Difference between revisions of "Passic Taut"

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Charming, rebellious, and blessed with a wide range of talents, Passic’s defining moments of childhood and adolescence were his adopted father’s scavenging expeditions. Deeply curious and self-confident, Passic was forever underfoot as he attempted to aid in whichever task was being undertaken at the time. As a child he observed field scholars at works, astrologers seeking propitious moments to initiate excavations, savants improvising tools to meet the demands of novel situations, as well as elements of Great Forks’ underworld opening locked doors and breaking into to vaults sealed ages ago. The relics unearthed before his eyes were touchstones of a golden era, signposts of wonders and whole civilizations whose unique capabilities had been lost to plague and strife.
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#REDIRECT [[SaltLotus/PassicTaut]]
 
 
Passic’s background has naturally cursed him with broad interests. He has studied and learned a little about a lot, relying mostly on his innate attributes to get by in place of deeper knowledge. However, his exaltation as a scholar of the Twilight Caste may bring a needed focus to his life. He is haunted by the First-Age memories of a society far more humane than the savagery of the present; one that was sustained by a magitech that had curtailed nearly all physical wants. He finds himself attracted to the craftsman’s arts of Fire, and may well branch out into related Earth interests in the future. At the same time, the path of the sorcerer calls to him, and as wary as he initially feels, he will not be able to resist the opportunity to shape the Essence of Creation through force of will. 
 
 
 
Though he considers himself a man, he is still a youth of 17, and he has yet to experience any significant failure in life or crises of self-confidence. He has also never killed, and finds himself reluctant to take human life. 
 
 
 
Passic Taut is a primary character in [[Salt Lotus]] by [[MunificentPerception]].
 
 
 
'''Caste:''' Twilight   
 
 
 
'''Anima Banner:''' When iconic, golden Old-Realm glyphs appear burning against the deep-purple and red twilight background of Passic’s anima.     
 
 
 
'''Attributes:'''  Strength 2, Dexterity 4, Stamina 2; Charisma 3, Manipulation 3, Appearance 3; Perception 3, Intelligence 4, Wits 4 
 
 
 
'''Virtues:''' Compassion 3, Conviction 3, Temperance 3, Valor 2
 
 
 
'''Abilities:''' Archery 3, Crafts (Fire) 3, Dodge 1, Integrity 1, Larceny 2, Linguistics 2(Native: Riverspeak; Others Firetongue, Old Realm), Lore 3, Martial Arts 2, Melee 1, Occult 3 (Astrology +1, Geomancy +1, Warding +1), Resistance 1, Ride, 1 Stealth 1   
 
 
 
'''Backgrounds:''' Contacts 3 (Scavenger lord community and Great Forks underworld), Mentor 2 (Berdi Taut), Resources 2 (money from previous expeditions)
 
 
 
'''Charms:''' Essence Arrow Attack, Flawless Pick-Pocketing Technique, Ox-Body Technique, Second Archery Excellency, Second Craft Excellency, Second Dodge Excellency, Second Melee Excellency, Spirit-Cutting Attack, Spirit-Detecting Glance, Trance of Unhesitating Speed     
 
 
 
'''Join Battle:''' 5
 
 
 
'''Attacks:'''
 
*Punch: Speed 5, Accuracy 7, Damage 2B, Defense 4, Rate 3
 
*Kick: Speed 5, Accuracy 6, Damage 4B, Defense 3, Rate 2
 
 
 
'''Soak:'''    1L/2B
 
 
 
'''Health Levels:''' -0/-1/-1/-1/-2/-2/-2/-4/Incapacitated
 
 
 
'''Dodge DV:''' 4              '''Willpower:''' 5
 
 
 
'''Essence:''' 3
 
 
 
'''Personal Essence:'''  14    '''Peripheral Essence:''' 44
 
 
 
'''Committed Essence:''' 0
 
 
 
'''Other Notes:''' Circumstance forces Passic to begin without arms or armor. His broad range of combat Excellency Charms should help him to survive, and while he is inexperienced in battle, he has an innate talent for the Archery and recalls three of its Charms from past lives.
 

Latest revision as of 01:17, 6 April 2010