Difference between revisions of "FormatStandards/ArmorFormat"
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− | + | When detailing armor, the way to do it is in an Armor Stats Block | |
− | + | * Include all relevant stats, either written out or abbreviated. | |
− | When detailing armor, the | + | * Include the Resources cost and any Ability/ Attribute requirements. |
− | + | Examples: | |
− | + | ---- | |
− | + | <b><i>Buff Jacket</b></i><br> | |
− | + | <tt>+3L/+4B Mobility -1 Fatigue 2<br> | |
− | + | Resources <b>•</b></tt> | |
− | + | ---- | |
− | + | <b><i>Lamellar Armor</b></i><br> | |
− | + | <tt>+6L/+8B Mob -2 Ftg 1<br> | |
− | + | Resources 3</tt> | |
− | + | ---- | |
− | + | Back to FormatStandards | |
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Revision as of 15:45, 21 April 2005
When detailing armor, the way to do it is in an Armor Stats Block
- Include all relevant stats, either written out or abbreviated.
- Include the Resources cost and any Ability/ Attribute requirements.
Examples:
Buff Jacket</b>
+3L/+4B Mobility -1 Fatigue 2
Resources <b>•</b>
<b>Lamellar Armor</b>
+6L/+8B Mob -2 Ftg 1
Resources 3
Back to FormatStandards