial Sorcerer: Native of Heaven Perquisities
Techniques: Nod to the Neighbors [Perceive immaterial spirits]
+
*Techniques: Nod to the Neighbors [Perceive immaterial spirits]
[Awareness]
+
<b>[Awareness]</b><br>
Primordial Crow: Wise Choice [6m]: Per+Aware when analyzing a plan, each success points out a flaw
+
Primordial Crow: Wise Choice
Techniques: Danger, Expense, Friends and Enemies, Delays
+
*Techniques: Danger, Expense, Friends and Enemies, Delays
[Bureaucracy]
+
<b>[Bureaucracy]</b><br>
Primordial Haywain: Terminal Sanction [8m] Cha+Bur vs MDV/
+
Primordial Haywain: Terminal Sanction [8m]; Cha+Bur vs target's MDV, Compulsion effect: Materialize and stay material for the scene. Costs [Sidereal's Temperance]wp to resist, must be resisted when first rolled.<br>
Techniques: Service [Serve in a general capacity]
+
*Techniques: Task, Destruction<br>
  [Medicine]
+
<b>[Martial Arts]</b><br>
Primordial Corpse: Smooth Transition [Varies]; Ends lives according to the techniques
+
Resplendent Physician Style<br>
Techniques: Hasten to the Grave [2m]: Kills an incapacitated target or destroys a mindless undead.
+
Diagnostic Eye Approach<br>
[Martial Arts]
+
Nerve-Inflaming Touch<br>
<Resplendent Physician Style>
+
Gentle Release Atemi<br>
Diagnostic Eye Approach [1m, Supplemental]: Supplements an Aim/Diagnostic action by up to [Medicine] ticks, adding 1 extra die per tick.
+
Resplendent Physician Form<br>
Nerve-Inflaming Touch [1m, Supplemental*]: Supplements an unarmed attack; reduce post-soak damage by 2 dice to impose a stackable -1 wound penalty.
+
<b><i>Combos</b></i><br>
Gentle Release Atemi [1m, Simple: 5 ticks, -0 DV]: Touch an ally, commit 1+m, suppress or prevent (motes) in wound penalties
+
None
Resplendent Physician Form [5m, Simple]: Unarmed strikes become Piercing, spend 1m as noncharm action to add +Medicine raw damage. She may reduce her damage to 0 in order to add [Medicine] successes to the attack roll for a supplemental charm from this style.
 
  
Colleges:
+
<b><i>Combat Stats</b></i><br>
[House of Secrets]
+
<b>Join Battle</b> 7, <b>Soak</b> 3B/2L/1A (Infinite Resplendence Amulet), <b>Dodge DV</b> 6<br>
The Key *
 
The Sorcerer *
 
RD: Clever Liu, Dynast Son of Chiarascuro; Endurance 1, Duration: One month
 
[House of Endings]
 
The Corpse **
 
The Rising Smoke **
 
The Sword *
 
  
Bonus Points:
+
<b><i>Social Combat Stats</b></i><br>
4-dot Artifact [5], +1 4+ background [2]
+
<b>Join Debate</b> 7, <b>Dodge MDV</b> 7<br>
+2 Virtues [6]
+
<b>Presence</b> Speed 4, Accuracy 6, Parry 6/2, Rate 2<br>
+3 Techniques [3]
+
<b>Performance</b> Speed 6, Accuracy 8, Parry 8/2, Rate 1<br>
+2 F.Abilities [2]
+
<b>Investigation</b> Speed 5, Accuracy 3, Parry 3/2, Rate 2<br>
  
Experience:
+
<b><i>Colleges</b></i><br>
Primordial Sorcerer [10]
+
<b>[House of Secrets]</b><br>
Essence 4 [27]
+
The Key *<br>
Ascending Ewer [12]
+
The Sorcerer *<br>
 +
<b>[House of Endings]</b><br>
 +
The Corpse **<br>
 +
The Rising Smoke **<br>
 +
The Sword *<br>
  
Gentle Admonishment Bracers [****]
+
== Background ==
Originally created for a Chosen of Serenity who wanted to be perfectly ready for both battle and negotiations, this set of starmetal bracers serves as a pair of Perfected Kata Bracers (though not applying to armed combat - even with form weapons), and additionally can garb the wearer in clothing of whatever sort she desires (including disguising the bracers), as per an Infinite Resplendence Amulet. Sadly, the simplicity of the design forbids the typical feature of Elsewhere-hidden pockets.
+
Lilang was born to the Scavenger Lands, unceremoniously dumped on the doorstop of a monastery tending to the sick and wounded.  Taken in by a priestess, she was raised in the priesthood despite her 'mutant' appearance.  She started to pick up a reputation as an ill omen, as she would keep people company in their last days; those who would recover rarely had her company.  Unfortunately, soon her presence ended; the priestess who raised her grew ill and died, and without her guardianship, the girl was banished, to 'prevent the deaths she caused'.  While following the road and hoping to find a city, she fell asleep from exhaustion and hunger.<br>
 +
She awoke in a bed being tended by some minor gods; her savior revealed himself within the day, and over the next few days, explained to her why she was saved and what she was.  Becoming immersed in her training for the next few years, her Exaltation came peacefully in her sleep, as she let go of her old life in the hospice completely.<br>
 +
Lilang served faithfully and capably in her new life as one of Saturn's Chosen, helping those who needed to pass on to go, as well as those who refused, clung to their old lives, and such. She received two gifts from her sifu, who'd recovered them in one of his missions; her bracers and the satchel, which he decided she'd like to help postpone deaths that didn't need to happen.<br>
 +
[Left off, sorry]<br>
 +
== Appearance ==
  
Lilang was born to the Scavenger Lands, unceremoniously dumped on the doorstop of a monastery tending to the sick and wounded.  Taken in by a priestess, she was raised in the priesthood despite her 'mutant' appearance.  She started to pick up a reputation as an ill omen, as she would keep people company in their last days; those who would recover rarely had her company.  Unfortunately, soon her presence ended; the priestess who raised her grew ill and died, and without her guardianship, the girl was banished, to 'prevent the deaths she caused'.  While following the road and hoping to find a city, she fell asleep from exhaustion and hunger.
+
=== Comments ===
She awoke in a bed being tended by some minor gods; her savior revealed himself within the day, and over the next few days, explained to her why she was saved and what she was.  Becoming immersed in her training for the next few years, her Exaltation came peacefully in her sleep, as she let go of her old life in the hospice completely.
 
Lilang served faithfully and capably in her new life as one of Saturn's Chosen, helping those who needed to pass on to go, as well as those who refused, clung to their old lives, and such.  She received two gifts from her sifu, who'd recovered them in one of his missions; her bracers and the satchel, which he decided she'd like to help postpone deaths that didn't need to happen.
 
[will resume later, just wanted to finish sending]
 
 
 
Planning Destiny: Leena's Artless Prodigy (Artifice)
 
Scope 2, Frequency 2, rest into Duration
 
Trigger: "Prayers shall lead brilliant sage Leena to insight."; when Leena offers a prayer while crafting or studying artifacts and wonders.
 
Prayer: Difficulty 6, 6 dice base; 9 hours, +3 dice; Wits+Linguistics [5] petition, difficulty 2; ask Leena and Lotte or Milia for signatures, +1 die apiece [maximum: +11, +4 Compassion channel]; +[Succ/4] dice to effect roll
 
 
 
Compose Plans: Int + Craft (Fate), difficulty 2. +1 [successes/4]dice [+1]
 
Compute Horoscope: Int+Occult, +[successes/4] dice [+2]
 
Create a Sorcerer destiny, wear it for three days before the prayer: +3 dice
 
Difficulty 4+Duration, 3 dice; potentially add up to +6 dice
 
 
 
Cursing Seven
 
Descending Spear, Sloped-Floor Curse
 
Ess 3, Every Time [4], Duration whatever = 8+ successes required
 
Cha+Perf 6
 
Petition: Wits+Ling [5 dice], Diff 2; 5+ successes = -1 prayer diff, 10+ -3 diff
 
+2 signatories [Solar, Lunar] = +2 dice
 
Prayer roll: 8 dice, diff 5
 
Int+Craft (Fate), Diff 3; every 4 successes =+1 effect die
 

Revision as of 20:50, 12 November 2009

Name: 'Resplendent Lilac' Lilang Hu
Caste: Chosen of Endings
Motivation: End suffering in the South.
Anima: A violet suffusion like light through silken shades.
Concept: Gentle priestess healer
XP: Total/Spent: 81/49[32]

Attributes
Strength •, Dexterity ••••, Stamina ••
Charisma •••, Manipulation ••, Appearance ••••
Perception ••••, Intelligence ••••, Wits •••

Abilities</b>
<b>Journeys:</b>Ride 1, Survival 2
<b>Serenity:</b>Craft (Fate) 2, Dodge 3, Linguistics 2 [Firetongue, Old Realm, Riverspeak], Performance 3, Socialize 1
<b>Battles:</b>Athletics 1
<b>Secrets:</b>Investigation 2, Lore 3, Occult 3, Stealth 2
<b>Endings:</b>Awareness 2, Bureaucracy 2, Integrity 2, Martial Arts 4, Medicine 4

<b>Virtues</b>
<b>Compassion ••••, Conviction •, Temperance ••••, Valor ••

Limit0

Willpower ••••••••/8
Essence ••••
Personal 16
Peripheral 43
Committed 10m [5 Bracers, 5 Satchel]

Intimacies</b>
Love for Leena

<b>Backgrounds:</b>
<b>Artifact(4) ••••
(Gentle Admonishment Bracers)
Artifact(4) •••• (Satchel of Resplendent Healing)
Backing: Convention on the South ••
Celestial Manse ••
Salary
Savant
Sifu •••

Health Levels</b> -0*1, -1*2, -2*2, -4*1, Incap

<b>Charms</b>
<b>[Dodge]

Primordial Ewer: Flows Downhill Protection

  • Techniques: Like an Unblocked Stream

Ascending Ewer: Trouble-Reduction Strategy [Linguistics]
Primordial Pillar: Always Coming Home [1m per technique, per scene]

  • Techniques: Faultless Ceremony (perform any formal or religious ceremony without error, act as a priest of any god)

[Performance]
Primordial Musician: The 10,000 Dances [Permanent, variable motes]

  • Techniques: Dance of Shining Joy [+Performance to Dodge DV, actions do not impose DV penalty, no Onslaught or Coordinated Attack penalties; must dance every action as Speed 5, DV -0, diceless misc action (can be flurried), or else charm ends]

[Investigation]
Primordial Key: Auspicious Prospects

  • Techniques: Endings, Serenity

[Lore]
Primordial Treasure Trove: On the Shape of the World [5m]: Perception+Lore when sleeping, apply successes to techniques

  • Techniques: Lucky Break [1 success / -1 TN applied during the day]

[Occult]
Primordial Sorcerer: Native of Heaven Perquisities

  • Techniques: Nod to the Neighbors [Perceive immaterial spirits]

[Awareness]
Primordial Crow: Wise Choice

  • Techniques: Danger, Expense, Friends and Enemies, Delays

[Bureaucracy]
Primordial Haywain: Terminal Sanction [8m]; Cha+Bur vs target's MDV, Compulsion effect: Materialize and stay material for the scene. Costs [Sidereal's Temperance]wp to resist, must be resisted when first rolled.

  • Techniques: Task, Destruction

[Martial Arts]
Resplendent Physician Style
Diagnostic Eye Approach
Nerve-Inflaming Touch
Gentle Release Atemi
Resplendent Physician Form
Combos</b>
None

<b>Combat Stats</b>
<b>Join Battle
7, Soak 3B/2L/1A (Infinite Resplendence Amulet), Dodge DV 6

Social Combat Stats</b>
<b>Join Debate
7, Dodge MDV 7
Presence Speed 4, Accuracy 6, Parry 6/2, Rate 2
Performance Speed 6, Accuracy 8, Parry 8/2, Rate 1
Investigation Speed 5, Accuracy 3, Parry 3/2, Rate 2

Colleges</b>
<b>[House of Secrets]

The Key *
The Sorcerer *
[House of Endings]
The Corpse **
The Rising Smoke **
The Sword *

Background

Lilang was born to the Scavenger Lands, unceremoniously dumped on the doorstop of a monastery tending to the sick and wounded. Taken in by a priestess, she was raised in the priesthood despite her 'mutant' appearance. She started to pick up a reputation as an ill omen, as she would keep people company in their last days; those who would recover rarely had her company. Unfortunately, soon her presence ended; the priestess who raised her grew ill and died, and without her guardianship, the girl was banished, to 'prevent the deaths she caused'. While following the road and hoping to find a city, she fell asleep from exhaustion and hunger.
She awoke in a bed being tended by some minor gods; her savior revealed himself within the day, and over the next few days, explained to her why she was saved and what she was. Becoming immersed in her training for the next few years, her Exaltation came peacefully in her sleep, as she let go of her old life in the hospice completely.
Lilang served faithfully and capably in her new life as one of Saturn's Chosen, helping those who needed to pass on to go, as well as those who refused, clung to their old lives, and such. She received two gifts from her sifu, who'd recovered them in one of his missions; her bracers and the satchel, which he decided she'd like to help postpone deaths that didn't need to happen.
[Left off, sorry]

Appearance

Comments