Difference between revisions of "Abilities/Brawl"

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* [[Seiraryu/Brawl|Seiraryu's Optional Brawl Rules]]: For those brawlers who love their style!
 
* [[Seiraryu/Brawl|Seiraryu's Optional Brawl Rules]]: For those brawlers who love their style!
* [[FourWillowsWeepingAbilities/Brawl/BrawlAndMartialArts]]
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* [[FourWillowsWeeping/BrawlAndMartialArts]]
* [[EwindaleMossAbilities/Brawl/BrawlvMartialArts]] - A set of movelists for use with the revised mechanics and setting in [[EwindaleMoss]]' A Hole In Creation
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* [[EwindaleMoss/BrawlvMartialArts]] - A set of movelists for use with the revised mechanics and setting in [[EwindaleMoss]]' A Hole In Creation

Latest revision as of 01:15, 6 April 2010

Brawl is the Ability that governs non-Martial Arts hand-to-hand fighting. Brawl, like all abilities, encompasses more than one area. Brawl allows a character to strike unarmed, block strikes unarmed (though blocking lethal or ranged attacked is impossible without a Charm or stunt) as well as engage in clinches (grappling) and encompasses the use of brawling aids, such as smashfists and improvised weapons. Is is used for:

  • 1E caste/aspect ability for:Dawn, Dusk, Water, Battles
  • Unarmed combat

Stunt Examples

Charms

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