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== Solar Anima and Charm Changes == | == Solar Anima and Charm Changes == |
Latest revision as of 19:58, 8 June 2010
Back to A World of Steel And Glass
Solar Anima and Charm Changes
Animas
Twilight: The Twilight Caste gets the following anima abilities instead of their standard anima power.
At 11+ motes of Essence, Twilight Caste Exalts take no DV penalties for any non-attack actions that they take, including Dash, Cast Sorcery, and Miscellaneous actions.
Dawn Charms
Archery:</b>
Archery Charms port over perfectly to Firearms. All Charms on this tree can apply to Archery, Firearms, or Heavy Weapon, with the following exception:
Immaculate Golden Bow: This Charm functions only for the Archery aspect.
There are also new Archery Charms - see the 'New Solar Charms' section for more details.
<b>Martial Arts:</b>
Solar Hero Form: The success-doubling formula of this Charm is automatic; the character does not have to pay 1 mote per activation.
Eclipse Charms
<b>Sail:
Many Sail Charms do not function properly outside of the Sail aspect. As such, the Charm tree is undergoing modifications. See the 'New Solar Charms' section for more details.