Difference between revisions of "Dorchadas/BrokenDreamCharacter"
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Broken Dream Eight Stones, Haltan Republic | Broken Dream Eight Stones, Haltan Republic | ||
NATURE EXPERIENCE | NATURE EXPERIENCE | ||
| − | Survivor Norm: 0, Fae: | + | Survivor Norm: 0, Fae: 2 |
| − | HERITAGE POWER Whisper: | + | HERITAGE POWER Whisper: 2 |
| − | Immunity to the effects of the Wyld Total: | + | Immunity to the effects of the Wyld Total: 36 |
--------------------------------ATTRIBUTES--------------------------------------------- | --------------------------------ATTRIBUTES--------------------------------------------- | ||
PHYSICAL SOCIAL MENTAL | PHYSICAL SOCIAL MENTAL | ||
| Line 29: | Line 29: | ||
TEMPERS ESSENCE ** VIRTUES | TEMPERS ESSENCE ** VIRTUES | ||
--------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------- | ||
| − | Willpower: 6 Pool: | + | Willpower: 6 Pool: 16:16 *Compassion *** |
O O O O O X Committed: 0 *Conviction *** | O O O O O X Committed: 0 *Conviction *** | ||
Temperance ** | Temperance ** | ||
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Oath Keeper +3 Cannot break a sworn promise--catastrophic botch at | Oath Keeper +3 Cannot break a sworn promise--catastrophic botch at | ||
worst time if does. | worst time if does. | ||
| + | Ignorance of Self +4 Knows almost nothing about own powers | ||
Longevity -2 Lives for 150 years naturally | Longevity -2 Lives for 150 years naturally | ||
--------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------- | ||
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COMBAT STATISTICS | COMBAT STATISTICS | ||
---------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------- | ||
| − | Initiative: 5 Soak (L | + | Initiative: 5 Soak (L/B): (0/2) Mobility: -0 |
| − | ARMOR: Hunting Leathers w | + | ARMOR: Hunting Leathers w/Armor: (2/3) Fatigue: 0 |
HEALTH LEVELS | HEALTH LEVELS | ||
| Line 85: | Line 86: | ||
Beneficence for a minute. | Beneficence for a minute. | ||
| − | To See Without ** 1 Will 3 Hours | + | To See Without ** 1 Will 3 Hours/Inst See dematerialized spirits. INT + Occult |
Eyes Diff 2 to prepare. | Eyes Diff 2 to prepare. | ||
---------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------- | ||
| − | ARTS | + | ARTS/SCIENCES |
---------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------- | ||
NAME RATING DESCRIPTION | NAME RATING DESCRIPTION | ||
| − | Art of Summoning N | + | Art of Summoning N/A +2 dice for CHA + Occult rolls (3 motes cost) |
| − | |||
Alchemy ** Various Formulae--see below. | Alchemy ** Various Formulae--see below. | ||
---------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------- | ||
| Line 168: | Line 168: | ||
WHISPER | WHISPER | ||
---------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------- | ||
| − | Ata-Treepard Spd | + | Ata-Treepard Spd/Atk/Dmg: Claws 8/9/5L, Bite 8/8/6L |
| − | Str | + | Str/Dex/Sta: 5/4/4 Dodge/Soak: 6/2L/4B Will: 5 |
| − | Per | + | Per/Int/Wit: 3/2/3 Abilities: Ath: 3, Awr: 3 Brawl: 3, Dodge 2 |
| − | Cha | + | Cha/Man/App: 2/2/2 Invest: 1, Lore: 1, Presence: 2 (Intimidation+3) |
Comp: 2, Conv: 3, Temp: 2, Valor: 3 Stealth: 3, Survival: 3 | Comp: 2, Conv: 3, Temp: 2, Valor: 3 Stealth: 3, Survival: 3 | ||
Revision as of 04:18, 14 July 2005
Character Sheet
NAME HOMELAND
Broken Dream Eight Stones, Haltan Republic
NATURE EXPERIENCE
Survivor Norm: 0, Fae: 2
HERITAGE POWER Whisper: 2
Immunity to the effects of the Wyld Total: 36
--------------------------------ATTRIBUTES---------------------------------------------
PHYSICAL SOCIAL MENTAL
Strength 2 Charisma 3(4) Perception 3
Dexterity 2(3) Manipulation 2 Intelligence 3
Stamina 2 Appearance 5 Wits 3
--------------------------------ABILITIES----------------------------------------------
--WAR-- --LIFE-- --WISDOM--
Archery ** *Crafts ** Bureaucracy
Athletics *** Larceny Investigation *
Awareness ** Linguistics Lore **
Brawl Performance * Medicine **
Dodge * Presence * *Occult ***
Endurance * Ride
Martial Arts Sail --SPECIALTIES--
Melee * Socialize ** Socialize (Seduction +1)
Resistance * Stealth Craft (Woodcarving +1)
Thrown Survival ** Occult (Alchemy +1)
Linguistics: Native: Forest Tongue
---------------------------------------------------------------------------------------
TEMPERS ESSENCE ** VIRTUES
---------------------------------------------------------------------------------------
Willpower: 6 Pool: 16:16 *Compassion ***
O O O O O X Committed: 0 *Conviction ***
Temperance **
Valor **
---------------------------------------------------------------------------------------
MERITS
---------------------------------------------------------------------------------------
NAME COST DESCRIPTION
Prodigy -2 Crafts is Favored
Unusual Appearance +1 Eyes every color of the rainbow
Awakened Essence -5 Gain Essence Pool.
Nightmares +3 +1 Difficulty to regain willpower
Oath Keeper +3 Cannot break a sworn promise--catastrophic botch at
worst time if does.
Ignorance of Self +4 Knows almost nothing about own powers
Longevity -2 Lives for 150 years naturally
---------------------------------------------------------------------------------------
BACKGROUNDS
---------------------------------------------------------------------------------------
BACKGROUND RATING DESCRIPTION
Allies * Ata-Treepard
Contacts * Other healers/thaumaturges
Influence * A figure of note in his local area.
Inheritance *** Son of the Fair Folk Noble Foam
Resources ** From woodcarving and thaumaturgy
----------------------------------------------------------------------------------------
COMBAT STATISTICS
----------------------------------------------------------------------------------------
Initiative: 5 Soak (L/B): (0/2) Mobility: -0
ARMOR: Hunting Leathers w/Armor: (2/3) Fatigue: 0
HEALTH LEVELS
-0 -1 -2 -4 Incapacitated Negative
O O O O O O O O O
----------------------------------------------------------------------------------------
COMBAT ACTIONS
----------------------------------------------------------------------------------------
ATTACKS
WEAPON SPEED ACCURACY DAMAGE DEFENSE RATE
Fist 5(+0) 2(+1)U 2L(+0L) 3(+2) 5
Knife 5(+0) 4(+1) 4L(+2L) 1(-2) 4
RANGED ACCURACY DAMAGE RATE RANGE AMMUNITION
Self Bow 4(+0) 4L(+2L) 2 150 20 arrows
Dodge: 3/5 (+2 Permanent Essence)
U = Unskilled penalty
----------------------------------------------------------------------------------------
RITUALS
----------------------------------------------------------------------------------------
NAME LEVEL COST TIME DESCRIPTION
Maiden's Prayer * 1 mote 2 minutes Prevents fertility for 24 hours.
Calling the Flames * 1 motes Instant Conjures up a candle-flame that lasts
Beneficence for a minute.
To See Without ** 1 Will 3 Hours/Inst See dematerialized spirits. INT + Occult
Eyes Diff 2 to prepare.
----------------------------------------------------------------------------------------
ARTS/SCIENCES
----------------------------------------------------------------------------------------
NAME RATING DESCRIPTION
Art of Summoning N/A +2 dice for CHA + Occult rolls (3 motes cost)
Alchemy ** Various Formulae--see below.
----------------------------------------------------------------------------------------
ALCHEMY RECIPES
----------------------------------------------------------------------------------------
(all rolls are INT + Occult unless otherwise stated)
NAME RATING COST DIFFICULTY DESCRIPTION
Blood-Saunching * * 3 Automatically stops bleeding, wounds
Compress do not reopen except on a botch
Wound-Cleansing * * 1 Prevents the infection of wounds in
Unguent surgery and reduces infection diff-
iculty by 1
Elixir of * * 1 Purges all traces of alcohol from
Immaculate Sobriety system in a minute. -3 to all pools
during that minute.
Hero's Recovery ** ** 3 Lasts half a day per dot of STA.
Heals like an Exalt.
Hero's Recovery ** ** 3 Lasts two days per dot of STA.
(blood version) Heals like an Exalt.
----------------------------------------------------------------------------------------
POWER DESCRIPTIONS
----------------------------------------------------------------------------------------
POWER COST DURATION TYPE EFFECT
Virtue Attunement None Special Simple Conversation or eye contact
(Compassion) Perception + Compassion vs
Wits to learn Virtue score
Virtue Attunement None Special Simple Conversation or eye contact
(Conviction) Perception + Conviction vs
Wits to learn Virtue score
Eyes of Wicked Madness None Special Reflexive Mortals who look into eyes
roll Valor Diff 2 or flee
in terror.
Draught of Passion None Instant Reflexive Roll feeding virtue to
regain Essence from
ambient emotion.
Wyld Sense None Instant Reflexive PER + Awareness to gauge
level of Wyld. Can find
Wyld-creatures in range
of sense at (5-Essence).
Transcendent Dream Shape 2 motes/ One Scene Simple Adds +1 CHA, +1 DEX, +1
1 Will APP. Agg from iron.
Unveiling Intution 2 motes Instant Reflexive PER + Socialize. Sux=learn
1 = virtue, perm or temp
Will. 2 = Nature. 3 =
emotion. 5 = thoughts.
Diff equals [Essence]
----------------------------------------------------------------------------------------
GEAR
----------------------------------------------------------------------------------------
ITEM QUANTITY NOTES
Self Bow 1 Nothing special
Broadhead arrows Quiver of 20 Made of ironwood
Hunting Knife 1 Also made of ironwood
Charm against the Fair Folk 1 Reduces FF dice pools by one
Hunting leathers 3 His usual clothing.
Ceremonial Robes 1 Green with vines. Traditional.
Bandages 10 Soaked in Blood-staunching Compress.
Wound-cleansing Unguent 9 Doses in leather pouches.
Elixer of Immaculate Sobriety 2 Just in case
Hero's Recovery 3 Heals like an Exalt
Hero's Recovery (blood) 3 Heals like an Exalt, but better
Supplies for ^ 5 For later
Necklace 1 Safe passage in Slulura's lands
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WHISPER
----------------------------------------------------------------------------------------
Ata-Treepard Spd/Atk/Dmg: Claws 8/9/5L, Bite 8/8/6L
Str/Dex/Sta: 5/4/4 Dodge/Soak: 6/2L/4B Will: 5
Per/Int/Wit: 3/2/3 Abilities: Ath: 3, Awr: 3 Brawl: 3, Dodge 2
Cha/Man/App: 2/2/2 Invest: 1, Lore: 1, Presence: 2 (Intimidation+3)
Comp: 2, Conv: 3, Temp: 2, Valor: 3 Stealth: 3, Survival: 3
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