Difference between revisions of "Ketrus/Livingblood"

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   Know the criminal world
 
   Know the criminal world
 
  Flawlessly Impenetrable Disguise              (7m, day, simp)
 
  Flawlessly Impenetrable Disguise              (7m, day, simp)
   Odo.  Essence[[/Unsurpassed]] senses required for opposed check
+
   Odo.  [[EssenceKetrus/Unsurpassed]] senses required for opposed check
 
  Inescapable Shadow of the Sun                (1m/d, inst, supp)
 
  Inescapable Shadow of the Sun                (1m/d, inst, supp)
 
   +1d/m to attr+larc checks when planning/understanding crimes
 
   +1d/m to attr+larc checks when planning/understanding crimes
Line 106: Line 106:
  
 
  Exceptional Chain Shirt(Res 3)
 
  Exceptional Chain Shirt(Res 3)
  +4/2 L[[/B]] soak, 0 mob, 0 fat
+
  +4/2 LKetrus/Livingblood/B soak, 0 mob, 0 fat
  
 
  Courtly Clothes(Res 3)
 
  Courtly Clothes(Res 3)

Latest revision as of 22:36, 8 June 2010

WORK IN PROGRESS!

Character Sheet

Name:   Dr. Livingblood      Concept: Robin Hood, M.D.
Player: Ketrus               Nature:  Caregiver
Caste:  Night                Anima:   (INSERT SYMBOL OF VITALITY HERE)
XP: 1/60                     Alias:  Secret Misery
                            (=Attributes=)
(Physical)              (Social)                (Mental)
Strength      [XX...]   Charisma      [XX...]   Perception    [XXX..]
Dexterity     [XXXXX]   Manipulation  [XXXX.]   Intelligence  [XXXX.]
Stamina       [XXX..]   Appearance    [XX...]   Wits          [XXXX.]
                            (=Abilities=)10+16
(Dawn)                  (Zenith)                (Twilight)
Archery       [.....]   Endurance     [.....]   Craft         [.....]
Brawl         [.....]   Perform       [.....]   Investigation [X....]
.Martial Arts [XXX..]   Presence      [.....]   Lore          [XXX..]
Melee         [.....]   .Resistance   [X....]   .Medicine     [XXXXX]
Thrown        [.....]   Survival      [.....]   Occult        [.....]
(Night)                 (Eclipse)               (Specialties)
.Athletics    [X....]   .Bureaucracy  [X....]   Dodge:  When Unarmed +3
.Awareness    [X....]   Linguistics   [XXX..]   MA:  When Unarmed +3
.Dodge        [XXXXX]   Ride          [.....]   Medicine:  Surgery +1
.Larceny      [XXXXX]   Sail          [.....]              Disease +1
.Stealth      [XXX..]   .Socialize    [XXX..]

Languages: Riverspeak, High Realm, Two Others
                             (=Charms=)
(Athletics)
Graceful Crane Stance                         (3m, scene, ref)
  No balance checks
Monkey Leap Technique                         (1m, turn, ref)
  Str*20 yards, half vertical
(Dodge)
Reed in the Wind                              (1m/2d, inst, ref)
  +2d/1m to dodge attempt
Shadow Over Water                             (2m, inst, ref)
  Dodge at full
(Larceny)
Seasoned Criminal Method                      (10m, day, simp)
  Know the criminal world
Flawlessly Impenetrable Disguise              (7m, day, simp)
  Odo.  EssenceKetrus/Unsurpassed senses required for opposed check
Inescapable Shadow of the Sun                 (1m/d, inst, supp)
  +1d/m to attr+larc checks when planning/understanding crimes
Flawless Pickpocketing Technique              (3m, inst, simp)
  Steal a small item perfectly with a touch
Stealing From Plain Sight                     (6m, inst, simp)
  Unattended item goes unnoticed for Ess turns
Magpie's Invisible Talon                      (10m1w, inst, simp)
  As SFPS, but within Ess yards
(Medicine)
Flawless Diagnosis Technique                  (1m, 5 min, simp)
  No misdiagnosis, general info on unknown
Ailment-Rectifying Method                     (10m, 6 hours, simp)
  Cure non-lethal, 1-5 accum stam+res succ lethal, self only
Contagion-Curing Touch                        (10m, day, simp)
  Treat up to Medicine people, Int+Med 1-5 succ required
   (=Backgrounds=) 4                      (=Virtues=) 6+3
Allies         [X....]        Compassion [XXXX.]    Temperance  [XXXX.]
Artifact       [XXX..]        Conviction [XX...]    Valor       [XX...]
Influence      [X....]        Virtue Flaw:  Red Rage of Compassion
Manse          [X....]        Condition:  Sees innocents suffer and cannot effectively intervene
Resources      [XXXX.]
+16
Essence        [XXX.......]   Fist:  8 spd, 12 acc, +2B dam, 13 def, 5 rate
Willpower      [XXXXXXXX..]   Kick:  5 spd, 12 acc, +5B dam,  9 def, 3 rate
Limit          [.........!]   Dodge: 17, Soak: 5/5, BInit: 9
Health Levels:                Personal Ess 17/17
-0:  [ ]                      Periph Ess   29/41 (12 commit)
-1:  [ ] [ ]
-2:  [ ] [ ]
-4:  [ ]
Incap[ ]
Backgrounds:
Merits:
Prodigy[Dodge] (2 pts)
Flaws:
Pacifist (5 pts)
Secrets (2 pts)
Equipment and Resources:
Belt of Shadow-Walking (Art 3)
+2 diff to Per+Aware to see or hear the wearer
5 motes to turn into living shadow for a scene, can only be
  attacked by Charms, Sorcery, 5MM
6 motes to commit
Jade Collar of "Dawn's Cleansing Light" (Res 3)
Automatic cleanliness, +2 resist vs. poison/disease
1 mote to commit
Jade Hearthstone Amulet (Res 3) set with Stone of Healing(Manse 1)
+3 to all medicine rolls
1 mote to commit
Exceptional Chain Shirt(Res 3)
+4/2 LKetrus/Livingblood/B soak, 0 mob, 0 fat
Courtly Clothes(Res 3)
Livingblood Manse and Charity Hospital(Res 4, Manse 1)
  Spartan Furnishings(Res 3)
  One Hired Thaumeterge(Res 3)
  Skilled Medical Staff(Res 3)
  Skilled Domestic Staff(Res 3)
  Minor Wards against Disease(Res 3)
  Food and Medical Supplies(Res 3)
    Emergency Cache of Seven Bounties Paste(Res 3)
    Talismans against Disease(Res 2)
  
Allies, Artifacts, and Manse:
Raucous Laughter, local god of Joy
Resources, Influence:
Medical Practice  

Description

Notes

Lock-Opening Touch                            (5m, inst, simp)
  Open lock with a touch
Door-Evading Technique                        (10m1w, inst, simp) 8
  Walk through a locked door
(Bureaucracy)
Deft Official's Way                           (6m, task, simp) +8
  +Ess autosuccess to bur.bullshit for one task
Indolent Official Charm                       (4m, task, simp) +8
  Up to (Ess*20) official=corrupt, *Ess slowdown

Appearances

Musings

XP Record

 4 Martial Arts 1->3
 4 Socialize 1->3
 3 Valor 1->2
 4 Appearance 1->2
 4 Strength 1->2
 8 Flawless Pickpocketing Technique
 8 Stealing From Plain Sight
16 Ess 2->3
 8 Magpie's Invisible Talon
59 XP
 

Comments