Difference between revisions of "Konpeito/TheLanceOfLonginus"
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− | Onward I press, ripping off anime after anime as I go. =D - KitBox | + | Onward I press, ripping off anime after anime as I go. =D - [[KitBox]] |
Latest revision as of 01:16, 6 April 2010
Contents
The Lance of Longinus
The Original Anti-Armor Cruise Missile
The Lance of Longinus was created in the waning days of the Old Realm as a prototype of a new kind of anti-armor weapon, a warstrider-scale javelin that could pierce absolutely anything.
The Lance measures its range in leagues per second and can penetrate any kind of armor. However, because of this it almost always sailed straight through the target and whatever was behind it, usually ending its flight with an explosion and a tip-first burial in a mountain. Retrieval was sometimes a problem. Potential for collateral damage was extreme; the shockwave of its travel frequently deafened soldiers both on the giving and receiving end of the Lance. Some of these problems were partially solved in the second-generation prototypes, which added a long forked head and the ability to recall the Lance.
Systems
Artifact Rating: • • • (generated using S&S rules)
- Power: •••
- Usefulness: •••
- Game Impact: ••
- Script Immunity: ••
- Essence Drawback: ••
- Notoriety: •
Prototype
- Attunement: 15 motes.
- A Lvl 3+ Hearthstone mounted in the Lance will reduce this cost by 5 motes.
- Subtracts 10 soak from target.
- +4 to hit anything smaller than a Warstrider.
- Roll 3 dice stun damage for anyone the Lance passes by closer than 20 yards.
- (The pilot of the Warstrider can be assumed to be protected by the Warstrider's armor.)
- Roll 1d10; a roll of 4 or greater indicates that the Lance has penetrated the target entirely and continued its flight.
Test Type (Ver 2.0)
- Attunement: 15 motes.
- A Lvl 3+ Hearthstone mounted in the Lance will reduce this cost by 5 motes.
- Subtacts 8 soak from target.
- +4 to hit anything smaller than a Warstrider.
- Call the Blade; Essence x 2 miles instead of Essence x 10 yards.
- Cost: 5 motes (3 if a Lvl 5 Hearthstone is mounted).
- Roll 3 dice stun damage for anyone the Lance passes by closer than 20 yards.
- (The pilot of the Warstrider can be assumed to be protected by the Warstrider's armor.)
- Roll 1d10; a roll of 7 or greater indicates that the Lance has penetrated the target entirely and continued its flight.
Comments?
Onward I press, ripping off anime after anime as I go. =D - KitBox