Difference between revisions of "StarJaunter/NWODFactions"
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:Benefits: Start with 3 extra merit points in things related to such occult lore, like artifacts, library, manse, usually though they gain terrestrial Circle Sorcery | :Benefits: Start with 3 extra merit points in things related to such occult lore, like artifacts, library, manse, usually though they gain terrestrial Circle Sorcery | ||
− | [[StarJaunter/NWODExalted| Return to NWOD Exalted]] | + | [[StarJaunter/NWODExalted|Return to NWOD Exalted]] |
=== Comments === | === Comments === |
Latest revision as of 02:53, 9 June 2010
Factions
I have modified and created organizations to accept a wider range of Members
Cult of Illuminated - This group finds young exalts and trains them in order to gain control of Earth as in the Days of the High First Age, they are among the most arrogant and showy of exalted and favor Solars
- Benefit: Start with extra dot of essence, as if three merit dots had been spent (meaning you still max out at 3 dots of essence)
Bronze Faction - The survivors of this faction also seek to control the world, but they wish to do so secretly, using mortal pawns. They are among the most secretive groups and favor Sidereals
- Benefit: Start with 3 extra dots in merits like status, influence, resources, and things useful to behind the scenes manipulation
Thousand Streams River - This group seeks to build up normal humans ability to deal with the supernatural in the world. They are the most human friendly group and favor Lunars
- Benefit: Start with 3 extra dots in merits like contacts, allies and retainers
Sword of Creation - This group is dedicated to Defending Earth from that which seeks to destroy it, While some may believe Earth is safe now, Swords believe this is only because they have been here. The swords show no favor but Dragon bloods favor them.
- Benefits: Gain 3 merit points worth of fighting style training or weapon based artifact
Preservers of Lore - This group seeks to preserve magical knowledge, such as sorcery and artifact making, as well as uncover some of what was lost when ages turn.
- Benefits: Start with 3 extra merit points in things related to such occult lore, like artifacts, library, manse, usually though they gain terrestrial Circle Sorcery