Difference between revisions of "Seiraryu/Akharin"
m (link fix) |
m (Script: fix links messed up in conversion) |
||
Line 1: | Line 1: | ||
== Character Sheet == | == Character Sheet == | ||
− | <B>Aspect | + | <B>Aspect</B>: Earth <BR> |
− | <B>Concept | + | <B>Concept</B>: Craftsman <BR> |
− | <B>Nature | + | <B>Nature</B>: Architect <BR> |
− | <B>Anima | + | <B>Anima</B>: Tetsubo <BR> |
− | <B>Attributes | + | <B>Attributes</B><BR> |
− | <I>Physical | + | <I>Physical</I>: Strength 4 (+4), Dexterity 4, Stamina 3 <BR> |
− | <I>Social | + | <I>Social</I>: Charisma 3, Manipulation 2, Appearance 2 <BR> |
− | <I>Mental | + | <I>Mental</I>: Perception 3, Intelligence 3, Wits 3 |
− | <B>Abilities | + | <B>Abilities</B><BR> |
− | <I>Air | + | <I>Air</I>: Linguistics 3, Lore 2, Occult, Stealth 1, Thrown <BR> |
− | <I>Earth | + | <I>Earth</I>: Awareness 3, Crafts (First Age Weapons) 4, Endurance 3, Martial Arts 5 (Multiple Opponents +2), Resistance 3 <BR> |
− | <I>Fire | + | <I>Fire</I>: *Athletics 2, *Dodge 4, Melee 3, Presence 1, Socialize 2 <BR> |
− | <I>Water | + | <I>Water</I>: Brawl, Bureaucracy, Investigation, Larceny, Sail <BR> |
− | <I>Wood | + | <I>Wood</I>: *Archery 5 (Essence Cannon +2), Medicine, Performance 1, Ride 1, Survival 2 |
− | <B>Advantages | + | <B>Advantages</B><BR> |
− | <I>Backgrounds | + | <I>Backgrounds</I>: Artifact (Essence Cannon) 3, Artifact (DA Modifications) 2, Breeding 3, Manse 2, Resources 3 <BR> |
− | <I>Virtues | + | <I>Virtues</I>: Compassion 2, Conviction 3, Temperance 2, Valor 2 |
− | <B>Essence | + | <B>Essence</B>: 3 <BR> |
<I>Personal</i>: 6/11 <BR> | <I>Personal</i>: 6/11 <BR> | ||
<I>Peripheral</i>: 0/27 <BR> | <I>Peripheral</i>: 0/27 <BR> | ||
− | <I>Committed | + | <I>Committed</I>: 12 |
− | <B>Willpower | + | <B>Willpower</B>: 4/5 <BR> |
− | <B>Health | + | <B>Health</B>: -0, -1, -1, -1, -2, -2, -2, -4, Incap. <BR> |
− | <B>Armor and Soak | + | <B>Armor and Soak</B>: Earth Dragon Armor <BR> |
− | <I>Lethal | + | <I>Lethal</I>: 16 <BR> |
− | <I>Bashing | + | <I>Bashing</I>: 16 <BR> |
− | <I>Aggravated | + | <I>Aggravated</I>: 15 |
<B>Equipment</b>: Stuff to be determined. <BR> | <B>Equipment</b>: Stuff to be determined. <BR> | ||
− | <B>Merits | + | <B>Merits</B>: <BR> |
− | <B>Flaws | + | <B>Flaws</B>: |
=== Charms === | === Charms === | ||
− | || <B>Charm Name | + | || <B>Charm Name</B> || <B>Ability</B> || <B>Cost</b> || <B>Duration</B> || <B>Type</B> || <B>Effect</b> || |
|[ Flickering Candle Meditation |[ Dodge |[ 1 + 1 mote per 2 dice |[ Instant |[ Reflexive |[ Dice adder for Dodge. || | |[ Flickering Candle Meditation |[ Dodge |[ 1 + 1 mote per 2 dice |[ Instant |[ Reflexive |[ Dice adder for Dodge. || | ||
|[ Ox-Body Technique |[ Endurance |[ None |[ Permanent |[ Special |[ Adds one -1 and one -2 Health Levels. || | |[ Ox-Body Technique |[ Endurance |[ None |[ Permanent |[ Special |[ Adds one -1 and one -2 Health Levels. || | ||
Line 56: | Line 56: | ||
=== Combat Statistics === | === Combat Statistics === | ||
− | <B>Attacks | + | <B>Attacks</B><BR> |
− | <I>Fist | + | <I>Fist</I>: Speed, Accuracy, Damage, Defense, Rate <BR> |
− | <I>Kick | + | <I>Kick</I>: Speed, Accuracy, Damage, Defense, Rate <BR> |
− | <I>Tetsubo | + | <I>Tetsubo</I>: Speed 10, Accuracy 6, Damage 20B, Defense 4, Rate 1 <BR> |
− | <I>Ranged Weapon | + | <I>Ranged Weapon</I>: Speed, Accuracy, Damage, Range, Rate <BR> |
− | <B>Dodge | + | <B>Dodge</B>: 10 <BR> |
− | <I>Specialties | + | <I>Specialties</I>: <BR> |
− | <B>Base Initiative | + | <B>Base Initiative</B>: 7 |
== Experience == | == Experience == | ||
− | <B>Total | + | <B>Total</B>: 0 <BR> |
− | <B>Spent | + | <B>Spent</B>: 0 <BR> |
− | <I>List of spending. | + | <I>List of spending.</I> <BR> |
<B>Remaining</b>: 0 | <B>Remaining</b>: 0 |
Latest revision as of 01:26, 9 June 2010
Character Sheet
Aspect: Earth
Concept: Craftsman
Nature: Architect
Anima: Tetsubo
Attributes
Physical: Strength 4 (+4), Dexterity 4, Stamina 3
Social: Charisma 3, Manipulation 2, Appearance 2
Mental: Perception 3, Intelligence 3, Wits 3
Abilities
Air: Linguistics 3, Lore 2, Occult, Stealth 1, Thrown
Earth: Awareness 3, Crafts (First Age Weapons) 4, Endurance 3, Martial Arts 5 (Multiple Opponents +2), Resistance 3
Fire: *Athletics 2, *Dodge 4, Melee 3, Presence 1, Socialize 2
Water: Brawl, Bureaucracy, Investigation, Larceny, Sail
Wood: *Archery 5 (Essence Cannon +2), Medicine, Performance 1, Ride 1, Survival 2
Advantages
Backgrounds: Artifact (Essence Cannon) 3, Artifact (DA Modifications) 2, Breeding 3, Manse 2, Resources 3
Virtues: Compassion 2, Conviction 3, Temperance 2, Valor 2
Essence: 3
Personal: 6/11
Peripheral: 0/27
Committed: 12
Willpower: 4/5
Health: -0, -1, -1, -1, -2, -2, -2, -4, Incap.
Armor and Soak: Earth Dragon Armor
Lethal: 16
Bashing: 16
Aggravated: 15
Equipment: Stuff to be determined.
Merits:
Flaws:
Charms
|| Charm Name || Ability || Cost || Duration || Type || Effect || |[ Flickering Candle Meditation |[ Dodge |[ 1 + 1 mote per 2 dice |[ Instant |[ Reflexive |[ Dice adder for Dodge. || |[ Ox-Body Technique |[ Endurance |[ None |[ Permanent |[ Special |[ Adds one -1 and one -2 Health Levels. || |[ Wind-Carried Words Technique |[ Linguistics |[ 1 + 1 mote per sentence, + distance |[ Instant |[ Simple |[ Sends secret messages through the wind. 100 feet for 1 mote, plus [Essence x 100] feet per extra mote. || |[ Elemental Bolt Attack |[ Lore |[ 1 mote per 2L Damage |[ Instant |[ Simple |[ Allows the character to shoot a bolt of elemental power at 2L per mote spent, with an Accuracy equal to Essence. || |[ Five-Dragon Fortitude |[ Martial Arts |[ 1 mote per 2b or 1L |[ Instant |[ Reflexive |[ Adds soak as per motes spent. Compatible with armor. || |[ Five-Dragon Blocking Technique |[ Martial Arts |[ 4 motes, 1 WP |[ One Scene |[ Simple |[ Adds Essence to all parry rolls, regardless of Ability used, applied after multiple action penalty. Allows for blocking of Lethal damage. || |[ Five-Dragon Claw |[ Martial Arts |[ 1 mote |[ Instant |[ Supplemental |[ Allows the character to do lethal damage with an unarmed attack. || |[ Stoking Bonfire Style |[ Melee |[ 1 + 1 mote per 2 dice |[ Instant |[ Supplemental |[ Dice adder for Melee. ||
Expanded Traits
To expand upon Backgrounds, Merits, Flaws, etc.
Combat Statistics
Attacks
Fist: Speed, Accuracy, Damage, Defense, Rate
Kick: Speed, Accuracy, Damage, Defense, Rate
Tetsubo: Speed 10, Accuracy 6, Damage 20B, Defense 4, Rate 1
Ranged Weapon: Speed, Accuracy, Damage, Range, Rate
Dodge: 10
Specialties:
Base Initiative: 7
Experience
Total: 0
Spent: 0
List of spending.
Remaining: 0