Difference between revisions of "Maylin/Miakonda"
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COMBAT STATISTICS | COMBAT STATISTICS | ||
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| − | HUMAN: Initiative: 7 Soak ( | + | HUMAN: Initiative: 7 Soak (LMaylin/Miakonda/B): (1/3) |
| − | ARMOR: None | + | ARMOR: None wMaylin/Miakonda/Armor: (__/__) |
HEALTH LEVELS | HEALTH LEVELS | ||
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Seven Section Staff 1 carried | Seven Section Staff 1 carried | ||
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| − | + | ARTIFACTSMaylin/Miakonda/HEARTHSTONES | |
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NAME COMMITMENT DESCRIPTION | NAME COMMITMENT DESCRIPTION | ||
Latest revision as of 08:07, 5 April 2010
NAME HOMELAND
Miakonda The Lap
CASTE ANIMA BANNER
New Moon Staffs forming a sun
NATURE EXPERIANCE
Follower 5
TOTEM TELL
Rabbit White fur, very fine
--------------------------------ATTRIBUTES---------------------------------------------
PHYSICAL SOCIAL MENTAL
Strength 3 Charisma 3 Perception 5
Dexterity 4 Manipulation 2 Intelligence 3
Stamina 3 Appearance 3 Wits 4
--------------------------------ABILITIES----------------------------------------------
--WAR-- --LIFE-- --WISDOM--
□Archery □Crafts * □Bureaucracy
■Athletics ** □Larceny □Investigation
■Awareness *** □Linguistics * □Lore *
□Brawl □Performance ■Medicine ***
□Dodge *** □Presence * □Occult
□Endurance □Ride
■Martial Arts ***** □Sail **
□Melee * □Socialize
□Resistance ** □Stealth
□Thrown ■Survival **
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TEMPERS ESSENCE *** VIRTUES
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Willpower: 7 Personal: 17:__ Compassion ***
O O O O O O O O Committed: None (Succor 7:__)
Limit Peripheral: 38:__ Conviction *
O O O O O O O O O O Committed: none (Mettle 3:__)
Temperance ***
(Cunning 4:__)
Valor **
(Glory 6:__)
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BACKGROUNDS
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BACKGROUND DESCRIPTION
Allies * Burns
Hearts Blood *** 12 forms
Mentor ** Dies Proudly with Enemy's Heart in Hand
Renown * Nain-ya
Contacts ** Pirates
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COMBAT STATISTICS
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HUMAN: Initiative: 7 Soak (LMaylin/Miakonda/B): (1/3)
ARMOR: None wMaylin/Miakonda/Armor: (__/__)
HEALTH LEVELS
-0 -1 -2 -4 Incapacitated Negative
O O O O O O O
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COMBAT ACTIONS
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ATTACKS
WEAPON SPEED ACCURACY DAMAGE DEFENSE
Seven Section +3 -2 +2L +2
Staff
DODGE 7
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CHARM DESCRIPTIONS
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CHARM COST DURRATION TYPE EFFECT
Finding the Spirit's 1 Mote Instant Reflexive Take either Human or Animal
Shape true form (Once per turn)
Humble Mouse Shape 0 Mote Indefident Special Allows small forms
Infection Resisting 1/1 Instant Reflexive Stamina die become successes
Method
Lick Wound 2/1 Instant Simple player may purchase dice to
add to ally's efforts to
resist. Or for player to
overcome disease or illness.
Sense-Sharpening 1/1 One Scene Simple adds bonus die to Perception
Change rolls.
Heightened Sight 5 10 turns Simple Perception dice are auto
Method success. Only role ability die
Spirit-Scenting 2 1 scene Simple Lunar can "see" spirits around
Technique her.
Pulse of the 8 1 scene Simple can sense Essence flows.
Invisible
Body Weapon Technique 1 Instant Supplemental Unarmed blows deal Lethal.
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GEAR
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ITEM QUANTITY NOTES
Seven Section Staff 1 carried
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ARTIFACTSMaylin/Miakonda/HEARTHSTONES
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NAME COMMITMENT DESCRIPTION
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Shapes
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Rabbit
Coyote
Cobra
Hawk
Shark
Boar
Horse
Crocodile
Dolphin
Seagull
Monkey
Rat