Difference between revisions of "DancingRubyWings/Alaiya"
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COMBAT STATISTICS | COMBAT STATISTICS | ||
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| − | Initiative: 7 Soak ( | + | Initiative: 7 Soak (L/B): (__/__) Mobility: __ |
| − | ARMOR: __________ w | + | ARMOR: __________ w/Armor: (__/__) Fatigue: __ |
HEALTH LEVELS | HEALTH LEVELS | ||
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MERITS AND FLAWS | MERITS AND FLAWS | ||
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| − | + | MERIT/FLAW COST DESCRIPTION | |
Legendary Breeding +3 Raises Breeding to 6. 2 motes to activate anima power | Legendary Breeding +3 Raises Breeding to 6. 2 motes to activate anima power | ||
Latest revision as of 01:15, 6 April 2010
Character Sheet
NAME HOMELAND
Mnemon Darow Alaiya The Imperial City
CASTE ANIMA POWER
Water Operate in water normally for day
NATURE EXPERIANCE
Critic
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ATTRIBUTES
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PHYSICAL SOCIAL MENTAL
Strength * * Charisma * * * Perception * *
Dexterity * * * * Manipulation * * Intelligence * * * *
Stamina * * Appearance * * * * * Wits * * *
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ABILITIES
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--AIR -- --EARTH-- --FIRE--
□Linguistics * ■Awareness * * □Athletics * *
■Lore * * * □Craft □Dodge * * *
□Occult □Endurance * □Melee * *
■Stealth * * □Martial Arts □Presence * *
□Thrown □Resistance * * ■Socialize * *
--WATER-- --WOOD-- --SPECIALTIES--
■Brawl * * * □Archery * *
■Bureaucracy * * * □Medicine *
■Investigation * * * □Performance * *
■Larceny * * * * □Ride * *
■Sail * * □Survival
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TEMPERS ESSENCE * * VIRTUES
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Willpower: Personal: __:14 Compassion * * *
* * * * * * Committed: __ Conviction * * *
Limit Peripheral: __:33 Temperance *
O O O O O O O O O O Committed: __ Valor * *
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BACKGROUNDS
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BACKGROUND DESCRIPTION
Breeding * * * * * * Legendary Breeding
Family * * * *
Artifact * * *
Resources * * *
Connections * House Mnemon
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COMBAT STATISTICS
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Initiative: 7 Soak (L/B): (__/__) Mobility: __
ARMOR: __________ w/Armor: (__/__) Fatigue: __
HEALTH LEVELS
-0 -1 -2 -4 Incapacitated Negative
O O O O O O O O
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COMBAT ACTIONS
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ATTACKS
WEAPON SPEED ACCURACY DAMAGE DEFENSE
__________ _____ _____ _____ _____
__________ _____ _____ _____ _____
__________ _____ _____ _____ _____
Dodge ____
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CHARM DESCRIPTIONS
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CHARM COST DURRATION TYPE EFFECT
Loquacious Courtier Technique 1 per 2 die One Scene Simple Increase Socialize Rolls
Drowning Embrace 1 mote Instant Suppl. +1L per turn using clinches
Blade-Deflecting Palm 1 mote Instant Reflex. Parry w/ brawl
Become the Hammer 1 mote Instant Suppl. Brawl does lethal
Scent-of-the-Crime Method 2 motes One Scene Simple Find who feels most guilt
Observer Awareness Method 1 mote Instant Reflex. Know if being watched/observed
Ears of the Snowy Owl 1 mote One Minute Simple Can easily hear through walls
I have presants! You artifacts are as follows...
Black Jade Reinfoced Breastplate (Artifact Rating: 3)\\ Soaks: 10L/9B, Mobility Penalty: -1, Fatigue: 0, Commitment: 4 Motes, Artifact Rating: 3\\ (Contains a single Hearthstone setting)
Shield Bracer (Artifact Rating: 2)\\ Commitment: 3 Motes\\ Raises difficulty to be hit by:\\ Hand to hand :+1\\ Missile: +2\\ (Contains a single Hearthstone setting)
Collar of the Dragon's Majesty (Artifact Rating: 1)\\ Commitment: 3 Motes\\ Grants +2 dice to resistance rolls vs. disease or poisons\\ Wearer is always kept clean and presentable (No need for bathing or laundry)\\ Grants firther 2B and 1L soak
PS: I need you to write up your family backgroud and throw it up here some time. I need to do a little planning, so I need that some time.
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MERITS AND FLAWS
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MERIT/FLAW COST DESCRIPTION
Legendary Breeding +3 Raises Breeding to 6. 2 motes to activate anima power
+1 die to Social rolls with DB's and mortals, +3 on
rolls to see if his children Exalt. +6/+11 Essence
Prodigy +3 Stealth is favored
Double-Jointed +3 Can dislocate almost any joint. Extra dice on larceny and
athletics roles where flexibility is advantageous. Can
escape from bonds or ropes with a dex + athletics roll.
Selective Conception +1 Is infertile when she chooses. Can spend one willpower to
automatically concieve.
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FAMILY BACKGROUND
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Grandfather- Heroism (+1 dice pool when dealing with soldiers)
Alaya's grandfather, without order or request, brought himself and three of his four
Dragon-Blooded offspring to the service of the Realm's Legions in a great time of need.
Most other nobles of House Mnemon that were not drafted into any form of service donated
small amounts, merely to show their support. While on this voluntary term of duty, two
of his children died, yet he stayed at the front lines until all conflict had been settled.
He was thought a hero by most Dragon-Blooded that served with him, and they have spread
the word to others.
Mother- Cruelty (+1 Intimidation when dealing with lower classes)
Alayia's mother is a figure of brutality when dealing with non-exalts. This earth aspect
focused on her emormous amounto f conviction and was determined that only the strong
should survive. It was originally thought that her children had bad luck, because those
who did not exalt by age 13 would become injured in strange accidents. Those who did not
exalt by the time they turned 16 ended up dying in one of these accidents. It was later
found, after Alaiya's 16 year old un-exalted older brother was found with his neck
broken beneath his balcony window, that her mother had been beating her children in
an attempt to get them to exalt, eventually resulting in their deaths.
Great Aunt - Vindictiveness (+1 Intimidation when dealing with bureaucrats/officials)
Father - Service to the Realm (+1 when dealing with bureaucrats/officials)
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