Difference between revisions of "ACharmToFindStonesForASling"
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− | + | This is a Dragon-Blooded charm by [[Cheyinka]], based off the Archery charm Harvest of the Hunter. | |
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+ | I don't think Solars need a similar charm, since they don't have a charm to create arrows - they have a charm to shoot arrows that are just Essence. :p | ||
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+ | ---- | ||
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+ | <b><i>Exultant Crow Technique</i></b> | ||
+ | <b>Cost: 2 motes</b> | ||
+ | <b>Duration: Instant</b> | ||
+ | <b>Type: Simple</b> | ||
+ | <b>Minimum Thrown: 3 </b> | ||
+ | <b>Minimum Essence: 2</b> | ||
+ | <b>Prerequisite: Seeking Throw Technique</b> | ||
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+ | The character looks down at the ground and finds some appropriate improvised thrown weapons - rocks of just the right size to be thrown, smooth stones for a slingshot, sharp twigs for darts, etc. The number of weapons found is equal to the character's Permanent Essence. | ||
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+ | Alternately, this can be used to find thrown weapons that haven't hit their target, in which case it takes 6 - Perception minutes to gather up Permanent Essence x 2 weapons. | ||
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+ | If the character can't reach the ground (flying, floating on the surface of a really deep river, whatever), the motes are wasted. | ||
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+ | === Comments === | ||
+ | Hi, welcome to the wiki. Please drop by BestPractices and take a look at our guidelines, as this page should be under DragonBloodedThrown, then at a sub-page of that for [[Cheyinka]]. (So [[DragonBloodedThrown/Cheyinka]]). Other than that, enjoy yourself. On the matter of the Charm itself, it seems a little mundane, even for Terrestrials. - [[Trithne]] |
Revision as of 21:02, 23 April 2006
This is a Dragon-Blooded charm by Cheyinka, based off the Archery charm Harvest of the Hunter.
I don't think Solars need a similar charm, since they don't have a charm to create arrows - they have a charm to shoot arrows that are just Essence. :p
Exultant Crow Technique
Cost: 2 motes Duration: Instant Type: Simple Minimum Thrown: 3 Minimum Essence: 2 Prerequisite: Seeking Throw Technique
The character looks down at the ground and finds some appropriate improvised thrown weapons - rocks of just the right size to be thrown, smooth stones for a slingshot, sharp twigs for darts, etc. The number of weapons found is equal to the character's Permanent Essence.
Alternately, this can be used to find thrown weapons that haven't hit their target, in which case it takes 6 - Perception minutes to gather up Permanent Essence x 2 weapons.
If the character can't reach the ground (flying, floating on the surface of a really deep river, whatever), the motes are wasted.
Comments
Hi, welcome to the wiki. Please drop by BestPractices and take a look at our guidelines, as this page should be under DragonBloodedThrown, then at a sub-page of that for Cheyinka. (So DragonBloodedThrown/Cheyinka). Other than that, enjoy yourself. On the matter of the Charm itself, it seems a little mundane, even for Terrestrials. - Trithne