Difference between revisions of "JesseLowe/PelepsLeden"

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<b>Description:</b> A young man, perhaps a hair over twenty. He's a Westerner, with some Realm blood in him. The black jade daiklave he holds easily in his right hand -- at ease -- attests to his Exalted status, though he betrays no hint of his Aspect. He is unarmored, dressed in trousers, boots, and tunic in Coral fashion.
 
<b>Description:</b> A young man, perhaps a hair over twenty. He's a Westerner, with some Realm blood in him. The black jade daiklave he holds easily in his right hand -- at ease -- attests to his Exalted status, though he betrays no hint of his Aspect. He is unarmored, dressed in trousers, boots, and tunic in Coral fashion.
  
<b>Roleplaying Notes:</b> Once a patrician and spy for his House, Peleps Leden fell afoul of the Silver Prince's nets. Fortunately for him, one of the [[DeathLord]]'s own knights, the [[[JesseLowe/PelepsLeden/AuspexInCrimson]] | Auspex in Crimson]] fell in love with him. In their escape from Skullstone, he Exalted.
+
<b>Roleplaying Notes:</b> Once a patrician and spy for his House, Peleps Leden fell afoul of the Silver Prince's nets. Fortunately for him, one of the [[DeathLord]]'s own knights, the [[JesseLowe/AuspexInCrimson|Auspex in Crimson]] fell in love with him. In their escape from Skullstone, he Exalted.
  
 
<b>Caste:</b> Night<br>
 
<b>Caste:</b> Night<br>
Line 30: Line 30:
 
<i>Note: * = Caste or Favored skill.</i><br>
 
<i>Note: * = Caste or Favored skill.</i><br>
 
<b>Virtues:</b> Compassion 3, Conviction 3, Temperance 2, Valor 3<br>
 
<b>Virtues:</b> Compassion 3, Conviction 3, Temperance 2, Valor 3<br>
<b>Backgrounds:</b> Allies 2 ([[[JesseLowe/PelepsLeden/AuspexInCrimson]] | The Auspex in Crimson]], ?), Artifact 4, Followers 2<br>
+
<b>Backgrounds:</b> Allies 2 ([[JesseLowe/AuspexInCrimson|The Auspex in Crimson]], ?), Artifact 4, Followers 2<br>
 
<b>Willpower:</b> 7, <b>Essence:</b> 4, <b>Essence Pool:</b><br>
 
<b>Willpower:</b> 7, <b>Essence:</b> 4, <b>Essence Pool:</b><br>
 
<b>Virtue Flaw:</b> Red Rage of Compassion<br>
 
<b>Virtue Flaw:</b> Red Rage of Compassion<br>
Line 38: Line 38:
 
<b>Charms:</b><br>
 
<b>Charms:</b><br>
 
* Athletics
 
* Athletics
** Graceful Crane Stance <i>(3 motes, 1 scene, reflexive; perfect balance and can be supported by flimsy objects; [[Books/Exalted | Exalted]] 193)</i>
+
** Graceful Crane Stance <i>(3 motes, 1 scene, reflexive; perfect balance and can be supported by flimsy objects; [[Books/Exalted|Exalted]] 193)</i>
** Lightning Speed <i>(1 mote, 1 turn, reflexive; double sprinting speed for a turn; [[Books/Exalted | Exalted]] 193)</i>
+
** Lightning Speed <i>(1 mote, 1 turn, reflexive; double sprinting speed for a turn; [[Books/Exalted|Exalted]] 193)</i>
** Feather Foot Style <i>(3 motes, instant, reflexive; may walk across liquids and other substances that would not otherwise hold him for a turn; [[Books/Exalted | Exalted]] 194)</i>
+
** Feather Foot Style <i>(3 motes, instant, reflexive; may walk across liquids and other substances that would not otherwise hold him for a turn; [[Books/Exalted|Exalted]] 194)</i>
** Increasing Strength Exercise <i>(3 motes per dot, 1 scene, simple; increase Strength by up to 4 dots; [[Books/Exalted | Exalted]] 195)</i>
+
** Increasing Strength Exercise <i>(3 motes per dot, 1 scene, simple; increase Strength by up to 4 dots; [[Books/Exalted|Exalted]] 195)</i>
 
* Awareness
 
* Awareness
** Sensory Acuity Prana <i>(5 motes, 1 scene, simple; +4 dice to Awareness; [[Books/Exalted | Exalted]] 196)</i>
+
** Sensory Acuity Prana <i>(5 motes, 1 scene, simple; +4 dice to Awareness; [[Books/Exalted|Exalted]] 196)</i>
** Keen Hearing Prana <i>(5 motes, 1 scene, simple; hearing becomes supernaturally acute; [[Books/Exalted | Exalted]] 196)</i>
+
** Keen Hearing Prana <i>(5 motes, 1 scene, simple; hearing becomes supernaturally acute; [[Books/Exalted|Exalted]] 196)</i>
 
* Dodge
 
* Dodge
** Reed in the Wind <i>(1 mote per 2 dice, instant, reflexive; dodge dice adder; [[Books/Exalted | Exalted]] 197)</i>
+
** Reed in the Wind <i>(1 mote per 2 dice, instant, reflexive; dodge dice adder; [[Books/Exalted|Exalted]] 197)</i>
** Shadow Over Water <i>(2 motes, instant, reflexive; reflexive full-pool dodge; [[Books/Exalted | Exalted]] 198)</i>
+
** Shadow Over Water <i>(2 motes, instant, reflexive; reflexive full-pool dodge; [[Books/Exalted|Exalted]] 198)</i>
** Reflex Sidestep Technique <i>(2 motes, instant, reflexive; dodge an unknown attack with pool of 8 dice (2x permanent Essence); [[Books/Exalted | Exalted]] 198)</i>
+
** Reflex Sidestep Technique <i>(2 motes, instant, reflexive; dodge an unknown attack with pool of 8 dice (2x permanent Essence); [[Books/Exalted|Exalted]] 198)</i>
** Seven Shadow Evasion <i>(6 motes, instant, reflexive; perfect effect, imperfect applicability dodge; [[Books/Exalted | Exalted]] 199)</i>
+
** Seven Shadow Evasion <i>(6 motes, instant, reflexive; perfect effect, imperfect applicability dodge; [[Books/Exalted|Exalted]] 199)</i>
** Flow Like Blood <i>(5 motes 1 Willpower, 1 scene, simple; persistent dodge; [[Books/Exalted | Exalted]] 198)</i>
+
** Flow Like Blood <i>(5 motes 1 Willpower, 1 scene, simple; persistent dodge; [[Books/Exalted|Exalted]] 198)</i>
 
* Endurance
 
* Endurance
** Ox-Body Technique <i>(Extra Health Levels (-1/-2/-2); [[Books/Exalted | Exalted]] 170)</i>
+
** Ox-Body Technique <i>(Extra Health Levels (-1/-2/-2); [[Books/Exalted|Exalted]] 170)</i>
** Essence-Gathering Temper <i>(1 mote, instant, reflexive; when hit, may roll 1 die for each point of pre-soak damage; each success = 4 motes regained up to a max of 16 motes per use; [[Books/Exalted | Exalted]] 171 and [[Books/PlayersGuide | Player's Guide]] 207)</i>
+
** Essence-Gathering Temper <i>(1 mote, instant, reflexive; when hit, may roll 1 die for each point of pre-soak damage; each success = 4 motes regained up to a max of 16 motes per use; [[Books/Exalted|Exalted]] 171 and [[Books/PlayersGuide|Player's Guide]] 207)</i>
 
* Investigation
 
* Investigation
 
** Ten Magistrate Eyes <i>(3 motes, 1 scene, supplemental; add 4 successes to any Investigation rolls; [[Books/Exalted]] 185)</i>
 
** Ten Magistrate Eyes <i>(3 motes, 1 scene, supplemental; add 4 successes to any Investigation rolls; [[Books/Exalted]] 185)</i>
 
* Larceny
 
* Larceny
** Seasoned Criminal Method <i>(10 motes, 1 day, simple; appear to criminals as one of their own, perceive and understand the local criminal underground; [[Books/Exalted | Exalted]] 199)</i>
+
** Seasoned Criminal Method <i>(10 motes, 1 day, simple; appear to criminals as one of their own, perceive and understand the local criminal underground; [[Books/Exalted|Exalted]] 199)</i>
** Flawlessly Impenetrably Disguise <i>(7 motes, 1 day, simple; alter own appearance, voice, and scent within human parameters; cannot imitate a specific individual; [[Books/Exalted | Exalted]] 199)</i>
+
** Flawlessly Impenetrably Disguise <i>(7 motes, 1 day, simple; alter own appearance, voice, and scent within human parameters; cannot imitate a specific individual; [[Books/Exalted|Exalted]] 199)</i>
** Flawless Pickpocketing Technique <i>(3 motes, instant, simple; perfect pick-pocketing Charm, no chance of detection but must touch target; [[Books/Exalted | Exalted]] 200)</i>
+
** Flawless Pickpocketing Technique <i>(3 motes, instant, simple; perfect pick-pocketing Charm, no chance of detection but must touch target; [[Books/Exalted|Exalted]] 200)</i>
 
* Melee
 
* Melee
** Excellent Strike <i>(1 mote per die, instant, supplemental; Melee attack dice adder; [[Books/Exalted | Exalted]] 162)</i>
+
** Excellent Strike <i>(1 mote per die, instant, supplemental; Melee attack dice adder; [[Books/Exalted|Exalted]] 162)</i>
** Hungry Tiger Technique <i>(1 mote, instant, supplemental; extra attack successes are doubled for damage; [[Books/Exalted | Exalted]] 163)</i>
+
** Hungry Tiger Technique <i>(1 mote, instant, supplemental; extra attack successes are doubled for damage; [[Books/Exalted|Exalted]] 163)</i>
** Retrieve the Fallen Weapon <i>(1 mote, instant, simple; can call his weapon to his hand as long as it is unrestrained and he can see it; [[Books/Exalted | Exalted]] 163)</i>
+
** Retrieve the Fallen Weapon <i>(1 mote, instant, simple; can call his weapon to his hand as long as it is unrestrained and he can see it; [[Books/Exalted|Exalted]] 163)</i>
** Iron Raptor Technique <i>(2 motes, instant, simple; make a Melee attack by hurling the weapon up to 25 yards; [[Books/Exalted | Exalted]] 164)</i>
+
** Iron Raptor Technique <i>(2 motes, instant, simple; make a Melee attack by hurling the weapon up to 25 yards; [[Books/Exalted|Exalted]] 164)</i>
** Golden Essence Block <i>(1 mote per 2 dice, instant, reflexive; Melee parry dice adder; [[Books/Exalted | Exalted]] 166)</i>
+
** Golden Essence Block <i>(1 mote per 2 dice, instant, reflexive; Melee parry dice adder; [[Books/Exalted|Exalted]] 166)</i>
** Dipping Swallow Defense <i>(2 motes, instant, reflexive; reflexive full-pool parry; [[Books/Exalted | Exalted]] 166)</i>
+
** Dipping Swallow Defense <i>(2 motes, instant, reflexive; reflexive full-pool parry; [[Books/Exalted|Exalted]] 166)</i>
** Bulwark Stance <i>(5 motes, until next action, reflexive; gains persistent parry until he next acts; [[Books/Exalted | Exalted]] 166)</i>
+
** Bulwark Stance <i>(5 motes, until next action, reflexive; gains persistent parry until he next acts; [[Books/Exalted|Exalted]] 166)</i>
** Fivefold Bulwark Stance <i>(3 motes 1 Willpower, 1 scene, simple; persistent parry; [[Books/Exalted | Exalted]] 197)</i>
+
** Fivefold Bulwark Stance <i>(3 motes 1 Willpower, 1 scene, simple; persistent parry; [[Books/Exalted|Exalted]] 197)</i>
 
* Presence
 
* Presence
** Harmonious Presence Meditation <i>(6 motes, 1 hour, simple; gains 4 dice to social interaction; [[Books/Exalted | Exalted]] 175)</i>
+
** Harmonious Presence Meditation <i>(6 motes, 1 hour, simple; gains 4 dice to social interaction; [[Books/Exalted|Exalted]] 175)</i>
 
* Resistance
 
* Resistance
** Durability of Oak Meditation <i>(1 mote per 2B, 1 scene, simple; add up to 8B soak; [[Books/Exalted | Exalted]] 176, [[Books/PlayersGuide | Player's Guide]] 208)</i>
+
** Durability of Oak Meditation <i>(1 mote per 2B, 1 scene, simple; add up to 8B soak; [[Books/Exalted|Exalted]] 176, [[Books/PlayersGuide|Player's Guide]] 208)</i>
** Spirit Strengthens the Skin <i>(2 motes 1 willpower, 1 scene, reflexive; soak lethal damage with bashing soak; [[Books/Exalted | Exalted]] 176, [[Books/PlayersGuide | Player's Guide]] 209)</i>
+
** Spirit Strengthens the Skin <i>(2 motes 1 willpower, 1 scene, reflexive; soak lethal damage with bashing soak; [[Books/Exalted|Exalted]] 176, [[Books/PlayersGuide|Player's Guide]] 209)</i>
** Iron Skin Concentration <i>(3 motes, instant, reflexive; reduces an attack on himself that he is aware of to minimum damage; [[Books/Exalted | Exalted]] 176, [[Books/PlayersGuide | Player's Guide]] 209)</i>
+
** Iron Skin Concentration <i>(3 motes, instant, reflexive; reduces an attack on himself that he is aware of to minimum damage; [[Books/Exalted|Exalted]] 176, [[Books/PlayersGuide|Player's Guide]] 209)</i>
 
* Sail
 
* Sail
** [[SolarSail/Quendalon | Salty Dog Technique]] <i>(3 motes, 1 day, simple; +4 dice to Sail rolls and has perfect sea legs; [[Books/Exalted | Exalted]] 209)</i>
+
** [[SolarSail/Quendalon|Salty Dog Technique]] <i>(3 motes, 1 day, simple; +4 dice to Sail rolls and has perfect sea legs; [[Books/Exalted|Exalted]] 209)</i>
 
* Socialize
 
* Socialize
** Wise-Eyed Courtier Technique <i>(3 motes, instant, simple; instantly read a social situation; [[Books/Exalted | Exalted]] 211)</i>
+
** Wise-Eyed Courtier Technique <i>(3 motes, instant, simple; instantly read a social situation; [[Books/Exalted|Exalted]] 211)</i>
** Mastery of Small Manners <i>(3 motes, 1 scene, reflexive; gain excellent superficial manners for the situation; [[Books/Exalted | Exalted]] 211)</i>
+
** Mastery of Small Manners <i>(3 motes, 1 scene, reflexive; gain excellent superficial manners for the situation; [[Books/Exalted|Exalted]] 211)</i>
** Motive-Discerning Technique <i>(6 motes, instant, simple; figure out a subject's true motives on a matter through a quick conversation; [[Books/Exalted | Exalted]] 211)</i>
+
** Motive-Discerning Technique <i>(6 motes, instant, simple; figure out a subject's true motives on a matter through a quick conversation; [[Books/Exalted|Exalted]] 211)</i>
  
 
<b>Equipment:</b> Black jade wavecleaver daiklave, orichalcum hearthstone bracers.
 
<b>Equipment:</b> Black jade wavecleaver daiklave, orichalcum hearthstone bracers.

Latest revision as of 21:44, 8 June 2010

Peleps Leden

Description: A young man, perhaps a hair over twenty. He's a Westerner, with some Realm blood in him. The black jade daiklave he holds easily in his right hand -- at ease -- attests to his Exalted status, though he betrays no hint of his Aspect. He is unarmored, dressed in trousers, boots, and tunic in Coral fashion.

Roleplaying Notes: Once a patrician and spy for his House, Peleps Leden fell afoul of the Silver Prince's nets. Fortunately for him, one of the DeathLord's own knights, the Auspex in Crimson fell in love with him. In their escape from Skullstone, he Exalted.

Caste: Night
Nature: Explorer

Short Form

Physical: 17
Social: 10
Mental: 12

Essence: 4 (40)
Willpower: 5
Weapon: Black Jade Wavecleaver Daiklaive (Speed 5, Acc 20, Dam 13L/3 min, Def 18, Rate 2, Tags: Overwhelming)
Armor: Black Jade Reinforced Breastplate (14L/13B, hardness 8/8, mobility -1, fatigue 1)
Other Equipment: Orichalcum Hearthstone Bracers, Level 2 Water hearthstone (allows him to breath and move freely in water)
Defense Values: Dodge 10, Parry 9, Mental 5
Health Levels: -0 -1 -1 -1 -2 -2 -2 -2 -4 Inc
Motivation: Redeem the Auspex.
Intimacies: The Auspex, his son.
Charms of note: Heavenly Guardian Defense,

Long Form

Attributes: Strength 2, Dexterity 5, Stamina 4, Charisma 2, Manipulation 3, Appearance 2, Perception 3, Intelligence 3, Wits 4
Abilities: *Athletics 5, *Awareness 5, Brawl 2, *Dodge 5, Endurance 2, *Investigation 3, *Larceny 5, Linguistics 2 (Old Realm, Seatongue, High Realm (fluent), Low Realm), Lore 2, Medicine 1, *Melee 5, Occult 1, Performance 1, Presence 2, *Resistance 4, *Sail 3, *Socialize 4, *Stealth 5, Survival 1, Thrown 2
Note: * = Caste or Favored skill.
Virtues: Compassion 3, Conviction 3, Temperance 2, Valor 3
Backgrounds: Allies 2 (The Auspex in Crimson, ?), Artifact 4, Followers 2
Willpower: 7, Essence: 4, Essence Pool:
Virtue Flaw: Red Rage of Compassion
Limit: X X X O O O O O O O

Anima:
Charms:

  • Athletics
    • Graceful Crane Stance (3 motes, 1 scene, reflexive; perfect balance and can be supported by flimsy objects; Exalted 193)
    • Lightning Speed (1 mote, 1 turn, reflexive; double sprinting speed for a turn; Exalted 193)
    • Feather Foot Style (3 motes, instant, reflexive; may walk across liquids and other substances that would not otherwise hold him for a turn; Exalted 194)
    • Increasing Strength Exercise (3 motes per dot, 1 scene, simple; increase Strength by up to 4 dots; Exalted 195)
  • Awareness
    • Sensory Acuity Prana (5 motes, 1 scene, simple; +4 dice to Awareness; Exalted 196)
    • Keen Hearing Prana (5 motes, 1 scene, simple; hearing becomes supernaturally acute; Exalted 196)
  • Dodge
    • Reed in the Wind (1 mote per 2 dice, instant, reflexive; dodge dice adder; Exalted 197)
    • Shadow Over Water (2 motes, instant, reflexive; reflexive full-pool dodge; Exalted 198)
    • Reflex Sidestep Technique (2 motes, instant, reflexive; dodge an unknown attack with pool of 8 dice (2x permanent Essence); Exalted 198)
    • Seven Shadow Evasion (6 motes, instant, reflexive; perfect effect, imperfect applicability dodge; Exalted 199)
    • Flow Like Blood (5 motes 1 Willpower, 1 scene, simple; persistent dodge; Exalted 198)
  • Endurance
    • Ox-Body Technique (Extra Health Levels (-1/-2/-2); Exalted 170)
    • Essence-Gathering Temper (1 mote, instant, reflexive; when hit, may roll 1 die for each point of pre-soak damage; each success = 4 motes regained up to a max of 16 motes per use; Exalted 171 and Player's Guide 207)
  • Investigation
    • Ten Magistrate Eyes (3 motes, 1 scene, supplemental; add 4 successes to any Investigation rolls; Books/Exalted 185)
  • Larceny
    • Seasoned Criminal Method (10 motes, 1 day, simple; appear to criminals as one of their own, perceive and understand the local criminal underground; Exalted 199)
    • Flawlessly Impenetrably Disguise (7 motes, 1 day, simple; alter own appearance, voice, and scent within human parameters; cannot imitate a specific individual; Exalted 199)
    • Flawless Pickpocketing Technique (3 motes, instant, simple; perfect pick-pocketing Charm, no chance of detection but must touch target; Exalted 200)
  • Melee
    • Excellent Strike (1 mote per die, instant, supplemental; Melee attack dice adder; Exalted 162)
    • Hungry Tiger Technique (1 mote, instant, supplemental; extra attack successes are doubled for damage; Exalted 163)
    • Retrieve the Fallen Weapon (1 mote, instant, simple; can call his weapon to his hand as long as it is unrestrained and he can see it; Exalted 163)
    • Iron Raptor Technique (2 motes, instant, simple; make a Melee attack by hurling the weapon up to 25 yards; Exalted 164)
    • Golden Essence Block (1 mote per 2 dice, instant, reflexive; Melee parry dice adder; Exalted 166)
    • Dipping Swallow Defense (2 motes, instant, reflexive; reflexive full-pool parry; Exalted 166)
    • Bulwark Stance (5 motes, until next action, reflexive; gains persistent parry until he next acts; Exalted 166)
    • Fivefold Bulwark Stance (3 motes 1 Willpower, 1 scene, simple; persistent parry; Exalted 197)
  • Presence
    • Harmonious Presence Meditation (6 motes, 1 hour, simple; gains 4 dice to social interaction; Exalted 175)
  • Resistance
    • Durability of Oak Meditation (1 mote per 2B, 1 scene, simple; add up to 8B soak; Exalted 176, Player's Guide 208)
    • Spirit Strengthens the Skin (2 motes 1 willpower, 1 scene, reflexive; soak lethal damage with bashing soak; Exalted 176, Player's Guide 209)
    • Iron Skin Concentration (3 motes, instant, reflexive; reduces an attack on himself that he is aware of to minimum damage; Exalted 176, Player's Guide 209)
  • Sail
  • Socialize
    • Wise-Eyed Courtier Technique (3 motes, instant, simple; instantly read a social situation; Exalted 211)
    • Mastery of Small Manners (3 motes, 1 scene, reflexive; gain excellent superficial manners for the situation; Exalted 211)
    • Motive-Discerning Technique (6 motes, instant, simple; figure out a subject's true motives on a matter through a quick conversation; Exalted 211)

Equipment: Black jade wavecleaver daiklave, orichalcum hearthstone bracers.

Base Initiative: 9
Attacks
Wavecleaver Daiklave: Speed 12, Accuracy 12, Damage 11L, Defense 11, Rate 4
Clinch: Speed 3, Accuracy 7, Damage 2B piercing, Defense 7, Rate 1
Fists: Speed 9, Accuracy 8, Damage 2B, Defense 9, Rate 5
Kick: Speed 6, Accuracy 8, Damage 5B, Defense 4, Rate 3
Dodge: 17, Soak: 4B/2L/0A, Health Levels: -0/-1/-1/-1/-2/-2/-2/-2/-4 Incapacitated

Experience Points:
Unspent XP:

Character Description and Background

Expanded Backgrounds

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