Difference between revisions of "Davidl/Risen"
m (link fix) |
m (Script: fix links messed up in conversion) |
||
Line 8: | Line 8: | ||
Current Wound Level: -0/ -1/ -1 -1 -1 -2 -2 -4 Inc | Current Wound Level: -0/ -1/ -1 -1 -1 -2 -2 -4 Inc | ||
− | <B>Base Initiative:[[Davidl | + | <B>Base Initiative:[[Davidl/B]]> 6<br> |
− | <B>Soak:[[Davidl | + | <B>Soak:[[Davidl/B]]> 4B/2L/0A<br> |
<b>Dodge:</b> 10 dice<br> | <b>Dodge:</b> 10 dice<br> | ||
− | <B>Attacks:[[Davidl | + | <B>Attacks:[[Davidl/B]]><br> |
Grand Goremaul: Speed 16, Accuracy 9, Damage 14L (Piercing), Defense 9, Rate 3<br> | Grand Goremaul: Speed 16, Accuracy 9, Damage 14L (Piercing), Defense 9, Rate 3<br> | ||
Punch: Speed 6, Accuracy 6, Damage 5B, Defense 7, Rate 5<br> | Punch: Speed 6, Accuracy 6, Damage 5B, Defense 7, Rate 5<br> | ||
− | <B>Name:[[Davidl | + | <B>Name:[[Davidl/B]]> Mighty Sunrise Incomparable Guardian (Risen)<br> |
− | <B>Concept:[[Davidl | + | <B>Concept:[[Davidl/B]]> Wandering soldier / Mercenary<br> |
− | <B>Caste:[[Davidl | + | <B>Caste:[[Davidl/B]]> Dawn<br> |
− | <B>Nature: [[Davidl | + | <B>Nature: [[Davidl/B]]>Thrillseeker <I><b>(Willpower regained when surviving life-threatening situations)</b>[[Davidl/I]]><br> |
− | <B>Flaw:[[Davidl | + | <B>Flaw:[[Davidl/B]]> Foolhardy Contempt (<b>Fighting against losing odds, challenged to 1v1 combat, and opportunities to show bravery.</b> Leads to 3 days of full frontal assaults.)<br> |
<b>Limit:</b> 4<br> | <b>Limit:</b> 4<br> | ||
− | <B>Image:[[Davidl | + | <B>Image:[[Davidl/B]]> Coming soon, just imagine a big guy, wild hair on top. Thinking of looking a lot like Keiji Maeda from Samurai Warriors.<br> |
− | <B>Attributes:[[Davidl | + | <B>Attributes:[[Davidl/B]]> Strength 5, Dexterity 3, Stamina 4, Charisma 3, Manipulation 3, Appearance 3, Perception 2, Intelligence 2, Wits 3 |
− | <B>Caste Abilities: [[Davidl | + | <B>Caste Abilities: [[Davidl/B]]>Archery, Brawl 2, Martial Arts, Melee 5, Thrown 2 |
− | <B>Favored Abilities:[[Davidl | + | <B>Favored Abilities:[[Davidl/B]]> Dodge 4, Endurance 3, Presence 3, Resistance 3, Athletics 2 |
− | <B>Other Abilities:[[Davidl | + | <B>Other Abilities:[[Davidl/B]]> Awareness 2, Survival 2<br> |
− | <B>Backgrounds:[[Davidl | + | <B>Backgrounds:[[Davidl/B]]> Contacts 2, Artifact 3, Mentor 2, Follower 1<br> |
− | <B>Virtues:[[Davidl | + | <B>Virtues:[[Davidl/B]]> Compassion 2, Conviction 3, Temperance 2, Valor 3<br> |
− | <B>Essence:[[Davidl | + | <B>Essence:[[Davidl/B]]> 3 ,Personal Essence Pool 16/16, Peripherial Essence Pool 30/30 (38 max)<br> |
− | <B>Willpower:[[Davidl | + | <B>Willpower:[[Davidl/B]]> 7/7<br> |
− | <B>Health:[[Davidl | + | <B>Health:[[Davidl/B]]> -0 -1 -1 -1 -1 -2 -2 -2 Inc<br> |
Exp: 10 (10 awarded total)<br> | Exp: 10 (10 awarded total)<br> | ||
− | <B>Base Initiative:[[Davidl | + | <B>Base Initiative:[[Davidl/B]]> 6<br> |
− | <B>Soak:[[Davidl | + | <B>Soak:[[Davidl/B]]> 4B/2L/0A (11B/11L/0A with max defensive Charms)<br> |
− | <B>Attacks:[[Davidl | + | <B>Attacks:[[Davidl/B]]><br> |
Grand Goremaul: Speed 16, Accuracy 9, Damage 14L, Defense 9, Rate 3<br> | Grand Goremaul: Speed 16, Accuracy 9, Damage 14L, Defense 9, Rate 3<br> | ||
Punch: Speed 6, Accuracy 6, Damage 5B, Defense 7, Rate 5<br> | Punch: Speed 6, Accuracy 6, Damage 5B, Defense 7, Rate 5<br> | ||
− | <B>Notable Equipment:[[Davidl | + | <B>Notable Equipment:[[Davidl/B]]><br> |
Hundred Years Of Sorrow (Grand Goremaul) - 8 motes committed <br> | Hundred Years Of Sorrow (Grand Goremaul) - 8 motes committed <br> | ||
− | <B>Merits and Flaws:[[Davidl | + | <B>Merits and Flaws:[[Davidl/B]]><br> |
Known Anathema: No backgrounds involving fame or influence, hunted but no known location.<br> | Known Anathema: No backgrounds involving fame or influence, hunted but no known location.<br> | ||
Line 55: | Line 55: | ||
<B>Charms:</b><br> | <B>Charms:</b><br> | ||
− | <b>Resistance: [[Davidl | + | <b>Resistance: [[Davidl/B]]><br> |
Durability of Oak Meditation ( 1 scene, Simple, 1 mote per 2 die, may add dice (up to 7) to bashing soak for one scene)<br> | Durability of Oak Meditation ( 1 scene, Simple, 1 mote per 2 die, may add dice (up to 7) to bashing soak for one scene)<br> | ||
Spirit Strengthens The Skin ( Reflexive, 1 scene, 2 motes 1 Willpower, allows soaking of lethal damage with bashing soak. Incompatible with armor. )<br> | Spirit Strengthens The Skin ( Reflexive, 1 scene, 2 motes 1 Willpower, allows soaking of lethal damage with bashing soak. Incompatible with armor. )<br> | ||
− | <B>Melee:[[Davidl | + | <B>Melee:[[Davidl/B]]><br> |
Excellent Strike (Instant, Supplemental, 1 mote per die, Adds dice to attack equal to motes spent, no more than 9)<br> | Excellent Strike (Instant, Supplemental, 1 mote per die, Adds dice to attack equal to motes spent, no more than 9)<br> | ||
One Weapon, Two Blows (Instant, Extra Action, 2 motes, may make two attacks in same initiative)<br> | One Weapon, Two Blows (Instant, Extra Action, 2 motes, may make two attacks in same initiative)<br> | ||
Line 65: | Line 65: | ||
Retrieve The Fallen Weapon (Instant, Simple, 1 mote, may recall weapon to self if hands are empty, and weapon is seen.)<br> | Retrieve The Fallen Weapon (Instant, Simple, 1 mote, may recall weapon to self if hands are empty, and weapon is seen.)<br> | ||
− | <B>Dodge: [[Davidl | + | <B>Dodge: [[Davidl/B]]><br> |
Reed In The Wind (Instant, Reflexive, 1 mote per 2 dice, adds dice to dodging anticipated attacks, Max 7)<br> | Reed In The Wind (Instant, Reflexive, 1 mote per 2 dice, adds dice to dodging anticipated attacks, Max 7)<br> | ||
Shadow over Water (Instant, Reflexive, 2 motes, uses full Dodge + Dexterity (10) to dodge one anticipated attack)<br> | Shadow over Water (Instant, Reflexive, 2 motes, uses full Dodge + Dexterity (10) to dodge one anticipated attack)<br> | ||
Reflex Sidestep Technique (Instant, Reflexive, 2 motes, may dodge any attack, even unanticipated, with pool of 6 (2xessence) )<br> | Reflex Sidestep Technique (Instant, Reflexive, 2 motes, may dodge any attack, even unanticipated, with pool of 6 (2xessence) )<br> | ||
− | <B>Athletics: [[Davidl | + | <B>Athletics: [[Davidl/B]]><br> |
Graceful Crane Stance (1 Scene, Reflexive, 3 motes, has impeccable balance for rest of scene)<br> | Graceful Crane Stance (1 Scene, Reflexive, 3 motes, has impeccable balance for rest of scene)<br> | ||
− | <B>Endurance: [[Davidl | + | <B>Endurance: [[Davidl/B]]><br> |
Ox Body Technique (Permanent, no cost, 2 extra -1 wounds)<br> | Ox Body Technique (Permanent, no cost, 2 extra -1 wounds)<br> | ||
Essence-Gathering Temper (Insant, Reflexive, 1 mote, may gain temp essence equal to Perm Essence, may not benefit from more than Endurance successes. ) | Essence-Gathering Temper (Insant, Reflexive, 1 mote, may gain temp essence equal to Perm Essence, may not benefit from more than Endurance successes. ) | ||
− | <B>Combinations: [[Davidl | + | <B>Combinations: [[Davidl/B]]><br> |
Skull Smashing Shadow Assault (Peony Blossom Attack + Shadow over Water): Full Description Coming Soon, as soon as I remember it. | Skull Smashing Shadow Assault (Peony Blossom Attack + Shadow over Water): Full Description Coming Soon, as soon as I remember it. |
Latest revision as of 17:36, 8 June 2010
Back to Davidl/PbPHalta
In the Main Thread:
Current Essence Pools: Personal 3/16, Peripheral 30/30
Committed Essence: 2 Personal (Spirit Strengthens the Skin)
Current Temporary Willpower: 6/7
Current Anima Banner: 0 motes
Current Wound Level: -0/ -1/ -1 -1 -1 -2 -2 -4 Inc
Base Initiative:Davidl/B> 6
<B>Soak:Davidl/B> 4B/2L/0A
<b>Dodge: 10 dice
Attacks:Davidl/B>
Grand Goremaul: Speed 16, Accuracy 9, Damage 14L (Piercing), Defense 9, Rate 3
Punch: Speed 6, Accuracy 6, Damage 5B, Defense 7, Rate 5
<B>Name:Davidl/B> Mighty Sunrise Incomparable Guardian (Risen)
<B>Concept:Davidl/B> Wandering soldier / Mercenary
<B>Caste:Davidl/B> Dawn
<B>Nature: Davidl/B>Thrillseeker <b>(Willpower regained when surviving life-threatening situations)</b>Davidl/I>
<B>Flaw:Davidl/B> Foolhardy Contempt (<b>Fighting against losing odds, challenged to 1v1 combat, and opportunities to show bravery.</b> Leads to 3 days of full frontal assaults.)
<b>Limit:</b> 4
<B>Image:Davidl/B> Coming soon, just imagine a big guy, wild hair on top. Thinking of looking a lot like Keiji Maeda from Samurai Warriors.
<B>Attributes:Davidl/B> Strength 5, Dexterity 3, Stamina 4, Charisma 3, Manipulation 3, Appearance 3, Perception 2, Intelligence 2, Wits 3
<B>Caste Abilities: Davidl/B>Archery, Brawl 2, Martial Arts, Melee 5, Thrown 2
<B>Favored Abilities:Davidl/B> Dodge 4, Endurance 3, Presence 3, Resistance 3, Athletics 2
<B>Other Abilities:Davidl/B> Awareness 2, Survival 2
<B>Backgrounds:Davidl/B> Contacts 2, Artifact 3, Mentor 2, Follower 1
<B>Virtues:Davidl/B> Compassion 2, Conviction 3, Temperance 2, Valor 3
<B>Essence:Davidl/B> 3 ,Personal Essence Pool 16/16, Peripherial Essence Pool 30/30 (38 max)
<B>Willpower:Davidl/B> 7/7
<B>Health:Davidl/B> -0 -1 -1 -1 -1 -2 -2 -2 Inc
Exp: 10 (10 awarded total)
<B>Base Initiative:Davidl/B> 6
<B>Soak:Davidl/B> 4B/2L/0A (11B/11L/0A with max defensive Charms)
<B>Attacks:Davidl/B>
Grand Goremaul: Speed 16, Accuracy 9, Damage 14L, Defense 9, Rate 3
Punch: Speed 6, Accuracy 6, Damage 5B, Defense 7, Rate 5
<B>Notable Equipment:Davidl/B>
Hundred Years Of Sorrow (Grand Goremaul) - 8 motes committed
<B>Merits and Flaws:Davidl/B>
Known Anathema: No backgrounds involving fame or influence, hunted but no known location.
Wanted: Death Penatly for murdering friend, currently unknown alias, crime happened long ago.
Enemy: Dragon-Blooded turncoat friend, wants him dead to cover up murder
Nightmares: Bloody nightmares of what might've happened during his Exaltation. (+1 difficulty to regain willpower after sleep, botches lead to -1 on non-reflexive rolls for whole day)
Amnesia: Unknown Exaltation.
<B>Charms:</b>
<b>Resistance: Davidl/B>
Durability of Oak Meditation ( 1 scene, Simple, 1 mote per 2 die, may add dice (up to 7) to bashing soak for one scene)
Spirit Strengthens The Skin ( Reflexive, 1 scene, 2 motes 1 Willpower, allows soaking of lethal damage with bashing soak. Incompatible with armor. )
<B>Melee:Davidl/B>
Excellent Strike (Instant, Supplemental, 1 mote per die, Adds dice to attack equal to motes spent, no more than 9)
One Weapon, Two Blows (Instant, Extra Action, 2 motes, may make two attacks in same initiative)
Peony Blossom Attack (Instant, Extra Action, 3 motes per attack, Can make up to < Essence> (3) attacks in one turn. Unable to split melee pool for parry)
Retrieve The Fallen Weapon (Instant, Simple, 1 mote, may recall weapon to self if hands are empty, and weapon is seen.)
<B>Dodge: Davidl/B>
Reed In The Wind (Instant, Reflexive, 1 mote per 2 dice, adds dice to dodging anticipated attacks, Max 7)
Shadow over Water (Instant, Reflexive, 2 motes, uses full Dodge + Dexterity (10) to dodge one anticipated attack)
Reflex Sidestep Technique (Instant, Reflexive, 2 motes, may dodge any attack, even unanticipated, with pool of 6 (2xessence) )
<B>Athletics: Davidl/B>
Graceful Crane Stance (1 Scene, Reflexive, 3 motes, has impeccable balance for rest of scene)
<B>Endurance: Davidl/B>
Ox Body Technique (Permanent, no cost, 2 extra -1 wounds)
Essence-Gathering Temper (Insant, Reflexive, 1 mote, may gain temp essence equal to Perm Essence, may not benefit from more than Endurance successes. )
<B>Combinations: Davidl/B>
Skull Smashing Shadow Assault (Peony Blossom Attack + Shadow over Water): Full Description Coming Soon, as soon as I remember it.